The previous implementation set separate bindings for crew vs town sessions, but tmux key bindings are global. This meant whichever session type was started last would overwrite the other's bindings. New approach: - Add unified `gt cycle next/prev` command that auto-detects session type - Town sessions (gt-mayor, gt-deacon) cycle within town group - Crew sessions (gt-*-crew-*) cycle within their rig's crew - Other sessions (polecats, witness, refinery) do nothing on cycle The old SetCrewCycleBindings and SetTownCycleBindings are now aliases for the unified SetCycleBindings function. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
89 lines
2.8 KiB
Go
89 lines
2.8 KiB
Go
package cmd
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import (
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"strings"
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"github.com/spf13/cobra"
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)
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// cycleSession is the --session flag for cycle next/prev commands.
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// When run via tmux key binding (run-shell), the session context may not be
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// correct, so we pass the session name explicitly via #{session_name} expansion.
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var cycleSession string
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func init() {
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rootCmd.AddCommand(cycleCmd)
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cycleCmd.AddCommand(cycleNextCmd)
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cycleCmd.AddCommand(cyclePrevCmd)
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cycleNextCmd.Flags().StringVar(&cycleSession, "session", "", "Override current session (used by tmux binding)")
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cyclePrevCmd.Flags().StringVar(&cycleSession, "session", "", "Override current session (used by tmux binding)")
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}
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var cycleCmd = &cobra.Command{
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Use: "cycle",
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Short: "Cycle between sessions in the same group",
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Long: `Cycle between related tmux sessions based on the current session type.
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Session groups:
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- Town sessions: Mayor ↔ Deacon
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- Crew sessions: All crew members in the same rig (e.g., gastown/crew/max ↔ gastown/crew/joe)
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The appropriate cycling is detected automatically from the session name.`,
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}
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var cycleNextCmd = &cobra.Command{
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Use: "next",
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Short: "Switch to next session in group",
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Long: `Switch to the next session in the current group.
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This command is typically invoked via the C-b n keybinding. It automatically
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detects whether you're in a town-level session (Mayor/Deacon) or a crew session
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and cycles within the appropriate group.`,
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RunE: func(cmd *cobra.Command, args []string) error {
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return cycleToSession(1, cycleSession)
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},
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}
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var cyclePrevCmd = &cobra.Command{
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Use: "prev",
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Short: "Switch to previous session in group",
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Long: `Switch to the previous session in the current group.
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This command is typically invoked via the C-b p keybinding. It automatically
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detects whether you're in a town-level session (Mayor/Deacon) or a crew session
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and cycles within the appropriate group.`,
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RunE: func(cmd *cobra.Command, args []string) error {
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return cycleToSession(-1, cycleSession)
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},
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}
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// cycleToSession dispatches to the appropriate cycling function based on session type.
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// direction: 1 for next, -1 for previous
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// sessionOverride: if non-empty, use this instead of detecting current session
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func cycleToSession(direction int, sessionOverride string) error {
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session := sessionOverride
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if session == "" {
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var err error
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session, err = getCurrentTmuxSession()
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if err != nil {
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return nil // Not in tmux, nothing to do
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}
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}
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// Check if it's a town-level session
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for _, townSession := range townLevelSessions {
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if session == townSession {
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return cycleTownSession(direction, session)
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}
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}
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// Check if it's a crew session (format: gt-<rig>-crew-<name>)
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if strings.HasPrefix(session, "gt-") && strings.Contains(session, "-crew-") {
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return cycleCrewSession(direction, session)
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}
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// Unknown session type (polecat, witness, refinery) - do nothing
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return nil
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}
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