Files
gastown/internal/cmd/prime_output.go
gastown/crew/kerosene a19452eb60 feat: add bd tree to Key Commands in gt prime output
- Add `bd tree <id>` to Key Commands in bd prime template (beads.go)
- Add `bd tree <issue>` to prime_output.go for mayor/polecat/crew roles
- Helps agents understand bead ancestry, siblings, and dependencies

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-25 11:15:29 -08:00

545 lines
19 KiB
Go

package cmd
import (
"encoding/json"
"fmt"
"path/filepath"
"time"
"github.com/steveyegge/gastown/internal/beads"
"github.com/steveyegge/gastown/internal/checkpoint"
"github.com/steveyegge/gastown/internal/deacon"
"github.com/steveyegge/gastown/internal/rig"
"github.com/steveyegge/gastown/internal/session"
"github.com/steveyegge/gastown/internal/style"
"github.com/steveyegge/gastown/internal/templates"
"github.com/steveyegge/gastown/internal/workspace"
)
// outputPrimeContext outputs the role-specific context using templates or fallback.
func outputPrimeContext(ctx RoleContext) error {
// Try to use templates first
tmpl, err := templates.New()
if err != nil {
// Fall back to hardcoded output if templates fail
return outputPrimeContextFallback(ctx)
}
// Map role to template name
var roleName string
switch ctx.Role {
case RoleMayor:
roleName = "mayor"
case RoleDeacon:
roleName = "deacon"
case RoleWitness:
roleName = "witness"
case RoleRefinery:
roleName = "refinery"
case RolePolecat:
roleName = "polecat"
case RoleCrew:
roleName = "crew"
default:
// Unknown role - use fallback
return outputPrimeContextFallback(ctx)
}
// Build template data
// Get town name for session names
townName, _ := workspace.GetTownName(ctx.TownRoot)
// Get default branch from rig config (default to "main" if not set)
defaultBranch := "main"
if ctx.Rig != "" && ctx.TownRoot != "" {
rigPath := filepath.Join(ctx.TownRoot, ctx.Rig)
if rigCfg, err := rig.LoadRigConfig(rigPath); err == nil && rigCfg.DefaultBranch != "" {
defaultBranch = rigCfg.DefaultBranch
}
}
data := templates.RoleData{
Role: roleName,
RigName: ctx.Rig,
TownRoot: ctx.TownRoot,
TownName: townName,
WorkDir: ctx.WorkDir,
DefaultBranch: defaultBranch,
Polecat: ctx.Polecat,
MayorSession: session.MayorSessionName(),
DeaconSession: session.DeaconSessionName(),
}
// Render and output
output, err := tmpl.RenderRole(roleName, data)
if err != nil {
return fmt.Errorf("rendering template: %w", err)
}
fmt.Print(output)
return nil
}
func outputPrimeContextFallback(ctx RoleContext) error {
switch ctx.Role {
case RoleMayor:
outputMayorContext(ctx)
case RoleWitness:
outputWitnessContext(ctx)
case RoleRefinery:
outputRefineryContext(ctx)
case RolePolecat:
outputPolecatContext(ctx)
case RoleCrew:
outputCrewContext(ctx)
default:
outputUnknownContext(ctx)
}
return nil
}
func outputMayorContext(ctx RoleContext) {
fmt.Printf("%s\n\n", style.Bold.Render("# Mayor Context"))
fmt.Println("You are the **Mayor** - the global coordinator of Gas Town.")
fmt.Println()
fmt.Println("## Responsibilities")
fmt.Println("- Coordinate work across all rigs")
fmt.Println("- Delegate to Refineries, not directly to polecats")
fmt.Println("- Monitor overall system health")
fmt.Println()
fmt.Println("## Key Commands")
fmt.Println("- `gt mail inbox` - Check your messages")
fmt.Println("- `gt mail read <id>` - Read a specific message")
fmt.Println("- `gt status` - Show overall town status")
fmt.Println("- `gt rig list` - List all rigs")
fmt.Println("- `bd ready` - Issues ready to work")
fmt.Println("- `bd tree <issue>` - View ancestry, siblings, dependencies")
fmt.Println()
fmt.Println("## Hookable Mail")
fmt.Println("Mail can be hooked for ad-hoc instructions: `gt hook attach <mail-id>`")
fmt.Println("If mail is on your hook, read and execute its instructions (GUPP applies).")
fmt.Println()
fmt.Println("## Startup")
fmt.Println("Check for handoff messages with 🤝 HANDOFF in subject - continue predecessor's work.")
fmt.Println()
fmt.Printf("Town root: %s\n", style.Dim.Render(ctx.TownRoot))
}
func outputWitnessContext(ctx RoleContext) {
fmt.Printf("%s\n\n", style.Bold.Render("# Witness Context"))
fmt.Printf("You are the **Witness** for rig: %s\n\n", style.Bold.Render(ctx.Rig))
fmt.Println("## Responsibilities")
fmt.Println("- Monitor polecat health via heartbeat")
fmt.Println("- Spawn replacement agents for stuck polecats")
fmt.Println("- Report rig status to Mayor")
fmt.Println()
fmt.Println("## Key Commands")
fmt.Println("- `gt witness status` - Show witness status")
fmt.Println("- `gt polecat list` - List polecats in this rig")
fmt.Println()
fmt.Println("## Hookable Mail")
fmt.Println("Mail can be hooked for ad-hoc instructions: `gt hook attach <mail-id>`")
fmt.Println("If mail is on your hook, read and execute its instructions (GUPP applies).")
fmt.Println()
fmt.Printf("Rig: %s\n", style.Dim.Render(ctx.Rig))
}
func outputRefineryContext(ctx RoleContext) {
fmt.Printf("%s\n\n", style.Bold.Render("# Refinery Context"))
fmt.Printf("You are the **Refinery** for rig: %s\n\n", style.Bold.Render(ctx.Rig))
fmt.Println("## Responsibilities")
fmt.Println("- Process the merge queue for this rig")
fmt.Println("- Merge polecat work to integration branch")
fmt.Println("- Resolve merge conflicts")
fmt.Println("- Land completed swarms to main")
fmt.Println()
fmt.Println("## Key Commands")
fmt.Println("- `gt merge queue` - Show pending merges")
fmt.Println("- `gt merge next` - Process next merge")
fmt.Println()
fmt.Println("## Hookable Mail")
fmt.Println("Mail can be hooked for ad-hoc instructions: `gt hook attach <mail-id>`")
fmt.Println("If mail is on your hook, read and execute its instructions (GUPP applies).")
fmt.Println()
fmt.Printf("Rig: %s\n", style.Dim.Render(ctx.Rig))
}
func outputPolecatContext(ctx RoleContext) {
fmt.Printf("%s\n\n", style.Bold.Render("# Polecat Context"))
fmt.Printf("You are polecat **%s** in rig: %s\n\n",
style.Bold.Render(ctx.Polecat), style.Bold.Render(ctx.Rig))
fmt.Println("## Startup Protocol")
fmt.Println("1. Run `gt prime` - loads context and checks mail automatically")
fmt.Println("2. Check inbox - if mail shown, read with `gt mail read <id>`")
fmt.Println("3. Look for '📋 Work Assignment' messages for your task")
fmt.Println("4. If no mail, check `bd list --status=in_progress` for existing work")
fmt.Println()
fmt.Println("## Key Commands")
fmt.Println("- `gt mail inbox` - Check your inbox for work assignments")
fmt.Println("- `bd show <issue>` - View your assigned issue")
fmt.Println("- `bd tree <issue>` - View ancestry, siblings, dependencies")
fmt.Println("- `bd close <issue>` - Mark issue complete")
fmt.Println("- `gt done` - Signal work ready for merge")
fmt.Println()
fmt.Println("## Hookable Mail")
fmt.Println("Mail can be hooked for ad-hoc instructions: `gt hook attach <mail-id>`")
fmt.Println("If mail is on your hook, read and execute its instructions (GUPP applies).")
fmt.Println()
fmt.Printf("Polecat: %s | Rig: %s\n",
style.Dim.Render(ctx.Polecat), style.Dim.Render(ctx.Rig))
}
func outputCrewContext(ctx RoleContext) {
fmt.Printf("%s\n\n", style.Bold.Render("# Crew Worker Context"))
fmt.Printf("You are crew worker **%s** in rig: %s\n\n",
style.Bold.Render(ctx.Polecat), style.Bold.Render(ctx.Rig))
fmt.Println("## About Crew Workers")
fmt.Println("- Persistent workspace (not auto-garbage-collected)")
fmt.Println("- User-managed (not Witness-monitored)")
fmt.Println("- Long-lived identity across sessions")
fmt.Println()
fmt.Println("## Key Commands")
fmt.Println("- `gt mail inbox` - Check your inbox")
fmt.Println("- `bd ready` - Available issues")
fmt.Println("- `bd show <issue>` - View issue details")
fmt.Println("- `bd tree <issue>` - View ancestry, siblings, dependencies")
fmt.Println("- `bd close <issue>` - Mark issue complete")
fmt.Println()
fmt.Println("## Hookable Mail")
fmt.Println("Mail can be hooked for ad-hoc instructions: `gt hook attach <mail-id>`")
fmt.Println("If mail is on your hook, read and execute its instructions (GUPP applies).")
fmt.Println()
fmt.Printf("Crew: %s | Rig: %s\n",
style.Dim.Render(ctx.Polecat), style.Dim.Render(ctx.Rig))
}
func outputUnknownContext(ctx RoleContext) {
fmt.Printf("%s\n\n", style.Bold.Render("# Gas Town Context"))
fmt.Println("Could not determine specific role from current directory.")
fmt.Println()
if ctx.Rig != "" {
fmt.Printf("You appear to be in rig: %s\n\n", style.Bold.Render(ctx.Rig))
}
fmt.Println("Navigate to a specific agent directory:")
fmt.Println("- `<rig>/polecats/<name>/` - Polecat role")
fmt.Println("- `<rig>/witness/rig/` - Witness role")
fmt.Println("- `<rig>/refinery/rig/` - Refinery role")
fmt.Println("- Town root or `mayor/` - Mayor role")
fmt.Println()
fmt.Printf("Town root: %s\n", style.Dim.Render(ctx.TownRoot))
}
// outputHandoffContent reads and displays the pinned handoff bead for the role.
func outputHandoffContent(ctx RoleContext) {
if ctx.Role == RoleUnknown {
return
}
// Get role key for handoff bead lookup
roleKey := string(ctx.Role)
bd := beads.New(ctx.TownRoot)
issue, err := bd.FindHandoffBead(roleKey)
if err != nil {
// Silently skip if beads lookup fails (might not be a beads repo)
return
}
if issue == nil || issue.Description == "" {
// No handoff content
return
}
// Display handoff content
fmt.Println()
fmt.Printf("%s\n\n", style.Bold.Render("## 🤝 Handoff from Previous Session"))
fmt.Println(issue.Description)
fmt.Println()
fmt.Println(style.Dim.Render("(Clear with: gt rig reset --handoff)"))
}
// outputStartupDirective outputs role-specific instructions for the agent.
// This tells agents like Mayor to announce themselves on startup.
func outputStartupDirective(ctx RoleContext) {
switch ctx.Role {
case RoleMayor:
fmt.Println()
fmt.Println("---")
fmt.Println()
fmt.Println("**STARTUP PROTOCOL**: You are the Mayor. Please:")
fmt.Println("1. Announce: \"Mayor, checking in.\"")
fmt.Println("2. Check mail: `gt mail inbox` - look for 🤝 HANDOFF messages")
fmt.Println("3. Check for attached work: `gt hook`")
fmt.Println(" - If mol attached → **RUN IT** (no human input needed)")
fmt.Println(" - If no mol → await user instruction")
case RoleWitness:
fmt.Println()
fmt.Println("---")
fmt.Println()
fmt.Println("**STARTUP PROTOCOL**: You are the Witness. Please:")
fmt.Println("1. Announce: \"Witness, checking in.\"")
fmt.Println("2. Check mail: `gt mail inbox` - look for 🤝 HANDOFF messages")
fmt.Println("3. Check for attached patrol: `gt hook`")
fmt.Println(" - If mol attached → **RUN IT** (resume from current step)")
fmt.Println(" - If no mol → create patrol: `bd mol wisp mol-witness-patrol`")
case RolePolecat:
fmt.Println()
fmt.Println("---")
fmt.Println()
fmt.Println("**STARTUP PROTOCOL**: You are a polecat. Please:")
fmt.Printf("1. Announce: \"%s Polecat %s, checking in.\"\n", ctx.Rig, ctx.Polecat)
fmt.Println("2. Check mail: `gt mail inbox`")
fmt.Println("3. If there's a 🤝 HANDOFF message, read it for context")
fmt.Println("4. Check for attached work: `gt hook`")
fmt.Println(" - If mol attached → **RUN IT** (you were spawned with this work)")
fmt.Println(" - If no mol → ERROR: polecats must have work attached; escalate to Witness")
case RoleRefinery:
fmt.Println()
fmt.Println("---")
fmt.Println()
fmt.Println("**STARTUP PROTOCOL**: You are the Refinery. Please:")
fmt.Println("1. Announce: \"Refinery, checking in.\"")
fmt.Println("2. Check mail: `gt mail inbox` - look for 🤝 HANDOFF messages")
fmt.Println("3. Check for attached patrol: `gt hook`")
fmt.Println(" - If mol attached → **RUN IT** (resume from current step)")
fmt.Println(" - If no mol → create patrol: `bd mol wisp mol-refinery-patrol`")
case RoleCrew:
fmt.Println()
fmt.Println("---")
fmt.Println()
fmt.Println("**STARTUP PROTOCOL**: You are a crew worker. Please:")
fmt.Printf("1. Announce: \"%s Crew %s, checking in.\"\n", ctx.Rig, ctx.Polecat)
fmt.Println("2. Check mail: `gt mail inbox`")
fmt.Println("3. If there's a 🤝 HANDOFF message, read it and continue the work")
fmt.Println("4. Check for attached work: `gt hook`")
fmt.Println(" - If attachment found → **RUN IT** (no human input needed)")
fmt.Println(" - If no attachment → await user instruction")
case RoleDeacon:
// Skip startup protocol if paused - the pause message was already shown
paused, _, _ := deacon.IsPaused(ctx.TownRoot)
if paused {
return
}
fmt.Println()
fmt.Println("---")
fmt.Println()
fmt.Println("**STARTUP PROTOCOL**: You are the Deacon. Please:")
fmt.Println("1. Announce: \"Deacon, checking in.\"")
fmt.Println("2. Signal awake: `gt deacon heartbeat \"starting patrol\"`")
fmt.Println("3. Check mail: `gt mail inbox` - look for 🤝 HANDOFF messages")
fmt.Println("4. Check for attached patrol: `gt hook`")
fmt.Println(" - If mol attached → **RUN IT** (resume from current step)")
fmt.Println(" - If no mol → create patrol: `bd mol wisp mol-deacon-patrol`")
}
}
// outputAttachmentStatus checks for attached work molecule and outputs status.
// This is key for the autonomous overnight work pattern.
// The Propulsion Principle: "If you find something on your hook, YOU RUN IT."
func outputAttachmentStatus(ctx RoleContext) {
// Skip only unknown roles - all valid roles can have pinned work
if ctx.Role == RoleUnknown {
return
}
// Check for pinned beads with attachments
b := beads.New(ctx.WorkDir)
// Build assignee string based on role (same as getAgentIdentity)
assignee := getAgentIdentity(ctx)
if assignee == "" {
return
}
// Find pinned beads for this agent
pinnedBeads, err := b.List(beads.ListOptions{
Status: beads.StatusPinned,
Assignee: assignee,
Priority: -1,
})
if err != nil || len(pinnedBeads) == 0 {
// No pinned beads - interactive mode
return
}
// Check first pinned bead for attachment
attachment := beads.ParseAttachmentFields(pinnedBeads[0])
if attachment == nil || attachment.AttachedMolecule == "" {
// No attachment - interactive mode
return
}
// Has attached work - output prominently with current step
fmt.Println()
fmt.Printf("%s\n\n", style.Bold.Render("## 🎯 ATTACHED WORK DETECTED"))
fmt.Printf("Pinned bead: %s\n", pinnedBeads[0].ID)
fmt.Printf("Attached molecule: %s\n", attachment.AttachedMolecule)
if attachment.AttachedAt != "" {
fmt.Printf("Attached at: %s\n", attachment.AttachedAt)
}
if attachment.AttachedArgs != "" {
fmt.Println()
fmt.Printf("%s\n", style.Bold.Render("📋 ARGS (use these to guide execution):"))
fmt.Printf(" %s\n", attachment.AttachedArgs)
}
fmt.Println()
// Show current step from molecule
showMoleculeExecutionPrompt(ctx.WorkDir, attachment.AttachedMolecule)
}
// outputHandoffWarning outputs the post-handoff warning message.
func outputHandoffWarning(prevSession string) {
fmt.Println()
fmt.Println(style.Bold.Render("╔══════════════════════════════════════════════════════════════════╗"))
fmt.Println(style.Bold.Render("║ ✅ HANDOFF COMPLETE - You are the NEW session ║"))
fmt.Println(style.Bold.Render("╚══════════════════════════════════════════════════════════════════╝"))
fmt.Println()
if prevSession != "" {
fmt.Printf("Your predecessor (%s) handed off to you.\n", prevSession)
}
fmt.Println()
fmt.Println(style.Bold.Render("⚠️ DO NOT run /handoff - that was your predecessor's action."))
fmt.Println(" The /handoff you see in context is NOT a request for you.")
fmt.Println()
fmt.Println("Instead: Check your hook (`gt mol status`) and mail (`gt mail inbox`).")
fmt.Println()
}
// outputState outputs only the session state (for --state flag).
// If jsonOutput is true, outputs JSON format instead of key:value.
func outputState(ctx RoleContext, jsonOutput bool) {
state := detectSessionState(ctx)
if jsonOutput {
data, err := json.Marshal(state)
if err != nil {
// Fall back to plain text on error
fmt.Printf("state: %s\n", state.State)
fmt.Printf("role: %s\n", state.Role)
return
}
fmt.Println(string(data))
return
}
fmt.Printf("state: %s\n", state.State)
fmt.Printf("role: %s\n", state.Role)
switch state.State {
case "post-handoff":
if state.PrevSession != "" {
fmt.Printf("prev_session: %s\n", state.PrevSession)
}
case "crash-recovery":
if state.CheckpointAge != "" {
fmt.Printf("checkpoint_age: %s\n", state.CheckpointAge)
}
case "autonomous":
if state.HookedBead != "" {
fmt.Printf("hooked_bead: %s\n", state.HookedBead)
}
}
}
// outputCheckpointContext reads and displays any previous session checkpoint.
// This enables crash recovery by showing what the previous session was working on.
func outputCheckpointContext(ctx RoleContext) {
// Only applies to polecats and crew workers
if ctx.Role != RolePolecat && ctx.Role != RoleCrew {
return
}
// Read checkpoint
cp, err := checkpoint.Read(ctx.WorkDir)
if err != nil {
// Silently ignore read errors
return
}
if cp == nil {
// No checkpoint exists
return
}
// Check if checkpoint is stale (older than 24 hours)
if cp.IsStale(24 * time.Hour) {
// Remove stale checkpoint
_ = checkpoint.Remove(ctx.WorkDir)
return
}
// Display checkpoint context
fmt.Println()
fmt.Printf("%s\n\n", style.Bold.Render("## 📌 Previous Session Checkpoint"))
fmt.Printf("A previous session left a checkpoint %s ago.\n\n", cp.Age().Round(time.Minute))
if cp.StepTitle != "" {
fmt.Printf(" **Working on:** %s\n", cp.StepTitle)
}
if cp.MoleculeID != "" {
fmt.Printf(" **Molecule:** %s\n", cp.MoleculeID)
}
if cp.CurrentStep != "" {
fmt.Printf(" **Step:** %s\n", cp.CurrentStep)
}
if cp.HookedBead != "" {
fmt.Printf(" **Hooked bead:** %s\n", cp.HookedBead)
}
if cp.Branch != "" {
fmt.Printf(" **Branch:** %s\n", cp.Branch)
}
if len(cp.ModifiedFiles) > 0 {
fmt.Printf(" **Modified files:** %d\n", len(cp.ModifiedFiles))
// Show first few files
maxShow := 5
if len(cp.ModifiedFiles) < maxShow {
maxShow = len(cp.ModifiedFiles)
}
for i := 0; i < maxShow; i++ {
fmt.Printf(" - %s\n", cp.ModifiedFiles[i])
}
if len(cp.ModifiedFiles) > maxShow {
fmt.Printf(" ... and %d more\n", len(cp.ModifiedFiles)-maxShow)
}
}
if cp.Notes != "" {
fmt.Printf(" **Notes:** %s\n", cp.Notes)
}
fmt.Println()
fmt.Println("Use this context to resume work. The checkpoint will be updated as you progress.")
fmt.Println()
}
// outputDeaconPausedMessage outputs a prominent PAUSED message for the Deacon.
// When paused, the Deacon must not perform any patrol actions.
func outputDeaconPausedMessage(state *deacon.PauseState) {
fmt.Println()
fmt.Printf("%s\n\n", style.Bold.Render("## ⏸️ DEACON PAUSED"))
fmt.Println("You are paused and must NOT perform any patrol actions.")
fmt.Println()
if state.Reason != "" {
fmt.Printf("Reason: %s\n", state.Reason)
}
fmt.Printf("Paused at: %s\n", state.PausedAt.Format(time.RFC3339))
if state.PausedBy != "" {
fmt.Printf("Paused by: %s\n", state.PausedBy)
}
fmt.Println()
fmt.Println("Wait for human to run `gt deacon resume` before working.")
fmt.Println()
fmt.Println("**DO NOT:**")
fmt.Println("- Create patrol molecules")
fmt.Println("- Run heartbeats")
fmt.Println("- Check agent health")
fmt.Println("- Take any autonomous actions")
fmt.Println()
fmt.Println("You may respond to direct human questions.")
}
// explain outputs an explanatory message if --explain mode is enabled.
func explain(condition bool, reason string) {
if primeExplain && condition {
fmt.Printf("\n[EXPLAIN] %s\n", reason)
}
}