Town-level services (Mayor, Deacon) now use hq- prefix instead of gt-: - hq-mayor (was gt-mayor) - hq-deacon (was gt-deacon) This distinguishes town-level sessions from rig-level sessions which continue to use gt- prefix (gt-gastown-witness, gt-gastown-crew-max, etc). Changes: - session.MayorSessionName() returns "hq-mayor" - session.DeaconSessionName() returns "hq-deacon" - ParseSessionName() handles both hq- and gt- prefixes - categorizeSession() handles both prefixes - categorizeSessions() accepts both prefixes - Updated all tests and documentation 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
253 lines
5.5 KiB
Go
253 lines
5.5 KiB
Go
package session
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import (
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"testing"
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)
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func TestParseSessionName(t *testing.T) {
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tests := []struct {
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name string
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session string
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wantRole Role
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wantRig string
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wantName string
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wantErr bool
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}{
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// Town-level roles (hq-mayor, hq-deacon)
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{
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name: "mayor",
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session: "hq-mayor",
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wantRole: RoleMayor,
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},
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{
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name: "deacon",
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session: "hq-deacon",
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wantRole: RoleDeacon,
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},
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// Witness (simple rig)
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{
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name: "witness simple rig",
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session: "gt-gastown-witness",
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wantRole: RoleWitness,
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wantRig: "gastown",
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},
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{
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name: "witness hyphenated rig",
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session: "gt-foo-bar-witness",
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wantRole: RoleWitness,
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wantRig: "foo-bar",
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},
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// Refinery (simple rig)
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{
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name: "refinery simple rig",
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session: "gt-gastown-refinery",
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wantRole: RoleRefinery,
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wantRig: "gastown",
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},
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{
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name: "refinery hyphenated rig",
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session: "gt-my-project-refinery",
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wantRole: RoleRefinery,
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wantRig: "my-project",
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},
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// Crew (with marker)
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{
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name: "crew simple",
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session: "gt-gastown-crew-max",
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wantRole: RoleCrew,
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wantRig: "gastown",
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wantName: "max",
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},
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{
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name: "crew hyphenated rig",
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session: "gt-foo-bar-crew-alice",
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wantRole: RoleCrew,
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wantRig: "foo-bar",
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wantName: "alice",
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},
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{
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name: "crew hyphenated name",
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session: "gt-gastown-crew-my-worker",
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wantRole: RoleCrew,
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wantRig: "gastown",
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wantName: "my-worker",
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},
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// Polecat (fallback)
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{
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name: "polecat simple",
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session: "gt-gastown-morsov",
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wantRole: RolePolecat,
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wantRig: "gastown",
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wantName: "morsov",
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},
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{
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name: "polecat hyphenated rig",
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session: "gt-foo-bar-Toast",
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wantRole: RolePolecat,
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wantRig: "foo-bar",
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wantName: "Toast",
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},
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// Error cases
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{
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name: "missing prefix",
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session: "gastown-witness",
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wantErr: true,
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},
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{
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name: "empty after prefix",
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session: "gt-",
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wantErr: true,
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},
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{
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name: "just prefix single segment",
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session: "gt-x",
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wantErr: true,
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},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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got, err := ParseSessionName(tt.session)
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if (err != nil) != tt.wantErr {
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t.Errorf("ParseSessionName(%q) error = %v, wantErr %v", tt.session, err, tt.wantErr)
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return
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}
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if err != nil {
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return
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}
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if got.Role != tt.wantRole {
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t.Errorf("ParseSessionName(%q).Role = %v, want %v", tt.session, got.Role, tt.wantRole)
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}
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if got.Rig != tt.wantRig {
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t.Errorf("ParseSessionName(%q).Rig = %v, want %v", tt.session, got.Rig, tt.wantRig)
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}
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if got.Name != tt.wantName {
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t.Errorf("ParseSessionName(%q).Name = %v, want %v", tt.session, got.Name, tt.wantName)
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}
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})
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}
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}
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func TestAgentIdentity_SessionName(t *testing.T) {
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tests := []struct {
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name string
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identity AgentIdentity
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want string
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}{
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{
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name: "mayor",
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identity: AgentIdentity{Role: RoleMayor},
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want: "hq-mayor",
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},
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{
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name: "deacon",
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identity: AgentIdentity{Role: RoleDeacon},
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want: "hq-deacon",
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},
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{
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name: "witness",
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identity: AgentIdentity{Role: RoleWitness, Rig: "gastown"},
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want: "gt-gastown-witness",
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},
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{
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name: "refinery",
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identity: AgentIdentity{Role: RoleRefinery, Rig: "my-project"},
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want: "gt-my-project-refinery",
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},
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{
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name: "crew",
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identity: AgentIdentity{Role: RoleCrew, Rig: "gastown", Name: "max"},
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want: "gt-gastown-crew-max",
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},
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{
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name: "polecat",
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identity: AgentIdentity{Role: RolePolecat, Rig: "gastown", Name: "morsov"},
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want: "gt-gastown-morsov",
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},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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if got := tt.identity.SessionName(); got != tt.want {
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t.Errorf("AgentIdentity.SessionName() = %v, want %v", got, tt.want)
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}
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})
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}
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}
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func TestAgentIdentity_Address(t *testing.T) {
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tests := []struct {
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name string
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identity AgentIdentity
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want string
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}{
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{
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name: "mayor",
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identity: AgentIdentity{Role: RoleMayor},
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want: "mayor",
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},
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{
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name: "deacon",
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identity: AgentIdentity{Role: RoleDeacon},
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want: "deacon",
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},
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{
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name: "witness",
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identity: AgentIdentity{Role: RoleWitness, Rig: "gastown"},
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want: "gastown/witness",
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},
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{
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name: "refinery",
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identity: AgentIdentity{Role: RoleRefinery, Rig: "my-project"},
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want: "my-project/refinery",
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},
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{
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name: "crew",
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identity: AgentIdentity{Role: RoleCrew, Rig: "gastown", Name: "max"},
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want: "gastown/crew/max",
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},
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{
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name: "polecat",
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identity: AgentIdentity{Role: RolePolecat, Rig: "gastown", Name: "Toast"},
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want: "gastown/polecats/Toast",
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},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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if got := tt.identity.Address(); got != tt.want {
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t.Errorf("AgentIdentity.Address() = %v, want %v", got, tt.want)
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}
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})
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}
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}
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func TestParseSessionName_RoundTrip(t *testing.T) {
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// Test that parsing then reconstructing gives the same result
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sessions := []string{
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"hq-mayor",
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"hq-deacon",
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"gt-gastown-witness",
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"gt-foo-bar-refinery",
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"gt-gastown-crew-max",
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"gt-gastown-morsov",
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}
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for _, sess := range sessions {
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t.Run(sess, func(t *testing.T) {
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identity, err := ParseSessionName(sess)
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if err != nil {
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t.Fatalf("ParseSessionName(%q) error = %v", sess, err)
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}
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if got := identity.SessionName(); got != sess {
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t.Errorf("Round-trip failed: ParseSessionName(%q).SessionName() = %q", sess, got)
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}
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})
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}
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}
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