- Add AgentRuntime struct to track tmux session status - Implement discoverGlobalAgents() for Mayor/Deacon - Implement discoverRigAgents() for witness/refinery/crew/polecats - Update text output to show ✓ running / ✗ stopped for each agent - Color-code status: green for running, red for stopped - Include hook info inline with agent status - JSON output includes full runtime state in 'agents' field 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
405 lines
11 KiB
Go
405 lines
11 KiB
Go
package cmd
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import (
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"encoding/json"
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"fmt"
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"os"
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"path/filepath"
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"github.com/spf13/cobra"
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"github.com/steveyegge/gastown/internal/beads"
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"github.com/steveyegge/gastown/internal/config"
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"github.com/steveyegge/gastown/internal/constants"
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"github.com/steveyegge/gastown/internal/crew"
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"github.com/steveyegge/gastown/internal/git"
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"github.com/steveyegge/gastown/internal/rig"
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"github.com/steveyegge/gastown/internal/style"
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"github.com/steveyegge/gastown/internal/tmux"
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"github.com/steveyegge/gastown/internal/workspace"
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)
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var statusJSON bool
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var statusCmd = &cobra.Command{
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Use: "status",
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Aliases: []string{"stat"},
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GroupID: GroupDiag,
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Short: "Show overall town status",
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Long: `Display the current status of the Gas Town workspace.
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Shows town name, registered rigs, active polecats, and witness status.`,
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RunE: runStatus,
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}
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func init() {
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statusCmd.Flags().BoolVar(&statusJSON, "json", false, "Output as JSON")
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rootCmd.AddCommand(statusCmd)
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}
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// TownStatus represents the overall status of the workspace.
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type TownStatus struct {
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Name string `json:"name"`
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Location string `json:"location"`
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Agents []AgentRuntime `json:"agents"` // Global agents (Mayor, Deacon)
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Rigs []RigStatus `json:"rigs"`
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Summary StatusSum `json:"summary"`
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}
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// AgentRuntime represents the runtime state of an agent.
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type AgentRuntime struct {
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Name string `json:"name"` // Display name (e.g., "mayor", "witness")
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Address string `json:"address"` // Full address (e.g., "gastown/witness")
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Session string `json:"session"` // tmux session name
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Role string `json:"role"` // Role type
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Running bool `json:"running"` // Is tmux session running?
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HasWork bool `json:"has_work"` // Has pinned work?
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WorkTitle string `json:"work_title,omitempty"` // Title of pinned work
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}
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// RigStatus represents status of a single rig.
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type RigStatus struct {
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Name string `json:"name"`
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Polecats []string `json:"polecats"`
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PolecatCount int `json:"polecat_count"`
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Crews []string `json:"crews"`
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CrewCount int `json:"crew_count"`
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HasWitness bool `json:"has_witness"`
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HasRefinery bool `json:"has_refinery"`
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Hooks []AgentHookInfo `json:"hooks,omitempty"`
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Agents []AgentRuntime `json:"agents,omitempty"` // Runtime state of all agents in rig
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}
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// AgentHookInfo represents an agent's hook (pinned work) status.
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type AgentHookInfo struct {
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Agent string `json:"agent"` // Agent address (e.g., "gastown/toast", "gastown/witness")
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Role string `json:"role"` // Role type (polecat, crew, witness, refinery)
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HasWork bool `json:"has_work"` // Whether agent has pinned work
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Molecule string `json:"molecule,omitempty"` // Attached molecule ID
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Title string `json:"title,omitempty"` // Pinned bead title
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}
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// StatusSum provides summary counts.
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type StatusSum struct {
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RigCount int `json:"rig_count"`
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PolecatCount int `json:"polecat_count"`
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CrewCount int `json:"crew_count"`
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WitnessCount int `json:"witness_count"`
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RefineryCount int `json:"refinery_count"`
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ActiveHooks int `json:"active_hooks"`
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}
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func runStatus(cmd *cobra.Command, args []string) error {
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// Find town root
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townRoot, err := workspace.FindFromCwdOrError()
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if err != nil {
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return fmt.Errorf("not in a Gas Town workspace: %w", err)
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}
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// Load town config
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townConfigPath := constants.MayorTownPath(townRoot)
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townConfig, err := config.LoadTownConfig(townConfigPath)
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if err != nil {
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// Try to continue without config
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townConfig = &config.TownConfig{Name: filepath.Base(townRoot)}
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}
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// Load rigs config
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rigsConfigPath := constants.MayorRigsPath(townRoot)
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rigsConfig, err := config.LoadRigsConfig(rigsConfigPath)
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if err != nil {
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// Empty config if file doesn't exist
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rigsConfig = &config.RigsConfig{Rigs: make(map[string]config.RigEntry)}
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}
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// Create rig manager
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g := git.NewGit(townRoot)
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mgr := rig.NewManager(townRoot, rigsConfig, g)
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// Create tmux instance for runtime checks
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t := tmux.NewTmux()
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// Discover rigs
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rigs, err := mgr.DiscoverRigs()
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if err != nil {
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return fmt.Errorf("discovering rigs: %w", err)
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}
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// Build status
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status := TownStatus{
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Name: townConfig.Name,
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Location: townRoot,
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Agents: discoverGlobalAgents(t),
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Rigs: make([]RigStatus, 0, len(rigs)),
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}
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for _, r := range rigs {
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rs := RigStatus{
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Name: r.Name,
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Polecats: r.Polecats,
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PolecatCount: len(r.Polecats),
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HasWitness: r.HasWitness,
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HasRefinery: r.HasRefinery,
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}
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// Count crew workers
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crewGit := git.NewGit(r.Path)
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crewMgr := crew.NewManager(r, crewGit)
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if workers, err := crewMgr.List(); err == nil {
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for _, w := range workers {
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rs.Crews = append(rs.Crews, w.Name)
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}
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rs.CrewCount = len(workers)
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}
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// Discover hooks for all agents in this rig
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rs.Hooks = discoverRigHooks(r, rs.Crews)
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for _, hook := range rs.Hooks {
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if hook.HasWork {
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status.Summary.ActiveHooks++
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}
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}
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// Discover runtime state for all agents in this rig
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rs.Agents = discoverRigAgents(t, r, rs.Crews)
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status.Rigs = append(status.Rigs, rs)
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// Update summary
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status.Summary.PolecatCount += len(r.Polecats)
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status.Summary.CrewCount += rs.CrewCount
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if r.HasWitness {
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status.Summary.WitnessCount++
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}
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if r.HasRefinery {
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status.Summary.RefineryCount++
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}
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}
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status.Summary.RigCount = len(rigs)
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// Output
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if statusJSON {
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return outputStatusJSON(status)
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}
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return outputStatusText(status)
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}
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func outputStatusJSON(status TownStatus) error {
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enc := json.NewEncoder(os.Stdout)
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enc.SetIndent("", " ")
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return enc.Encode(status)
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}
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func outputStatusText(status TownStatus) error {
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// Header
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fmt.Printf("%s %s\n", style.Bold.Render("⚙️ Gas Town:"), status.Name)
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fmt.Printf(" Location: %s\n\n", style.Dim.Render(status.Location))
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// Global Agents (Mayor, Deacon)
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fmt.Printf("%s\n", style.Bold.Render("Agents"))
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for _, agent := range status.Agents {
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statusStr := style.Success.Render("✓ running")
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if !agent.Running {
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statusStr = style.Error.Render("✗ stopped")
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}
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fmt.Printf(" %-14s %s\n", agent.Name, statusStr)
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}
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if len(status.Rigs) == 0 {
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fmt.Printf("\n%s\n", style.Dim.Render("No rigs registered. Use 'gt rig add' to add one."))
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return nil
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}
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// Rigs detail with runtime state
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fmt.Printf("\n%s\n", style.Bold.Render("Rigs"))
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for _, r := range status.Rigs {
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fmt.Printf(" %s\n", style.Bold.Render(r.Name))
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// Show all agents with their runtime state
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for _, agent := range r.Agents {
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statusStr := style.Success.Render("✓ running")
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if !agent.Running {
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statusStr = style.Error.Render("✗ stopped")
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}
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// Find hook info for this agent
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hookInfo := ""
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for _, h := range r.Hooks {
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if h.Agent == agent.Address && h.HasWork {
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if h.Molecule != "" {
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hookInfo = fmt.Sprintf(" → %s", h.Molecule)
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} else if h.Title != "" {
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hookInfo = fmt.Sprintf(" → %s", h.Title)
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} else {
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hookInfo = " → (work attached)"
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}
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break
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}
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}
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// Format agent name based on role
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displayName := agent.Name
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if agent.Role == "crew" {
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displayName = "crew/" + agent.Name
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}
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fmt.Printf(" %-14s %s%s\n", displayName, statusStr, hookInfo)
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}
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// Show polecats if any (these are already in r.Agents if discovered)
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if len(r.Polecats) == 0 && len(r.Crews) == 0 && !r.HasWitness && !r.HasRefinery {
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fmt.Printf(" %s\n", style.Dim.Render("No agents"))
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}
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}
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return nil
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}
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// discoverRigHooks finds all hook attachments for agents in a rig.
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// It scans polecats, crew workers, witness, and refinery for handoff beads.
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func discoverRigHooks(r *rig.Rig, crews []string) []AgentHookInfo {
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var hooks []AgentHookInfo
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// Create beads instance for the rig
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b := beads.New(r.Path)
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// Check polecats
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for _, name := range r.Polecats {
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hook := getAgentHook(b, name, r.Name+"/"+name, "polecat")
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hooks = append(hooks, hook)
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}
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// Check crew workers
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for _, name := range crews {
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hook := getAgentHook(b, name, r.Name+"/crew/"+name, "crew")
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hooks = append(hooks, hook)
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}
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// Check witness
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if r.HasWitness {
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hook := getAgentHook(b, "witness", r.Name+"/witness", "witness")
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hooks = append(hooks, hook)
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}
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// Check refinery
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if r.HasRefinery {
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hook := getAgentHook(b, "refinery", r.Name+"/refinery", "refinery")
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hooks = append(hooks, hook)
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}
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return hooks
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}
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// discoverGlobalAgents checks runtime state for town-level agents (Mayor, Deacon).
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func discoverGlobalAgents(t *tmux.Tmux) []AgentRuntime {
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var agents []AgentRuntime
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// Check Mayor
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mayorRunning, _ := t.HasSession(MayorSessionName)
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agents = append(agents, AgentRuntime{
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Name: "mayor",
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Address: "mayor",
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Session: MayorSessionName,
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Role: "coordinator",
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Running: mayorRunning,
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})
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// Check Deacon
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deaconRunning, _ := t.HasSession(DeaconSessionName)
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agents = append(agents, AgentRuntime{
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Name: "deacon",
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Address: "deacon",
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Session: DeaconSessionName,
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Role: "health-check",
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Running: deaconRunning,
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})
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return agents
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}
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// discoverRigAgents checks runtime state for all agents in a rig.
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func discoverRigAgents(t *tmux.Tmux, r *rig.Rig, crews []string) []AgentRuntime {
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var agents []AgentRuntime
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// Check Witness
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if r.HasWitness {
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sessionName := witnessSessionName(r.Name)
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running, _ := t.HasSession(sessionName)
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agents = append(agents, AgentRuntime{
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Name: "witness",
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Address: r.Name + "/witness",
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Session: sessionName,
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Role: "witness",
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Running: running,
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})
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}
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// Check Refinery
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if r.HasRefinery {
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sessionName := fmt.Sprintf("gt-%s-refinery", r.Name)
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running, _ := t.HasSession(sessionName)
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agents = append(agents, AgentRuntime{
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Name: "refinery",
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Address: r.Name + "/refinery",
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Session: sessionName,
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Role: "refinery",
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Running: running,
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})
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}
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// Check Polecats
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for _, name := range r.Polecats {
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sessionName := fmt.Sprintf("gt-%s-%s", r.Name, name)
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running, _ := t.HasSession(sessionName)
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agents = append(agents, AgentRuntime{
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Name: name,
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Address: r.Name + "/" + name,
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Session: sessionName,
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Role: "polecat",
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Running: running,
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})
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}
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// Check Crew
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for _, name := range crews {
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sessionName := crewSessionName(r.Name, name)
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running, _ := t.HasSession(sessionName)
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agents = append(agents, AgentRuntime{
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Name: name,
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Address: r.Name + "/crew/" + name,
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Session: sessionName,
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Role: "crew",
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Running: running,
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})
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}
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return agents
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}
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// getAgentHook retrieves hook status for a specific agent.
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func getAgentHook(b *beads.Beads, role, agentAddress, roleType string) AgentHookInfo {
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hook := AgentHookInfo{
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Agent: agentAddress,
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Role: roleType,
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}
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// Find handoff bead for this role
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handoff, err := b.FindHandoffBead(role)
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if err != nil || handoff == nil {
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return hook
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}
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// Check for attachment
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attachment := beads.ParseAttachmentFields(handoff)
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if attachment != nil && attachment.AttachedMolecule != "" {
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hook.HasWork = true
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hook.Molecule = attachment.AttachedMolecule
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hook.Title = handoff.Title
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} else if handoff.Description != "" {
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// Has content but no molecule - still has work
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hook.HasWork = true
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hook.Title = handoff.Title
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}
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return hook
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}
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