Replace mail-based handoff system with pinned beads that persist across sessions. This fixes the issue where handoff messages get closed before successors can read them. Changes: - beads: Add StatusPinned constant and handoff functions: - HandoffBeadTitle() for well-known naming - FindHandoffBead() to locate role handoff bead - GetOrCreateHandoffBead() to ensure bead exists - UpdateHandoffContent() to set handoff message - ClearHandoffContent() to reset after reading - cmd/handoff: Update to use pinned beads instead of mail - sendHandoffMail() now updates pinned bead content - cmd/prime: Display handoff content on startup - outputHandoffContent() reads and shows handoff bead - cmd/rig: Add reset command with --handoff flag - gt rig reset --handoff clears handoff content Generated with Claude Code Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
305 lines
8.3 KiB
Go
305 lines
8.3 KiB
Go
// Package cmd provides CLI commands for the gt tool.
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package cmd
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import (
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"fmt"
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"os"
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"path/filepath"
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"time"
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"github.com/spf13/cobra"
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"github.com/steveyegge/gastown/internal/beads"
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"github.com/steveyegge/gastown/internal/config"
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"github.com/steveyegge/gastown/internal/git"
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"github.com/steveyegge/gastown/internal/rig"
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"github.com/steveyegge/gastown/internal/style"
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"github.com/steveyegge/gastown/internal/workspace"
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)
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var rigCmd = &cobra.Command{
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Use: "rig",
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Short: "Manage rigs in the workspace",
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Long: `Manage rigs (project containers) in the Gas Town workspace.
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A rig is a container for managing a project and its agents:
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- refinery/rig/ Canonical main clone (Refinery's working copy)
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- mayor/rig/ Mayor's working clone for this rig
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- crew/<name>/ Human workspace(s)
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- witness/ Witness agent (no clone)
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- polecats/ Worker directories
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- .beads/ Rig-level issue tracking`,
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}
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var rigAddCmd = &cobra.Command{
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Use: "add <name> <git-url>",
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Short: "Add a new rig to the workspace",
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Long: `Add a new rig by cloning a repository.
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This creates a rig container with:
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- config.json Rig configuration
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- .beads/ Rig-level issue tracking (initialized)
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- refinery/rig/ Canonical main clone
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- mayor/rig/ Mayor's working clone
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- crew/main/ Default human workspace
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- witness/ Witness agent directory
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- polecats/ Worker directory (empty)
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Example:
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gt rig add gastown https://github.com/steveyegge/gastown
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gt rig add my-project git@github.com:user/repo.git --prefix mp`,
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Args: cobra.ExactArgs(2),
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RunE: runRigAdd,
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}
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var rigListCmd = &cobra.Command{
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Use: "list",
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Short: "List all rigs in the workspace",
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RunE: runRigList,
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}
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var rigRemoveCmd = &cobra.Command{
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Use: "remove <name>",
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Short: "Remove a rig from the registry (does not delete files)",
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Args: cobra.ExactArgs(1),
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RunE: runRigRemove,
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}
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var rigResetCmd = &cobra.Command{
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Use: "reset",
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Short: "Reset rig state (handoff content, etc.)",
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Long: `Reset various rig state.
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By default, resets all resettable state. Use flags to reset specific items.
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Examples:
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gt rig reset # Reset all state
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gt rig reset --handoff # Clear handoff content only`,
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RunE: runRigReset,
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}
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// Flags
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var (
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rigAddPrefix string
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rigAddCrew string
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rigResetHandoff bool
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rigResetRole string
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)
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func init() {
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rootCmd.AddCommand(rigCmd)
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rigCmd.AddCommand(rigAddCmd)
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rigCmd.AddCommand(rigListCmd)
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rigCmd.AddCommand(rigRemoveCmd)
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rigCmd.AddCommand(rigResetCmd)
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rigAddCmd.Flags().StringVar(&rigAddPrefix, "prefix", "", "Beads issue prefix (default: derived from name)")
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rigAddCmd.Flags().StringVar(&rigAddCrew, "crew", "main", "Default crew workspace name")
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rigResetCmd.Flags().BoolVar(&rigResetHandoff, "handoff", false, "Clear handoff content")
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rigResetCmd.Flags().StringVar(&rigResetRole, "role", "", "Role to reset (default: auto-detect from cwd)")
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}
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func runRigAdd(cmd *cobra.Command, args []string) error {
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name := args[0]
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gitURL := args[1]
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// Find workspace
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townRoot, err := workspace.FindFromCwdOrError()
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if err != nil {
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return fmt.Errorf("not in a Gas Town workspace: %w", err)
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}
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// Load rigs config
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rigsPath := filepath.Join(townRoot, "mayor", "rigs.json")
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rigsConfig, err := config.LoadRigsConfig(rigsPath)
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if err != nil {
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// Create new if doesn't exist
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rigsConfig = &config.RigsConfig{
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Version: 1,
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Rigs: make(map[string]config.RigEntry),
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}
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}
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// Create rig manager
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g := git.NewGit(townRoot)
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mgr := rig.NewManager(townRoot, rigsConfig, g)
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fmt.Printf("Creating rig %s...\n", style.Bold.Render(name))
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fmt.Printf(" Repository: %s\n", gitURL)
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startTime := time.Now()
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// Add the rig
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newRig, err := mgr.AddRig(rig.AddRigOptions{
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Name: name,
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GitURL: gitURL,
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BeadsPrefix: rigAddPrefix,
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CrewName: rigAddCrew,
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})
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if err != nil {
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return fmt.Errorf("adding rig: %w", err)
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}
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// Save updated rigs config
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if err := config.SaveRigsConfig(rigsPath, rigsConfig); err != nil {
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return fmt.Errorf("saving rigs config: %w", err)
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}
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elapsed := time.Since(startTime)
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fmt.Printf("\n%s Rig created in %.1fs\n", style.Success.Render("✓"), elapsed.Seconds())
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fmt.Printf("\nStructure:\n")
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fmt.Printf(" %s/\n", name)
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fmt.Printf(" ├── config.json\n")
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fmt.Printf(" ├── .beads/ (prefix: %s)\n", newRig.Config.Prefix)
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fmt.Printf(" ├── refinery/rig/ (canonical main)\n")
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fmt.Printf(" ├── mayor/rig/ (mayor's clone)\n")
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fmt.Printf(" ├── crew/%s/ (your workspace)\n", rigAddCrew)
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fmt.Printf(" ├── witness/\n")
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fmt.Printf(" └── polecats/\n")
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fmt.Printf("\nNext steps:\n")
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fmt.Printf(" cd %s/crew/%s # Work in your clone\n", filepath.Join(townRoot, name), rigAddCrew)
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fmt.Printf(" bd ready # See available work\n")
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return nil
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}
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func runRigList(cmd *cobra.Command, args []string) error {
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// Find workspace
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townRoot, err := workspace.FindFromCwdOrError()
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if err != nil {
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return fmt.Errorf("not in a Gas Town workspace: %w", err)
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}
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// Load rigs config
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rigsPath := filepath.Join(townRoot, "mayor", "rigs.json")
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rigsConfig, err := config.LoadRigsConfig(rigsPath)
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if err != nil {
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fmt.Println("No rigs configured.")
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return nil
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}
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if len(rigsConfig.Rigs) == 0 {
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fmt.Println("No rigs configured.")
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fmt.Printf("\nAdd one with: %s\n", style.Dim.Render("gt rig add <name> <git-url>"))
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return nil
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}
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// Create rig manager to get details
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g := git.NewGit(townRoot)
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mgr := rig.NewManager(townRoot, rigsConfig, g)
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fmt.Printf("Rigs in %s:\n\n", townRoot)
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for name := range rigsConfig.Rigs {
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r, err := mgr.GetRig(name)
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if err != nil {
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fmt.Printf(" %s %s\n", style.Warning.Render("!"), name)
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continue
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}
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summary := r.Summary()
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fmt.Printf(" %s\n", style.Bold.Render(name))
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fmt.Printf(" Polecats: %d Crew: %d\n", summary.PolecatCount, summary.CrewCount)
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agents := []string{}
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if summary.HasRefinery {
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agents = append(agents, "refinery")
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}
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if summary.HasWitness {
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agents = append(agents, "witness")
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}
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if r.HasMayor {
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agents = append(agents, "mayor")
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}
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if len(agents) > 0 {
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fmt.Printf(" Agents: %v\n", agents)
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}
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fmt.Println()
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}
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return nil
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}
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func runRigRemove(cmd *cobra.Command, args []string) error {
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name := args[0]
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// Find workspace
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townRoot, err := workspace.FindFromCwdOrError()
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if err != nil {
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return fmt.Errorf("not in a Gas Town workspace: %w", err)
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}
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// Load rigs config
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rigsPath := filepath.Join(townRoot, "mayor", "rigs.json")
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rigsConfig, err := config.LoadRigsConfig(rigsPath)
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if err != nil {
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return fmt.Errorf("loading rigs config: %w", err)
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}
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// Create rig manager
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g := git.NewGit(townRoot)
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mgr := rig.NewManager(townRoot, rigsConfig, g)
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if err := mgr.RemoveRig(name); err != nil {
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return fmt.Errorf("removing rig: %w", err)
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}
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// Save updated config
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if err := config.SaveRigsConfig(rigsPath, rigsConfig); err != nil {
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return fmt.Errorf("saving rigs config: %w", err)
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}
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fmt.Printf("%s Rig %s removed from registry\n", style.Success.Render("✓"), name)
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fmt.Printf("\nNote: Files at %s were NOT deleted.\n", filepath.Join(townRoot, name))
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fmt.Printf("To delete: %s\n", style.Dim.Render(fmt.Sprintf("rm -rf %s", filepath.Join(townRoot, name))))
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return nil
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}
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func runRigReset(cmd *cobra.Command, args []string) error {
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// Find workspace
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townRoot, err := workspace.FindFromCwdOrError()
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if err != nil {
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return fmt.Errorf("not in a Gas Town workspace: %w", err)
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}
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cwd, err := os.Getwd()
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if err != nil {
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return fmt.Errorf("getting current directory: %w", err)
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}
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// Determine role to reset
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roleKey := rigResetRole
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if roleKey == "" {
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// Auto-detect from cwd
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ctx := detectRole(cwd, townRoot)
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if ctx.Role == RoleUnknown {
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return fmt.Errorf("could not detect role from current directory; use --role to specify")
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}
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roleKey = string(ctx.Role)
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}
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// If no specific flags, reset all; otherwise only reset what's specified
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resetAll := !rigResetHandoff
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bd := beads.New(townRoot)
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// Reset handoff content
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if resetAll || rigResetHandoff {
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if err := bd.ClearHandoffContent(roleKey); err != nil {
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return fmt.Errorf("clearing handoff content: %w", err)
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}
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fmt.Printf("%s Cleared handoff content for %s\n", style.Success.Render("✓"), roleKey)
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}
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return nil
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}
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// Helper to check if path exists
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func pathExists(path string) bool {
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_, err := os.Stat(path)
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return err == nil
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}
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