Files
gastown/internal/config/agents.go
mayor ea1a41f1f5 feat(config): Add multi-agent support with pluggable registry
Implements agent abstraction layer to support multiple AI coding agents.

Built-in presets (E2E tested):
- Claude Code (default)
- Gemini CLI
- OpenAI Codex

Key changes:
- Add AgentRegistry with built-in presets and custom agent support
- Add TownSettings with default_agent and custom agents map
- Add Agent field to RigSettings for per-rig agent selection
- Update ResolveAgentConfig for hierarchical config resolution
- Update spawn paths to use configured agent instead of hardcoded claude

Configuration hierarchy (first match wins):
1. Rig's Runtime config (backwards compat)
2. Rig's Agent -> custom agents -> built-in presets
3. Town's default_agent setting
4. Fallback to Claude

Additional agents (aider, opencode, etc.) can be added via config file:
settings/agents.json

Addresses Issue #10: Agent Agnostic Engine with Multi-provider support

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-04 14:56:14 -05:00

297 lines
8.9 KiB
Go

// Package config provides configuration types and serialization for Gas Town.
package config
import (
"encoding/json"
"os"
"path/filepath"
)
// AgentPreset identifies a supported LLM agent runtime.
// These presets provide sensible defaults that can be overridden in config.
type AgentPreset string
// Supported agent presets (built-in, E2E tested).
const (
// AgentClaude is Claude Code (default).
AgentClaude AgentPreset = "claude"
// AgentGemini is Gemini CLI.
AgentGemini AgentPreset = "gemini"
// AgentCodex is OpenAI Codex.
AgentCodex AgentPreset = "codex"
)
// AgentPresetInfo contains the configuration details for an agent preset.
// This extends the basic RuntimeConfig with agent-specific metadata.
type AgentPresetInfo struct {
// Name is the preset identifier (e.g., "claude", "gemini", "codex").
Name AgentPreset `json:"name"`
// Command is the CLI binary to invoke.
Command string `json:"command"`
// Args are the default command-line arguments for autonomous mode.
Args []string `json:"args"`
// SessionIDEnv is the environment variable for session ID.
// Used for resuming sessions across restarts.
SessionIDEnv string `json:"session_id_env,omitempty"`
// ResumeFlag is the flag/subcommand for resuming sessions.
// For claude/gemini: "--resume"
// For codex: "resume" (subcommand)
ResumeFlag string `json:"resume_flag,omitempty"`
// ResumeStyle indicates how to invoke resume:
// "flag" - pass as --resume <id> argument
// "subcommand" - pass as 'codex resume <id>'
ResumeStyle string `json:"resume_style,omitempty"`
// SupportsHooks indicates if the agent supports hooks system.
SupportsHooks bool `json:"supports_hooks,omitempty"`
// SupportsForkSession indicates if --fork-session is available.
// Claude-only feature for seance command.
SupportsForkSession bool `json:"supports_fork_session,omitempty"`
// NonInteractive contains settings for non-interactive mode.
NonInteractive *NonInteractiveConfig `json:"non_interactive,omitempty"`
}
// NonInteractiveConfig contains settings for running agents non-interactively.
type NonInteractiveConfig struct {
// Subcommand is the subcommand for non-interactive execution (e.g., "exec" for codex).
Subcommand string `json:"subcommand,omitempty"`
// PromptFlag is the flag for passing prompts (e.g., "-p" for gemini).
PromptFlag string `json:"prompt_flag,omitempty"`
// OutputFlag is the flag for structured output (e.g., "--json", "--output-format json").
OutputFlag string `json:"output_flag,omitempty"`
}
// AgentRegistry contains all known agent presets.
// Can be loaded from JSON config or use built-in defaults.
type AgentRegistry struct {
// Version is the schema version for the registry.
Version int `json:"version"`
// Agents maps agent names to their configurations.
Agents map[string]*AgentPresetInfo `json:"agents"`
}
// CurrentAgentRegistryVersion is the current schema version.
const CurrentAgentRegistryVersion = 1
// builtinPresets contains the default presets for supported agents.
var builtinPresets = map[AgentPreset]*AgentPresetInfo{
AgentClaude: {
Name: AgentClaude,
Command: "claude",
Args: []string{"--dangerously-skip-permissions"},
SessionIDEnv: "CLAUDE_SESSION_ID",
ResumeFlag: "--resume",
ResumeStyle: "flag",
SupportsHooks: true,
SupportsForkSession: true,
NonInteractive: nil, // Claude is native non-interactive
},
AgentGemini: {
Name: AgentGemini,
Command: "gemini",
Args: []string{"--approval-mode", "yolo"},
SessionIDEnv: "GEMINI_SESSION_ID",
ResumeFlag: "--resume",
ResumeStyle: "flag",
SupportsHooks: true,
SupportsForkSession: false,
NonInteractive: &NonInteractiveConfig{
PromptFlag: "-p",
OutputFlag: "--output-format json",
},
},
AgentCodex: {
Name: AgentCodex,
Command: "codex",
Args: []string{"--yolo"},
SessionIDEnv: "", // Codex captures from JSONL output
ResumeFlag: "resume",
ResumeStyle: "subcommand",
SupportsHooks: false, // Use env/files instead
SupportsForkSession: false,
NonInteractive: &NonInteractiveConfig{
Subcommand: "exec",
OutputFlag: "--json",
},
},
}
// globalRegistry is the merged registry of built-in and user-defined agents.
var globalRegistry *AgentRegistry
// initRegistry initializes the global registry with built-in presets.
func initRegistry() {
if globalRegistry != nil {
return
}
globalRegistry = &AgentRegistry{
Version: CurrentAgentRegistryVersion,
Agents: make(map[string]*AgentPresetInfo),
}
// Copy built-in presets
for name, preset := range builtinPresets {
globalRegistry.Agents[string(name)] = preset
}
}
// LoadAgentRegistry loads agent definitions from a JSON file and merges with built-ins.
// User-defined agents override built-in presets with the same name.
func LoadAgentRegistry(path string) error {
initRegistry()
data, err := os.ReadFile(path) //nolint:gosec // G304: path is from config
if err != nil {
if os.IsNotExist(err) {
return nil // No custom config, use built-ins only
}
return err
}
var userRegistry AgentRegistry
if err := json.Unmarshal(data, &userRegistry); err != nil {
return err
}
// Merge user-defined agents (override built-ins)
for name, preset := range userRegistry.Agents {
preset.Name = AgentPreset(name)
globalRegistry.Agents[name] = preset
}
return nil
}
// DefaultAgentRegistryPath returns the default path for agent registry.
// Located alongside other town settings.
func DefaultAgentRegistryPath(townRoot string) string {
return filepath.Join(townRoot, "settings", "agents.json")
}
// GetAgentPreset returns the preset info for a given agent name.
// Returns nil if the preset is not found.
func GetAgentPreset(name AgentPreset) *AgentPresetInfo {
initRegistry()
return globalRegistry.Agents[string(name)]
}
// GetAgentPresetByName returns the preset info by string name.
// Returns nil if not found, allowing caller to fall back to defaults.
func GetAgentPresetByName(name string) *AgentPresetInfo {
initRegistry()
return globalRegistry.Agents[name]
}
// ListAgentPresets returns all known agent preset names.
func ListAgentPresets() []string {
initRegistry()
names := make([]string, 0, len(globalRegistry.Agents))
for name := range globalRegistry.Agents {
names = append(names, name)
}
return names
}
// DefaultAgentPreset returns the default agent preset (Claude).
func DefaultAgentPreset() AgentPreset {
return AgentClaude
}
// RuntimeConfigFromPreset creates a RuntimeConfig from an agent preset.
// This provides the basic Command/Args; additional fields from AgentPresetInfo
// can be accessed separately for extended functionality.
func RuntimeConfigFromPreset(preset AgentPreset) *RuntimeConfig {
info := GetAgentPreset(preset)
if info == nil {
// Fall back to Claude defaults
return DefaultRuntimeConfig()
}
return &RuntimeConfig{
Command: info.Command,
Args: append([]string(nil), info.Args...), // Copy to avoid mutation
}
}
// MergeWithPreset applies preset defaults to a RuntimeConfig.
// User-specified values take precedence over preset defaults.
// Returns a new RuntimeConfig without modifying the original.
func (rc *RuntimeConfig) MergeWithPreset(preset AgentPreset) *RuntimeConfig {
if rc == nil {
return RuntimeConfigFromPreset(preset)
}
info := GetAgentPreset(preset)
if info == nil {
return rc
}
result := &RuntimeConfig{
Command: rc.Command,
Args: append([]string(nil), rc.Args...),
InitialPrompt: rc.InitialPrompt,
}
// Apply preset defaults only if not overridden
if result.Command == "" {
result.Command = info.Command
}
if len(result.Args) == 0 {
result.Args = append([]string(nil), info.Args...)
}
return result
}
// IsKnownPreset checks if a string is a known agent preset name.
func IsKnownPreset(name string) bool {
initRegistry()
_, ok := globalRegistry.Agents[name]
return ok
}
// SaveAgentRegistry writes the agent registry to a file.
func SaveAgentRegistry(path string, registry *AgentRegistry) error {
if err := os.MkdirAll(filepath.Dir(path), 0755); err != nil {
return err
}
data, err := json.MarshalIndent(registry, "", " ")
if err != nil {
return err
}
return os.WriteFile(path, data, 0644) //nolint:gosec // G306: config file
}
// NewExampleAgentRegistry creates an example registry with comments.
func NewExampleAgentRegistry() *AgentRegistry {
return &AgentRegistry{
Version: CurrentAgentRegistryVersion,
Agents: map[string]*AgentPresetInfo{
// Include one example custom agent
"my-custom-agent": {
Name: "my-custom-agent",
Command: "my-agent-cli",
Args: []string{"--autonomous", "--no-confirm"},
SessionIDEnv: "MY_AGENT_SESSION_ID",
ResumeFlag: "--resume",
ResumeStyle: "flag",
NonInteractive: &NonInteractiveConfig{
PromptFlag: "-m",
OutputFlag: "--json",
},
},
},
}
}