- gt spawn now sends work assignment to polecat inbox instead of tmux injection - Add --identity flag to gt mail inbox and gt mail check - Add --force flag to gt spawn to override existing unread mail - Update polecat template with startup protocol for reading inbox - Fix pre-existing lint issue in start.go The new flow is more reliable: 1. Spawn sends work assignment mail to polecat inbox 2. Polecat starts and runs gt prime 3. gt prime automatically runs gt mail check --inject 4. Polecat reads work assignment from inbox Benefits: - Persistence across session restarts - No racing against Claude initialization - Audit trail in beads - Edge case handling for existing unread mail 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
270 lines
7.8 KiB
Go
270 lines
7.8 KiB
Go
package cmd
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import (
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"fmt"
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"strings"
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"time"
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"github.com/spf13/cobra"
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"github.com/steveyegge/gastown/internal/style"
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"github.com/steveyegge/gastown/internal/tmux"
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"github.com/steveyegge/gastown/internal/workspace"
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)
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var (
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shutdownGraceful bool
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shutdownWait int
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)
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var startCmd = &cobra.Command{
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Use: "start",
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Short: "Start Gas Town",
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Long: `Start Gas Town by launching the Deacon and Mayor.
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The Deacon is the health-check orchestrator that monitors Mayor and Witnesses.
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The Mayor is the global coordinator that dispatches work.
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Other agents (Witnesses, Refineries, Polecats) are started lazily as needed.
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To stop Gas Town, use 'gt shutdown'.`,
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RunE: runStart,
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}
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var shutdownCmd = &cobra.Command{
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Use: "shutdown",
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Short: "Shutdown Gas Town",
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Long: `Shutdown Gas Town by stopping all agents.
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By default, immediately kills all sessions. Use --graceful to allow agents
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time to save their state and update handoff beads.
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Stops agents in the correct order:
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1. Deacon (health monitor) - so it doesn't restart others
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2. All polecats, witnesses, refineries, crew
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3. Mayor (global coordinator)`,
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RunE: runShutdown,
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}
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func init() {
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shutdownCmd.Flags().BoolVarP(&shutdownGraceful, "graceful", "g", false,
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"Send ESC to agents and wait for them to handoff before killing")
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shutdownCmd.Flags().IntVarP(&shutdownWait, "wait", "w", 30,
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"Seconds to wait for graceful shutdown (default 30)")
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rootCmd.AddCommand(startCmd)
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rootCmd.AddCommand(shutdownCmd)
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}
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func runStart(cmd *cobra.Command, args []string) error {
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// Verify we're in a Gas Town workspace
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townRoot, err := workspace.FindFromCwdOrError()
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if err != nil {
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return fmt.Errorf("not in a Gas Town workspace: %w", err)
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}
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t := tmux.NewTmux()
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fmt.Printf("Starting Gas Town from %s\n\n", style.Dim.Render(townRoot))
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// Start Mayor first (so Deacon sees it as up)
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mayorRunning, _ := t.HasSession(MayorSessionName)
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if mayorRunning {
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fmt.Printf(" %s Mayor already running\n", style.Dim.Render("○"))
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} else {
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fmt.Printf(" %s Starting Mayor...\n", style.Bold.Render("→"))
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if err := startMayorSession(t); err != nil {
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return fmt.Errorf("starting Mayor: %w", err)
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}
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fmt.Printf(" %s Mayor started\n", style.Bold.Render("✓"))
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}
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// Start Deacon (health monitor)
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deaconRunning, _ := t.HasSession(DeaconSessionName)
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if deaconRunning {
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fmt.Printf(" %s Deacon already running\n", style.Dim.Render("○"))
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} else {
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fmt.Printf(" %s Starting Deacon...\n", style.Bold.Render("→"))
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if err := startDeaconSession(t); err != nil {
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return fmt.Errorf("starting Deacon: %w", err)
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}
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fmt.Printf(" %s Deacon started\n", style.Bold.Render("✓"))
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}
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fmt.Println()
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fmt.Printf("%s Gas Town is running\n", style.Bold.Render("✓"))
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fmt.Println()
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fmt.Printf(" Attach to Mayor: %s\n", style.Dim.Render("gt mayor attach"))
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fmt.Printf(" Attach to Deacon: %s\n", style.Dim.Render("gt deacon attach"))
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fmt.Printf(" Check status: %s\n", style.Dim.Render("gt status"))
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return nil
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}
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func runShutdown(cmd *cobra.Command, args []string) error {
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t := tmux.NewTmux()
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if shutdownGraceful {
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return runGracefulShutdown(t)
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}
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return runImmediateShutdown(t)
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}
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func runGracefulShutdown(t *tmux.Tmux) error {
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fmt.Printf("Graceful shutdown of Gas Town (waiting up to %ds)...\n\n", shutdownWait)
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// Collect all gt-* sessions
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sessions, err := t.ListSessions()
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if err != nil {
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return fmt.Errorf("listing sessions: %w", err)
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}
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var gtSessions []string
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for _, sess := range sessions {
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if strings.HasPrefix(sess, "gt-") {
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gtSessions = append(gtSessions, sess)
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}
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}
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if len(gtSessions) == 0 {
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fmt.Printf("%s Gas Town was not running\n", style.Dim.Render("○"))
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return nil
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}
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// Phase 1: Send ESC to all agents to interrupt them
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fmt.Printf("Phase 1: Sending ESC to %d agent(s)...\n", len(gtSessions))
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for _, sess := range gtSessions {
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fmt.Printf(" %s Interrupting %s\n", style.Bold.Render("→"), sess)
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_ = t.SendKeysRaw(sess, "Escape")
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}
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// Phase 2: Send shutdown message asking agents to handoff
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fmt.Printf("\nPhase 2: Requesting handoff from agents...\n")
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shutdownMsg := "[SHUTDOWN] Gas Town is shutting down. Please save your state and update your handoff bead, then type /exit or wait to be terminated."
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for _, sess := range gtSessions {
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// Small delay then send the message
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time.Sleep(500 * time.Millisecond)
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_ = t.SendKeys(sess, shutdownMsg)
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}
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// Phase 3: Wait for agents to complete handoff
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fmt.Printf("\nPhase 3: Waiting %ds for agents to complete handoff...\n", shutdownWait)
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fmt.Printf(" %s\n", style.Dim.Render("(Press Ctrl-C to force immediate shutdown)"))
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// Wait with countdown
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for remaining := shutdownWait; remaining > 0; remaining -= 5 {
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if remaining < shutdownWait {
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fmt.Printf(" %s %ds remaining...\n", style.Dim.Render("⏳"), remaining)
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}
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sleepTime := 5
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if remaining < 5 {
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sleepTime = remaining
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}
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time.Sleep(time.Duration(sleepTime) * time.Second)
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}
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// Phase 4: Kill all sessions
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fmt.Printf("\nPhase 4: Terminating sessions...\n")
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stopped := 0
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// Stop Deacon first
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for _, sess := range gtSessions {
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if sess == DeaconSessionName {
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if err := t.KillSession(sess); err == nil {
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fmt.Printf(" %s %s stopped\n", style.Bold.Render("✓"), sess)
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stopped++
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}
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}
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}
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// Stop others (except Mayor)
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for _, sess := range gtSessions {
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if sess == DeaconSessionName || sess == MayorSessionName {
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continue
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}
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if err := t.KillSession(sess); err == nil {
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fmt.Printf(" %s %s stopped\n", style.Bold.Render("✓"), sess)
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stopped++
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}
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}
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// Stop Mayor last
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for _, sess := range gtSessions {
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if sess == MayorSessionName {
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if err := t.KillSession(sess); err == nil {
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fmt.Printf(" %s %s stopped\n", style.Bold.Render("✓"), sess)
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stopped++
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}
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}
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}
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fmt.Println()
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fmt.Printf("%s Graceful shutdown complete (%d sessions stopped)\n", style.Bold.Render("✓"), stopped)
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return nil
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}
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func runImmediateShutdown(t *tmux.Tmux) error {
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fmt.Println("Shutting down Gas Town...")
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stopped := 0
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// 1. Stop Deacon first (so it doesn't try to restart others)
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deaconRunning, _ := t.HasSession(DeaconSessionName)
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if deaconRunning {
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fmt.Printf(" %s Stopping Deacon...\n", style.Bold.Render("→"))
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if err := t.KillSession(DeaconSessionName); err != nil {
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fmt.Printf(" %s Failed to stop Deacon: %v\n", style.Dim.Render("!"), err)
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} else {
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fmt.Printf(" %s Deacon stopped\n", style.Bold.Render("✓"))
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stopped++
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}
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} else {
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fmt.Printf(" %s Deacon not running\n", style.Dim.Render("○"))
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}
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// 2. Stop all other gt-* sessions (polecats, witnesses, refineries, crew)
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sessions, err := t.ListSessions()
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if err == nil {
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for _, sess := range sessions {
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// Skip Mayor (we'll stop it last) and Deacon (already stopped)
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if sess == MayorSessionName || sess == DeaconSessionName {
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continue
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}
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// Only kill gt-* sessions
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if !strings.HasPrefix(sess, "gt-") {
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continue
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}
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fmt.Printf(" %s Stopping %s...\n", style.Bold.Render("→"), sess)
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if err := t.KillSession(sess); err != nil {
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fmt.Printf(" %s Failed to stop %s: %v\n", style.Dim.Render("!"), sess, err)
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} else {
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fmt.Printf(" %s %s stopped\n", style.Bold.Render("✓"), sess)
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stopped++
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}
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}
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}
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// 3. Stop Mayor last
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mayorRunning, _ := t.HasSession(MayorSessionName)
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if mayorRunning {
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fmt.Printf(" %s Stopping Mayor...\n", style.Bold.Render("→"))
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if err := t.KillSession(MayorSessionName); err != nil {
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fmt.Printf(" %s Failed to stop Mayor: %v\n", style.Dim.Render("!"), err)
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} else {
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fmt.Printf(" %s Mayor stopped\n", style.Bold.Render("✓"))
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stopped++
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}
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} else {
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fmt.Printf(" %s Mayor not running\n", style.Dim.Render("○"))
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}
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fmt.Println()
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if stopped > 0 {
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fmt.Printf("%s Gas Town shutdown complete (%d sessions stopped)\n", style.Bold.Render("✓"), stopped)
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} else {
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fmt.Printf("%s Gas Town was not running\n", style.Dim.Render("○"))
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}
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return nil
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}
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