- Add BeadsCustomTypes constant ("agent,role,rig,convoy,slot") to avoid
hardcoded strings scattered across the codebase
- Add CustomTypesCheck to gt doctor that verifies Gas Town custom types
are registered with beads, with --fix support
- Register custom types during gt init (best-effort, skips if no beads)
- Update install.go, rig_check.go, and rig/manager.go to use the constant
This ensures consistent type registration across all code paths and
catches misconfigured beads databases via gt doctor.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
173 lines
5.0 KiB
Go
173 lines
5.0 KiB
Go
package cmd
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import (
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"fmt"
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"os"
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"os/exec"
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"path/filepath"
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"strings"
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"github.com/spf13/cobra"
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"github.com/steveyegge/gastown/internal/constants"
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"github.com/steveyegge/gastown/internal/git"
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"github.com/steveyegge/gastown/internal/rig"
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"github.com/steveyegge/gastown/internal/style"
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)
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var initForce bool
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var initCmd = &cobra.Command{
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Use: "init",
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GroupID: GroupWorkspace,
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Short: "Initialize current directory as a Gas Town rig",
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Long: `Initialize the current directory for use as a Gas Town rig.
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This creates the standard agent directories (polecats/, witness/, refinery/,
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mayor/) and updates .git/info/exclude to ignore them.
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The current directory must be a git repository. Use --force to reinitialize
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an existing rig structure.`,
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RunE: runInit,
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}
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func init() {
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initCmd.Flags().BoolVarP(&initForce, "force", "f", false, "Reinitialize existing structure")
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rootCmd.AddCommand(initCmd)
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}
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func runInit(cmd *cobra.Command, args []string) error {
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cwd, err := os.Getwd()
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if err != nil {
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return fmt.Errorf("getting current directory: %w", err)
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}
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// Check if it's a git repository
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g := git.NewGit(cwd)
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if _, err := g.CurrentBranch(); err != nil {
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return fmt.Errorf("not a git repository (run 'git init' first)")
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}
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// Check if already initialized
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polecatsDir := filepath.Join(cwd, "polecats")
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if _, err := os.Stat(polecatsDir); err == nil && !initForce {
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return fmt.Errorf("rig already initialized (use --force to reinitialize)")
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}
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fmt.Printf("%s Initializing Gas Town rig in %s\n\n",
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style.Bold.Render("⚙️"), style.Dim.Render(cwd))
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// Create agent directories
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created := 0
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for _, dir := range rig.AgentDirs {
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dirPath := filepath.Join(cwd, dir)
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if err := os.MkdirAll(dirPath, 0755); err != nil {
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return fmt.Errorf("creating %s: %w", dir, err)
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}
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// Create .gitkeep to ensure directory is tracked if needed (non-fatal)
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gitkeep := filepath.Join(dirPath, ".gitkeep")
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if _, err := os.Stat(gitkeep); os.IsNotExist(err) {
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_ = os.WriteFile(gitkeep, []byte(""), 0644)
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}
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fmt.Printf(" ✓ Created %s/\n", dir)
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created++
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}
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// Update .git/info/exclude
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if err := updateGitExclude(cwd); err != nil {
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fmt.Printf(" %s Could not update .git/info/exclude: %v\n",
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style.Dim.Render("⚠"), err)
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} else {
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fmt.Printf(" ✓ Updated .git/info/exclude\n")
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}
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// Register custom beads types for Gas Town (agent, role, rig, convoy, slot).
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// This is best-effort: if beads isn't installed or DB doesn't exist, we skip.
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// The doctor check will catch missing types later.
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if err := registerCustomTypes(cwd); err != nil {
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fmt.Printf(" %s Could not register custom types: %v\n",
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style.Dim.Render("⚠"), err)
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} else {
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fmt.Printf(" ✓ Registered custom beads types\n")
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}
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fmt.Printf("\n%s Rig initialized with %d directories.\n",
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style.Bold.Render("✓"), created)
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fmt.Println()
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fmt.Println("Next steps:")
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fmt.Printf(" 1. Add this rig to a town: %s\n",
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style.Dim.Render("gt rig add <name> <git-url>"))
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fmt.Printf(" 2. Create a polecat: %s\n",
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style.Dim.Render("gt polecat add <name>"))
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return nil
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}
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func updateGitExclude(repoPath string) error {
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excludePath := filepath.Join(repoPath, ".git", "info", "exclude")
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// Ensure directory exists
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excludeDir := filepath.Dir(excludePath)
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if err := os.MkdirAll(excludeDir, 0755); err != nil {
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return fmt.Errorf("creating .git/info: %w", err)
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}
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// Read existing content
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content, err := os.ReadFile(excludePath)
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if err != nil && !os.IsNotExist(err) {
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return err
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}
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// Check if already has Gas Town section
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if strings.Contains(string(content), "Gas Town") {
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return nil // Already configured
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}
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// Append agent dirs
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additions := "\n# Gas Town agent directories\n"
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for _, dir := range rig.AgentDirs {
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// Get first component (e.g., "polecats" from "polecats")
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// or "refinery" from "refinery/rig"
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base := filepath.Dir(dir)
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if base == "." {
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base = dir
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}
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additions += base + "/\n"
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}
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// Write back
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return os.WriteFile(excludePath, append(content, []byte(additions)...), 0644)
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}
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// registerCustomTypes registers Gas Town custom issue types with beads.
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// This is best-effort: returns nil if beads isn't available or DB doesn't exist.
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// Handles gracefully: beads not installed, no .beads directory, or config errors.
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func registerCustomTypes(workDir string) error {
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// Check if bd command is available
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if _, err := exec.LookPath("bd"); err != nil {
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return nil // beads not installed, skip silently
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}
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// Check if .beads directory exists
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beadsDir := filepath.Join(workDir, ".beads")
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if _, err := os.Stat(beadsDir); os.IsNotExist(err) {
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return nil // no beads DB yet, skip silently
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}
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// Try to set custom types
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cmd := exec.Command("bd", "config", "set", "types.custom", constants.BeadsCustomTypes)
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cmd.Dir = workDir
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output, err := cmd.CombinedOutput()
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if err != nil {
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// Check for common expected errors
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outStr := string(output)
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if strings.Contains(outStr, "not initialized") ||
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strings.Contains(outStr, "no such file") {
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return nil // DB not initialized, skip silently
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}
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return fmt.Errorf("%s", strings.TrimSpace(outStr))
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}
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return nil
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}
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