Files
gastown/internal/cmd/nudge.go
dennis 7ff87ff012 docs: improve help text and add nudge documentation
Polish help text across all agent commands to clarify roles:
- crew: persistent workspaces vs ephemeral polecats
- deacon: town-level watchdog receiving heartbeats
- dog: cross-rig infrastructure workers (cats vs dogs)
- mayor: Chief of Staff for cross-rig coordination
- nudge: universal synchronous messaging API
- polecat: ephemeral one-task workers, self-cleaning
- refinery: merge queue serializer per rig
- witness: per-rig polecat health monitor

Add comprehensive gt nudge documentation to crew template explaining
when to use nudge vs mail, common patterns, and target shortcuts.

Add orphan-process-cleanup step to deacon patrol formula to clean up
claude subagent processes that fail to exit (TTY = "?").

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-17 02:55:39 -08:00

498 lines
14 KiB
Go

package cmd
import (
"fmt"
"strings"
"time"
"github.com/spf13/cobra"
"github.com/steveyegge/gastown/internal/beads"
"github.com/steveyegge/gastown/internal/config"
"github.com/steveyegge/gastown/internal/events"
"github.com/steveyegge/gastown/internal/session"
"github.com/steveyegge/gastown/internal/style"
"github.com/steveyegge/gastown/internal/tmux"
"github.com/steveyegge/gastown/internal/workspace"
)
var nudgeMessageFlag string
var nudgeForceFlag bool
func init() {
rootCmd.AddCommand(nudgeCmd)
nudgeCmd.Flags().StringVarP(&nudgeMessageFlag, "message", "m", "", "Message to send")
nudgeCmd.Flags().BoolVarP(&nudgeForceFlag, "force", "f", false, "Send even if target has DND enabled")
}
var nudgeCmd = &cobra.Command{
Use: "nudge <target> [message]",
GroupID: GroupComm,
Short: "Send a synchronous message to any Gas Town worker",
Long: `Universal synchronous messaging API for Gas Town worker-to-worker communication.
Delivers a message directly to any worker's Claude Code session: polecats, crew,
witness, refinery, mayor, or deacon. Use this for real-time coordination when
you need immediate attention from another worker.
Uses a reliable delivery pattern:
1. Sends text in literal mode (-l flag)
2. Waits 500ms for paste to complete
3. Sends Enter as a separate command
This is the ONLY way to send messages to Claude sessions.
Do not use raw tmux send-keys elsewhere.
Role shortcuts (expand to session names):
mayor Maps to gt-mayor
deacon Maps to gt-deacon
witness Maps to gt-<rig>-witness (uses current rig)
refinery Maps to gt-<rig>-refinery (uses current rig)
Channel syntax:
channel:<name> Nudges all members of a named channel defined in
~/gt/config/messaging.json under "nudge_channels".
Patterns like "gastown/polecats/*" are expanded.
DND (Do Not Disturb):
If the target has DND enabled (gt dnd on), the nudge is skipped.
Use --force to override DND and send anyway.
Examples:
gt nudge greenplace/furiosa "Check your mail and start working"
gt nudge greenplace/alpha -m "What's your status?"
gt nudge mayor "Status update requested"
gt nudge witness "Check polecat health"
gt nudge deacon session-started
gt nudge channel:workers "New priority work available"`,
Args: cobra.RangeArgs(1, 2),
RunE: runNudge,
}
func runNudge(cmd *cobra.Command, args []string) error {
target := args[0]
// Get message from -m flag or positional arg
var message string
if nudgeMessageFlag != "" {
message = nudgeMessageFlag
} else if len(args) >= 2 {
message = args[1]
} else {
return fmt.Errorf("message required: use -m flag or provide as second argument")
}
// Handle channel syntax: channel:<name>
if strings.HasPrefix(target, "channel:") {
channelName := strings.TrimPrefix(target, "channel:")
return runNudgeChannel(channelName, message)
}
// Identify sender for message prefix
sender := "unknown"
if roleInfo, err := GetRole(); err == nil {
switch roleInfo.Role {
case RoleMayor:
sender = "mayor"
case RoleCrew:
sender = fmt.Sprintf("%s/crew/%s", roleInfo.Rig, roleInfo.Polecat)
case RolePolecat:
sender = fmt.Sprintf("%s/%s", roleInfo.Rig, roleInfo.Polecat)
case RoleWitness:
sender = fmt.Sprintf("%s/witness", roleInfo.Rig)
case RoleRefinery:
sender = fmt.Sprintf("%s/refinery", roleInfo.Rig)
case RoleDeacon:
sender = "deacon"
default:
sender = string(roleInfo.Role)
}
}
// Prefix message with sender
message = fmt.Sprintf("[from %s] %s", sender, message)
// Check DND status for target (unless force flag or channel target)
townRoot, _ := workspace.FindFromCwd()
if townRoot != "" && !nudgeForceFlag && !strings.HasPrefix(target, "channel:") {
shouldSend, level, _ := shouldNudgeTarget(townRoot, target, nudgeForceFlag)
if !shouldSend {
fmt.Printf("%s Target has DND enabled (%s) - nudge skipped\n", style.Dim.Render("○"), level)
fmt.Printf(" Use %s to override\n", style.Bold.Render("--force"))
return nil
}
}
t := tmux.NewTmux()
// Expand role shortcuts to session names
// These shortcuts let users type "mayor" instead of "gt-mayor"
switch target {
case "mayor":
target = session.MayorSessionName()
case "witness", "refinery":
// These need the current rig
roleInfo, err := GetRole()
if err != nil {
return fmt.Errorf("cannot determine rig for %s shortcut: %w", target, err)
}
if roleInfo.Rig == "" {
return fmt.Errorf("cannot determine rig for %s shortcut (not in a rig context)", target)
}
if target == "witness" {
target = session.WitnessSessionName(roleInfo.Rig)
} else {
target = session.RefinerySessionName(roleInfo.Rig)
}
}
// Special case: "deacon" target maps to the Deacon session
if target == "deacon" {
deaconSession := session.DeaconSessionName()
// Check if Deacon session exists
exists, err := t.HasSession(deaconSession)
if err != nil {
return fmt.Errorf("checking deacon session: %w", err)
}
if !exists {
// Deacon not running - this is not an error, just log and return
fmt.Printf("%s Deacon not running, nudge skipped\n", style.Dim.Render("○"))
return nil
}
if err := t.NudgeSession(deaconSession, message); err != nil {
return fmt.Errorf("nudging deacon: %w", err)
}
fmt.Printf("%s Nudged deacon\n", style.Bold.Render("✓"))
// Log nudge event
if townRoot, err := workspace.FindFromCwd(); err == nil && townRoot != "" {
_ = LogNudge(townRoot, "deacon", message)
}
_ = events.LogFeed(events.TypeNudge, sender, events.NudgePayload("", "deacon", message))
return nil
}
// Check if target is rig/polecat format or raw session name
if strings.Contains(target, "/") {
// Parse rig/polecat format
rigName, polecatName, err := parseAddress(target)
if err != nil {
return err
}
var sessionName string
// Check if this is a crew address (polecatName starts with "crew/")
if strings.HasPrefix(polecatName, "crew/") {
// Extract crew name and use crew session naming
crewName := strings.TrimPrefix(polecatName, "crew/")
sessionName = crewSessionName(rigName, crewName)
} else {
// Regular polecat - use session manager
mgr, _, err := getSessionManager(rigName)
if err != nil {
return err
}
sessionName = mgr.SessionName(polecatName)
}
// Send nudge using the reliable NudgeSession
if err := t.NudgeSession(sessionName, message); err != nil {
return fmt.Errorf("nudging session: %w", err)
}
fmt.Printf("%s Nudged %s/%s\n", style.Bold.Render("✓"), rigName, polecatName)
// Log nudge event
if townRoot, err := workspace.FindFromCwd(); err == nil && townRoot != "" {
_ = LogNudge(townRoot, target, message)
}
_ = events.LogFeed(events.TypeNudge, sender, events.NudgePayload(rigName, target, message))
} else {
// Raw session name (legacy)
exists, err := t.HasSession(target)
if err != nil {
return fmt.Errorf("checking session: %w", err)
}
if !exists {
return fmt.Errorf("session %q not found", target)
}
if err := t.NudgeSession(target, message); err != nil {
return fmt.Errorf("nudging session: %w", err)
}
fmt.Printf("✓ Nudged %s\n", target)
// Log nudge event
if townRoot, err := workspace.FindFromCwd(); err == nil && townRoot != "" {
_ = LogNudge(townRoot, target, message)
}
_ = events.LogFeed(events.TypeNudge, sender, events.NudgePayload("", target, message))
}
return nil
}
// runNudgeChannel nudges all members of a named channel.
func runNudgeChannel(channelName, message string) error {
// Find town root
townRoot, err := workspace.FindFromCwdOrError()
if err != nil {
return fmt.Errorf("cannot find town root: %w", err)
}
// Load messaging config
msgConfigPath := config.MessagingConfigPath(townRoot)
msgConfig, err := config.LoadMessagingConfig(msgConfigPath)
if err != nil {
return fmt.Errorf("loading messaging config: %w", err)
}
// Look up channel
patterns, ok := msgConfig.NudgeChannels[channelName]
if !ok {
return fmt.Errorf("nudge channel %q not found in messaging config", channelName)
}
if len(patterns) == 0 {
return fmt.Errorf("nudge channel %q has no members", channelName)
}
// Identify sender for message prefix
sender := "unknown"
if roleInfo, err := GetRole(); err == nil {
switch roleInfo.Role {
case RoleMayor:
sender = "mayor"
case RoleCrew:
sender = fmt.Sprintf("%s/crew/%s", roleInfo.Rig, roleInfo.Polecat)
case RolePolecat:
sender = fmt.Sprintf("%s/%s", roleInfo.Rig, roleInfo.Polecat)
case RoleWitness:
sender = fmt.Sprintf("%s/witness", roleInfo.Rig)
case RoleRefinery:
sender = fmt.Sprintf("%s/refinery", roleInfo.Rig)
case RoleDeacon:
sender = "deacon"
default:
sender = string(roleInfo.Role)
}
}
// Prefix message with sender
prefixedMessage := fmt.Sprintf("[from %s] %s", sender, message)
// Get all running sessions for pattern matching
agents, err := getAgentSessions(true)
if err != nil {
return fmt.Errorf("listing sessions: %w", err)
}
// Resolve patterns to session names
var targets []string
seenTargets := make(map[string]bool)
for _, pattern := range patterns {
resolved := resolveNudgePattern(pattern, agents)
for _, sessionName := range resolved {
if !seenTargets[sessionName] {
seenTargets[sessionName] = true
targets = append(targets, sessionName)
}
}
}
if len(targets) == 0 {
fmt.Printf("%s No sessions match channel %q patterns\n", style.WarningPrefix, channelName)
return nil
}
// Send nudges
t := tmux.NewTmux()
var succeeded, failed int
var failures []string
fmt.Printf("Nudging channel %q (%d target(s))...\n\n", channelName, len(targets))
for i, sessionName := range targets {
if err := t.NudgeSession(sessionName, prefixedMessage); err != nil {
failed++
failures = append(failures, fmt.Sprintf("%s: %v", sessionName, err))
fmt.Printf(" %s %s\n", style.ErrorPrefix, sessionName)
} else {
succeeded++
fmt.Printf(" %s %s\n", style.SuccessPrefix, sessionName)
}
// Small delay between nudges
if i < len(targets)-1 {
time.Sleep(100 * time.Millisecond)
}
}
fmt.Println()
// Log nudge event
_ = events.LogFeed(events.TypeNudge, sender, events.NudgePayload("", "channel:"+channelName, message))
if failed > 0 {
fmt.Printf("%s Channel nudge complete: %d succeeded, %d failed\n",
style.WarningPrefix, succeeded, failed)
for _, f := range failures {
fmt.Printf(" %s\n", style.Dim.Render(f))
}
return fmt.Errorf("%d nudge(s) failed", failed)
}
fmt.Printf("%s Channel nudge complete: %d target(s) nudged\n", style.SuccessPrefix, succeeded)
return nil
}
// resolveNudgePattern resolves a nudge channel pattern to session names.
// Patterns can be:
// - Literal: "gastown/witness" → gt-gastown-witness
// - Wildcard: "gastown/polecats/*" → all polecat sessions in gastown
// - Role: "*/witness" → all witness sessions
// - Special: "mayor", "deacon" → gt-{town}-mayor, gt-{town}-deacon
// townName is used to generate the correct session names for mayor/deacon.
func resolveNudgePattern(pattern string, agents []*AgentSession) []string {
var results []string
// Handle special cases
switch pattern {
case "mayor":
return []string{session.MayorSessionName()}
case "deacon":
return []string{session.DeaconSessionName()}
}
// Parse pattern
if !strings.Contains(pattern, "/") {
// Unknown pattern format
return nil
}
parts := strings.SplitN(pattern, "/", 2)
rigPattern := parts[0]
targetPattern := parts[1]
for _, agent := range agents {
// Match rig pattern
if rigPattern != "*" && rigPattern != agent.Rig {
continue
}
// Match target pattern
if strings.HasPrefix(targetPattern, "polecats/") {
// polecats/* or polecats/<name>
if agent.Type != AgentPolecat {
continue
}
suffix := strings.TrimPrefix(targetPattern, "polecats/")
if suffix != "*" && suffix != agent.AgentName {
continue
}
} else if strings.HasPrefix(targetPattern, "crew/") {
// crew/* or crew/<name>
if agent.Type != AgentCrew {
continue
}
suffix := strings.TrimPrefix(targetPattern, "crew/")
if suffix != "*" && suffix != agent.AgentName {
continue
}
} else if targetPattern == "witness" {
if agent.Type != AgentWitness {
continue
}
} else if targetPattern == "refinery" {
if agent.Type != AgentRefinery {
continue
}
} else {
// Assume it's a polecat name (legacy short format)
if agent.Type != AgentPolecat || agent.AgentName != targetPattern {
continue
}
}
results = append(results, agent.Name)
}
return results
}
// shouldNudgeTarget checks if a nudge should be sent based on the target's notification level.
// Returns (shouldSend bool, level string, err error).
// If force is true, always returns true.
// If the agent bead cannot be found, returns true (fail-open for backward compatibility).
func shouldNudgeTarget(townRoot, targetAddress string, force bool) (bool, string, error) { //nolint:unparam // error return kept for future use
if force {
return true, "", nil
}
// Try to determine agent bead ID from address
agentBeadID := addressToAgentBeadID(targetAddress)
if agentBeadID == "" {
// Can't determine agent bead, allow the nudge
return true, "", nil
}
bd := beads.New(townRoot)
level, err := bd.GetAgentNotificationLevel(agentBeadID)
if err != nil {
// Agent bead might not exist, allow the nudge
return true, "", nil
}
// Allow nudge if level is not muted
return level != beads.NotifyMuted, level, nil
}
// addressToAgentBeadID converts a target address to an agent bead ID.
// Examples:
// - "mayor" -> "gt-{town}-mayor"
// - "deacon" -> "gt-{town}-deacon"
// - "gastown/witness" -> "gt-gastown-witness"
// - "gastown/alpha" -> "gt-gastown-polecat-alpha"
//
// Returns empty string if the address cannot be converted.
func addressToAgentBeadID(address string) string {
// Handle special cases
switch address {
case "mayor":
return session.MayorSessionName()
case "deacon":
return session.DeaconSessionName()
}
// Parse rig/role format
if !strings.Contains(address, "/") {
return ""
}
parts := strings.SplitN(address, "/", 2)
if len(parts) != 2 {
return ""
}
rig := parts[0]
role := parts[1]
switch role {
case "witness":
return fmt.Sprintf("gt-%s-witness", rig)
case "refinery":
return fmt.Sprintf("gt-%s-refinery", rig)
default:
// Assume polecat
if strings.HasPrefix(role, "crew/") {
crewName := strings.TrimPrefix(role, "crew/")
return fmt.Sprintf("gt-%s-crew-%s", rig, crewName)
}
return fmt.Sprintf("gt-%s-polecat-%s", rig, role)
}
}