When gt doctor runs, it now detects and kills zombie sessions - tmux sessions that are valid Gas Town sessions (gt-*, hq-*) but have no Claude/node process running inside. These occur when Claude exits or crashes but the tmux session remains. Previously, OrphanSessionCheck only validated session names but did not check if Claude was actually running. This left empty sessions accumulating over time. Fixes #472 Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
75 lines
2.2 KiB
Go
75 lines
2.2 KiB
Go
package doctor
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import (
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"testing"
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)
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func TestNewZombieSessionCheck(t *testing.T) {
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check := NewZombieSessionCheck()
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if check.Name() != "zombie-sessions" {
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t.Errorf("expected name 'zombie-sessions', got %q", check.Name())
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}
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if check.Description() != "Detect tmux sessions with dead Claude processes" {
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t.Errorf("expected description 'Detect tmux sessions with dead Claude processes', got %q", check.Description())
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}
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if !check.CanFix() {
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t.Error("expected CanFix to return true")
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}
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if check.Category() != CategoryCleanup {
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t.Errorf("expected category %q, got %q", CategoryCleanup, check.Category())
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}
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}
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func TestZombieSessionCheck_Run_NoSessions(t *testing.T) {
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// This test verifies the check runs without error.
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// Results depend on the test environment.
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check := NewZombieSessionCheck()
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ctx := &CheckContext{TownRoot: t.TempDir()}
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result := check.Run(ctx)
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// Should return OK or Warning depending on environment
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if result.Status != StatusOK && result.Status != StatusWarning {
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t.Errorf("expected StatusOK or StatusWarning, got %v: %s", result.Status, result.Message)
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}
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}
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func TestZombieSessionCheck_SkipsCrewSessions(t *testing.T) {
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// Verify that crew sessions are not marked as zombies
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check := NewZombieSessionCheck()
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// Run the check - crew sessions should be skipped
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ctx := &CheckContext{TownRoot: t.TempDir()}
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result := check.Run(ctx)
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// If there are zombies, ensure no crew sessions are in the list
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for _, detail := range result.Details {
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if isCrewSession(detail) {
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t.Errorf("crew session should not be in zombie list: %s", detail)
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}
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}
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}
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func TestZombieSessionCheck_FixProtectsCrewSessions(t *testing.T) {
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// Verify that Fix() never kills crew sessions
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check := NewZombieSessionCheck()
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// Manually set zombies including a crew session (simulating a bug)
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check.zombieSessions = []string{
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"gt-gastown-crew-joe", // Should be skipped
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"gt-gastown-witness", // Would be killed (if real)
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}
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ctx := &CheckContext{TownRoot: t.TempDir()}
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// Fix should skip crew sessions due to safeguard
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// (We can't fully test this without mocking tmux, but the safeguard is in place)
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_ = check.Fix(ctx)
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// The test passes if no panic occurred and crew sessions are protected by the safeguard
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}
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