Files
gastown/internal/crew/manager.go
Steve Yegge 915594c44c Add crew rename, pristine commands and status integration
- gt crew rename: Rename crew workspace (kills session, renames dir)
- gt crew pristine: Sync crew workspaces with git pull + bd sync
- gt status: Show crew workers per rig with 👤 indicator

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-18 19:20:41 -08:00

371 lines
8.7 KiB
Go

package crew
import (
"encoding/json"
"errors"
"fmt"
"os"
"os/exec"
"path/filepath"
"time"
"github.com/steveyegge/gastown/internal/git"
"github.com/steveyegge/gastown/internal/rig"
)
// Common errors
var (
ErrCrewExists = errors.New("crew worker already exists")
ErrCrewNotFound = errors.New("crew worker not found")
ErrHasChanges = errors.New("crew worker has uncommitted changes")
)
// Manager handles crew worker lifecycle.
type Manager struct {
rig *rig.Rig
git *git.Git
}
// NewManager creates a new crew manager.
func NewManager(r *rig.Rig, g *git.Git) *Manager {
return &Manager{
rig: r,
git: g,
}
}
// crewDir returns the directory for a crew worker.
func (m *Manager) crewDir(name string) string {
return filepath.Join(m.rig.Path, "crew", name)
}
// stateFile returns the state file path for a crew worker.
func (m *Manager) stateFile(name string) string {
return filepath.Join(m.crewDir(name), "state.json")
}
// mailDir returns the mail directory path for a crew worker.
func (m *Manager) mailDir(name string) string {
return filepath.Join(m.crewDir(name), "mail")
}
// exists checks if a crew worker exists.
func (m *Manager) exists(name string) bool {
_, err := os.Stat(m.crewDir(name))
return err == nil
}
// Add creates a new crew worker with a clone of the rig.
func (m *Manager) Add(name string, createBranch bool) (*CrewWorker, error) {
if m.exists(name) {
return nil, ErrCrewExists
}
crewPath := m.crewDir(name)
// Create crew directory if needed
crewBaseDir := filepath.Join(m.rig.Path, "crew")
if err := os.MkdirAll(crewBaseDir, 0755); err != nil {
return nil, fmt.Errorf("creating crew dir: %w", err)
}
// Clone the rig repo
if err := m.git.Clone(m.rig.GitURL, crewPath); err != nil {
return nil, fmt.Errorf("cloning rig: %w", err)
}
crewGit := git.NewGit(crewPath)
branchName := "main"
// Optionally create a working branch
if createBranch {
branchName = fmt.Sprintf("crew/%s", name)
if err := crewGit.CreateBranch(branchName); err != nil {
os.RemoveAll(crewPath)
return nil, fmt.Errorf("creating branch: %w", err)
}
if err := crewGit.Checkout(branchName); err != nil {
os.RemoveAll(crewPath)
return nil, fmt.Errorf("checking out branch: %w", err)
}
}
// Create mail directory for mail delivery
mailPath := m.mailDir(name)
if err := os.MkdirAll(mailPath, 0755); err != nil {
os.RemoveAll(crewPath)
return nil, fmt.Errorf("creating mail dir: %w", err)
}
// Create CLAUDE.md with crew worker prompting
if err := m.createClaudeMD(name, crewPath); err != nil {
os.RemoveAll(crewPath)
return nil, fmt.Errorf("creating CLAUDE.md: %w", err)
}
// Create crew worker state
now := time.Now()
crew := &CrewWorker{
Name: name,
Rig: m.rig.Name,
ClonePath: crewPath,
Branch: branchName,
CreatedAt: now,
UpdatedAt: now,
}
// Save state
if err := m.saveState(crew); err != nil {
os.RemoveAll(crewPath)
return nil, fmt.Errorf("saving state: %w", err)
}
return crew, nil
}
// createClaudeMD creates the CLAUDE.md file for crew worker prompting.
func (m *Manager) createClaudeMD(name, crewPath string) error {
content := fmt.Sprintf(`# Claude: Crew Worker - %s
You are a **crew worker** in the %s rig. Crew workers are user-managed persistent workspaces.
## Key Differences from Polecats
- **User-managed**: You are NOT managed by the Witness daemon
- **Persistent**: Your workspace is not automatically cleaned up
- **Optional issue assignment**: You can work without a beads issue
- **Mail enabled**: You can send and receive mail
## Commands
Check mail:
`+"```bash"+`
town mail inbox --as %s/%s
`+"```"+`
Send mail:
`+"```bash"+`
town mail send <recipient> -s "Subject" -m "Message" --as %s/%s
`+"```"+`
## Session Cycling (Handoff)
When your context fills up, use mail-to-self for handoff:
1. Compose a handoff note with current state
2. Send to yourself: `+"```"+`town mail send %s/%s -s "Handoff" -m "..."--as %s/%s`+"```"+`
3. Exit cleanly
4. New session reads handoff from inbox
## Beads
If using beads for task tracking:
`+"```bash"+`
bd ready # Find available work
bd show <id> # Review issue details
bd update <id> --status=in_progress # Claim it
bd close <id> # Mark complete
`+"```"+`
`, name, m.rig.Name,
m.rig.Name, name,
m.rig.Name, name,
m.rig.Name, name, m.rig.Name, name)
claudePath := filepath.Join(crewPath, "CLAUDE.md")
return os.WriteFile(claudePath, []byte(content), 0644)
}
// Remove deletes a crew worker.
func (m *Manager) Remove(name string, force bool) error {
if !m.exists(name) {
return ErrCrewNotFound
}
crewPath := m.crewDir(name)
if !force {
crewGit := git.NewGit(crewPath)
hasChanges, err := crewGit.HasUncommittedChanges()
if err == nil && hasChanges {
return ErrHasChanges
}
}
// Remove directory
if err := os.RemoveAll(crewPath); err != nil {
return fmt.Errorf("removing crew dir: %w", err)
}
return nil
}
// List returns all crew workers in the rig.
func (m *Manager) List() ([]*CrewWorker, error) {
crewBaseDir := filepath.Join(m.rig.Path, "crew")
entries, err := os.ReadDir(crewBaseDir)
if err != nil {
if os.IsNotExist(err) {
return nil, nil
}
return nil, fmt.Errorf("reading crew dir: %w", err)
}
var workers []*CrewWorker
for _, entry := range entries {
if !entry.IsDir() {
continue
}
worker, err := m.Get(entry.Name())
if err != nil {
continue // Skip invalid workers
}
workers = append(workers, worker)
}
return workers, nil
}
// Get returns a specific crew worker by name.
func (m *Manager) Get(name string) (*CrewWorker, error) {
if !m.exists(name) {
return nil, ErrCrewNotFound
}
return m.loadState(name)
}
// saveState persists crew worker state to disk.
func (m *Manager) saveState(crew *CrewWorker) error {
data, err := json.MarshalIndent(crew, "", " ")
if err != nil {
return fmt.Errorf("marshaling state: %w", err)
}
stateFile := m.stateFile(crew.Name)
if err := os.WriteFile(stateFile, data, 0644); err != nil {
return fmt.Errorf("writing state: %w", err)
}
return nil
}
// loadState reads crew worker state from disk.
func (m *Manager) loadState(name string) (*CrewWorker, error) {
stateFile := m.stateFile(name)
data, err := os.ReadFile(stateFile)
if err != nil {
if os.IsNotExist(err) {
// Return minimal crew worker if state file missing
return &CrewWorker{
Name: name,
Rig: m.rig.Name,
ClonePath: m.crewDir(name),
}, nil
}
return nil, fmt.Errorf("reading state: %w", err)
}
var crew CrewWorker
if err := json.Unmarshal(data, &crew); err != nil {
return nil, fmt.Errorf("parsing state: %w", err)
}
return &crew, nil
}
// Rename renames a crew worker from oldName to newName.
func (m *Manager) Rename(oldName, newName string) error {
if !m.exists(oldName) {
return ErrCrewNotFound
}
if m.exists(newName) {
return ErrCrewExists
}
oldPath := m.crewDir(oldName)
newPath := m.crewDir(newName)
// Rename directory
if err := os.Rename(oldPath, newPath); err != nil {
return fmt.Errorf("renaming crew dir: %w", err)
}
// Update state file with new name and path
crew, err := m.loadState(newName)
if err != nil {
// Rollback on error
os.Rename(newPath, oldPath)
return fmt.Errorf("loading state: %w", err)
}
crew.Name = newName
crew.ClonePath = newPath
crew.UpdatedAt = time.Now()
if err := m.saveState(crew); err != nil {
// Rollback on error
os.Rename(newPath, oldPath)
return fmt.Errorf("saving state: %w", err)
}
return nil
}
// Pristine ensures a crew worker is up-to-date with remote.
// It runs git pull --rebase and bd sync.
func (m *Manager) Pristine(name string) (*PristineResult, error) {
if !m.exists(name) {
return nil, ErrCrewNotFound
}
crewPath := m.crewDir(name)
crewGit := git.NewGit(crewPath)
result := &PristineResult{
Name: name,
}
// Check for uncommitted changes
hasChanges, err := crewGit.HasUncommittedChanges()
if err != nil {
return nil, fmt.Errorf("checking changes: %w", err)
}
result.HadChanges = hasChanges
// Pull latest (use origin and current branch)
if err := crewGit.Pull("origin", ""); err != nil {
result.PullError = err.Error()
} else {
result.Pulled = true
}
// Run bd sync
if err := m.runBdSync(crewPath); err != nil {
result.SyncError = err.Error()
} else {
result.Synced = true
}
return result, nil
}
// runBdSync runs bd sync in the given directory.
func (m *Manager) runBdSync(dir string) error {
cmd := exec.Command("bd", "sync")
cmd.Dir = dir
return cmd.Run()
}
// PristineResult captures the results of a pristine operation.
type PristineResult struct {
Name string `json:"name"`
HadChanges bool `json:"had_changes"`
Pulled bool `json:"pulled"`
PullError string `json:"pull_error,omitempty"`
Synced bool `json:"synced"`
SyncError string `json:"sync_error,omitempty"`
}