Files
gastown/internal/session/identity.go
gastown/crew/jack 6b8c897e37 feat: use hq- prefix for Mayor and Deacon session names
Town-level services (Mayor, Deacon) now use hq- prefix instead of gt-:
- hq-mayor (was gt-mayor)
- hq-deacon (was gt-deacon)

This distinguishes town-level sessions from rig-level sessions which
continue to use gt- prefix (gt-gastown-witness, gt-gastown-crew-max, etc).

Changes:
- session.MayorSessionName() returns "hq-mayor"
- session.DeaconSessionName() returns "hq-deacon"
- ParseSessionName() handles both hq- and gt- prefixes
- categorizeSession() handles both prefixes
- categorizeSessions() accepts both prefixes
- Updated all tests and documentation

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-05 00:42:24 -08:00

150 lines
4.5 KiB
Go

// Package session provides polecat session lifecycle management.
package session
import (
"fmt"
"strings"
)
// Role represents the type of Gas Town agent.
type Role string
const (
RoleMayor Role = "mayor"
RoleDeacon Role = "deacon"
RoleWitness Role = "witness"
RoleRefinery Role = "refinery"
RoleCrew Role = "crew"
RolePolecat Role = "polecat"
)
// AgentIdentity represents a parsed Gas Town agent identity.
type AgentIdentity struct {
Role Role // mayor, deacon, witness, refinery, crew, polecat
Rig string // rig name (empty for mayor/deacon)
Name string // crew/polecat name (empty for mayor/deacon/witness/refinery)
}
// ParseSessionName parses a tmux session name into an AgentIdentity.
//
// Session name formats:
// - hq-mayor → Role: mayor (town-level, one per machine)
// - hq-deacon → Role: deacon (town-level, one per machine)
// - gt-<rig>-witness → Role: witness, Rig: <rig>
// - gt-<rig>-refinery → Role: refinery, Rig: <rig>
// - gt-<rig>-crew-<name> → Role: crew, Rig: <rig>, Name: <name>
// - gt-<rig>-<name> → Role: polecat, Rig: <rig>, Name: <name>
//
// For polecat sessions without a crew marker, the last segment after the rig
// is assumed to be the polecat name. This works for simple rig names but may
// be ambiguous for rig names containing hyphens.
func ParseSessionName(session string) (*AgentIdentity, error) {
// Check for town-level roles (hq- prefix)
if strings.HasPrefix(session, HQPrefix) {
suffix := strings.TrimPrefix(session, HQPrefix)
if suffix == "mayor" {
return &AgentIdentity{Role: RoleMayor}, nil
}
if suffix == "deacon" {
return &AgentIdentity{Role: RoleDeacon}, nil
}
return nil, fmt.Errorf("invalid session name %q: unknown hq- role", session)
}
// Rig-level roles use gt- prefix
if !strings.HasPrefix(session, Prefix) {
return nil, fmt.Errorf("invalid session name %q: missing %q or %q prefix", session, HQPrefix, Prefix)
}
suffix := strings.TrimPrefix(session, Prefix)
if suffix == "" {
return nil, fmt.Errorf("invalid session name %q: empty after prefix", session)
}
// Parse into parts for rig-level roles
parts := strings.Split(suffix, "-")
if len(parts) < 2 {
return nil, fmt.Errorf("invalid session name %q: expected rig-role format", session)
}
// Check for witness/refinery (suffix markers)
if parts[len(parts)-1] == "witness" {
rig := strings.Join(parts[:len(parts)-1], "-")
return &AgentIdentity{Role: RoleWitness, Rig: rig}, nil
}
if parts[len(parts)-1] == "refinery" {
rig := strings.Join(parts[:len(parts)-1], "-")
return &AgentIdentity{Role: RoleRefinery, Rig: rig}, nil
}
// Check for crew (marker in middle)
for i, p := range parts {
if p == "crew" && i > 0 && i < len(parts)-1 {
rig := strings.Join(parts[:i], "-")
name := strings.Join(parts[i+1:], "-")
return &AgentIdentity{Role: RoleCrew, Rig: rig, Name: name}, nil
}
}
// Default to polecat: rig is everything except the last segment
if len(parts) < 2 {
return nil, fmt.Errorf("invalid session name %q: cannot determine rig/name", session)
}
rig := strings.Join(parts[:len(parts)-1], "-")
name := parts[len(parts)-1]
return &AgentIdentity{Role: RolePolecat, Rig: rig, Name: name}, nil
}
// SessionName returns the tmux session name for this identity.
func (a *AgentIdentity) SessionName() string {
switch a.Role {
case RoleMayor:
return MayorSessionName()
case RoleDeacon:
return DeaconSessionName()
case RoleWitness:
return WitnessSessionName(a.Rig)
case RoleRefinery:
return RefinerySessionName(a.Rig)
case RoleCrew:
return CrewSessionName(a.Rig, a.Name)
case RolePolecat:
return PolecatSessionName(a.Rig, a.Name)
default:
return ""
}
}
// Address returns the mail-style address for this identity.
// Examples:
// - mayor → "mayor"
// - deacon → "deacon"
// - witness → "gastown/witness"
// - refinery → "gastown/refinery"
// - crew → "gastown/crew/max"
// - polecat → "gastown/polecats/Toast"
func (a *AgentIdentity) Address() string {
switch a.Role {
case RoleMayor:
return "mayor"
case RoleDeacon:
return "deacon"
case RoleWitness:
return fmt.Sprintf("%s/witness", a.Rig)
case RoleRefinery:
return fmt.Sprintf("%s/refinery", a.Rig)
case RoleCrew:
return fmt.Sprintf("%s/crew/%s", a.Rig, a.Name)
case RolePolecat:
return fmt.Sprintf("%s/polecats/%s", a.Rig, a.Name)
default:
return ""
}
}
// GTRole returns the GT_ROLE environment variable format.
// This is the same as Address() for most roles.
func (a *AgentIdentity) GTRole() string {
return a.Address()
}