Files
gastown/internal/cmd/agents.go
Steve Yegge 94c25a2981 fix(statusline): count only polecats in mayor status bar
The mayor tmux status line was counting all gt-* sessions as polecats,
including witnesses, refineries, deacon, and crew workers. Now uses
categorizeSession() to properly identify only actual polecats.

Also removes dead code handling gt-witness-<rig> pattern (only
gt-<rig>-witness is valid).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-20 07:55:54 -08:00

329 lines
7.6 KiB
Go

package cmd
import (
"fmt"
"os"
"os/exec"
"sort"
"strings"
"github.com/spf13/cobra"
"github.com/steveyegge/gastown/internal/tmux"
)
// AgentType represents the type of Gas Town agent.
type AgentType int
const (
AgentMayor AgentType = iota
AgentDeacon
AgentWitness
AgentRefinery
AgentCrew
AgentPolecat
)
// AgentSession represents a categorized tmux session.
type AgentSession struct {
Name string
Type AgentType
Rig string // For rig-specific agents
AgentName string // e.g., crew name, polecat name
}
// AgentTypeColors maps agent types to tmux color codes.
var AgentTypeColors = map[AgentType]string{
AgentMayor: "#[fg=red,bold]",
AgentDeacon: "#[fg=yellow,bold]",
AgentWitness: "#[fg=cyan]",
AgentRefinery: "#[fg=blue]",
AgentCrew: "#[fg=green]",
AgentPolecat: "#[fg=white,dim]",
}
// AgentTypeIcons maps agent types to display icons.
var AgentTypeIcons = map[AgentType]string{
AgentMayor: "👑",
AgentDeacon: "⛪",
AgentWitness: "👁",
AgentRefinery: "🏭",
AgentCrew: "👷",
AgentPolecat: "🐾",
}
var agentsCmd = &cobra.Command{
Use: "agents",
Aliases: []string{"ag"},
Short: "Switch between Gas Town agent sessions",
Long: `Display a popup menu of core Gas Town agent sessions.
Shows Mayor, Deacon, Witnesses, Refineries, and Crew workers.
Polecats are hidden (use 'gt polecats' to see them).
The menu appears as a tmux popup for quick session switching.`,
RunE: runAgents,
}
var agentsListCmd = &cobra.Command{
Use: "list",
Short: "List agent sessions (no popup)",
Long: `List all agent sessions to stdout without the popup menu.`,
RunE: runAgentsList,
}
var agentsAllFlag bool
func init() {
agentsCmd.PersistentFlags().BoolVarP(&agentsAllFlag, "all", "a", false, "Include polecats in the menu")
agentsCmd.AddCommand(agentsListCmd)
rootCmd.AddCommand(agentsCmd)
}
// categorizeSession determines the agent type from a session name.
func categorizeSession(name string) *AgentSession {
// Must start with gt- prefix
if !strings.HasPrefix(name, "gt-") {
return nil
}
session := &AgentSession{Name: name}
suffix := strings.TrimPrefix(name, "gt-")
// Town-level agents
if suffix == "mayor" {
session.Type = AgentMayor
return session
}
if suffix == "deacon" {
session.Type = AgentDeacon
return session
}
// Rig-level agents: gt-<rig>-<type> or gt-<rig>-crew-<name>
parts := strings.SplitN(suffix, "-", 2)
if len(parts) < 2 {
return nil // Invalid format
}
session.Rig = parts[0]
remainder := parts[1]
// Check for crew: gt-<rig>-crew-<name>
if strings.HasPrefix(remainder, "crew-") {
session.Type = AgentCrew
session.AgentName = strings.TrimPrefix(remainder, "crew-")
return session
}
// Check for other agent types
switch remainder {
case "witness":
session.Type = AgentWitness
return session
case "refinery":
session.Type = AgentRefinery
return session
}
// Everything else is a polecat
session.Type = AgentPolecat
session.AgentName = remainder
return session
}
// getAgentSessions returns all categorized Gas Town sessions.
func getAgentSessions(includePolecats bool) ([]*AgentSession, error) {
t := tmux.NewTmux()
sessions, err := t.ListSessions()
if err != nil {
return nil, err
}
var agents []*AgentSession
for _, name := range sessions {
agent := categorizeSession(name)
if agent == nil {
continue
}
if agent.Type == AgentPolecat && !includePolecats {
continue
}
agents = append(agents, agent)
}
// Sort: mayor, deacon first, then by rig, then by type
sort.Slice(agents, func(i, j int) bool {
a, b := agents[i], agents[j]
// Town-level agents first
if a.Type == AgentMayor {
return true
}
if b.Type == AgentMayor {
return false
}
if a.Type == AgentDeacon {
return true
}
if b.Type == AgentDeacon {
return false
}
// Then by rig name
if a.Rig != b.Rig {
return a.Rig < b.Rig
}
// Within rig: refinery, witness, crew, polecat
typeOrder := map[AgentType]int{
AgentRefinery: 0,
AgentWitness: 1,
AgentCrew: 2,
AgentPolecat: 3,
}
if typeOrder[a.Type] != typeOrder[b.Type] {
return typeOrder[a.Type] < typeOrder[b.Type]
}
// Same type: alphabetical by agent name
return a.AgentName < b.AgentName
})
return agents, nil
}
// displayLabel returns the menu display label for an agent.
func (a *AgentSession) displayLabel() string {
color := AgentTypeColors[a.Type]
icon := AgentTypeIcons[a.Type]
switch a.Type {
case AgentMayor:
return fmt.Sprintf("%s%s Mayor#[default]", color, icon)
case AgentDeacon:
return fmt.Sprintf("%s%s Deacon#[default]", color, icon)
case AgentWitness:
return fmt.Sprintf("%s%s %s/witness#[default]", color, icon, a.Rig)
case AgentRefinery:
return fmt.Sprintf("%s%s %s/refinery#[default]", color, icon, a.Rig)
case AgentCrew:
return fmt.Sprintf("%s%s %s/crew/%s#[default]", color, icon, a.Rig, a.AgentName)
case AgentPolecat:
return fmt.Sprintf("%s%s %s/%s#[default]", color, icon, a.Rig, a.AgentName)
}
return a.Name
}
// shortcutKey returns a keyboard shortcut for the menu item.
func shortcutKey(index int) string {
if index < 9 {
return fmt.Sprintf("%d", index+1)
}
if index < 35 {
// a-z after 1-9
return string(rune('a' + index - 9))
}
return ""
}
func runAgents(cmd *cobra.Command, args []string) error {
agents, err := getAgentSessions(agentsAllFlag)
if err != nil {
return fmt.Errorf("listing sessions: %w", err)
}
if len(agents) == 0 {
fmt.Println("No agent sessions running.")
fmt.Println("\nStart agents with:")
fmt.Println(" gt mayor start")
fmt.Println(" gt deacon start")
return nil
}
// Build display-menu arguments
menuArgs := []string{
"display-menu",
"-T", "#[fg=cyan,bold]⚙️ Gas Town Agents",
"-x", "C", // Center horizontally
"-y", "C", // Center vertically
}
var currentRig string
keyIndex := 0
for _, agent := range agents {
// Add rig header when rig changes (skip for town-level agents)
if agent.Rig != "" && agent.Rig != currentRig {
if currentRig != "" || keyIndex > 0 {
// Add separator before new rig section
menuArgs = append(menuArgs, "")
}
// Add rig header (non-selectable)
menuArgs = append(menuArgs, fmt.Sprintf("#[fg=white,dim]── %s ──", agent.Rig), "", "")
currentRig = agent.Rig
}
key := shortcutKey(keyIndex)
label := agent.displayLabel()
action := fmt.Sprintf("switch-client -t '%s'", agent.Name)
menuArgs = append(menuArgs, label, key, action)
keyIndex++
}
// Execute tmux display-menu
tmuxPath, err := exec.LookPath("tmux")
if err != nil {
return fmt.Errorf("tmux not found: %w", err)
}
execCmd := exec.Command(tmuxPath, menuArgs...)
execCmd.Stdin = os.Stdin
execCmd.Stdout = os.Stdout
execCmd.Stderr = os.Stderr
return execCmd.Run()
}
func runAgentsList(cmd *cobra.Command, args []string) error {
agents, err := getAgentSessions(agentsAllFlag)
if err != nil {
return fmt.Errorf("listing sessions: %w", err)
}
if len(agents) == 0 {
fmt.Println("No agent sessions running.")
return nil
}
var currentRig string
for _, agent := range agents {
// Print rig header
if agent.Rig != "" && agent.Rig != currentRig {
if currentRig != "" {
fmt.Println()
}
fmt.Printf("── %s ──\n", agent.Rig)
currentRig = agent.Rig
}
icon := AgentTypeIcons[agent.Type]
switch agent.Type {
case AgentMayor:
fmt.Printf(" %s Mayor\n", icon)
case AgentDeacon:
fmt.Printf(" %s Deacon\n", icon)
case AgentWitness:
fmt.Printf(" %s witness\n", icon)
case AgentRefinery:
fmt.Printf(" %s refinery\n", icon)
case AgentCrew:
fmt.Printf(" %s crew/%s\n", icon, agent.AgentName)
case AgentPolecat:
fmt.Printf(" %s %s\n", icon, agent.AgentName)
}
}
return nil
}