Implement wisp-based config storage at .beads-wisp/config/<rig>.json for local-only settings that are never synced via git. API: - Get(key) - returns value or nil - Set(key, value) - stores value - Block(key) - marks key as blocked (NullValue equivalent) - Unset(key) - removes from values and blocked - IsBlocked(key) - checks if blocked (gt-3w685) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
319 lines
7.0 KiB
Go
319 lines
7.0 KiB
Go
// Package wisp provides utilities for working with the .beads-wisp directory.
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// This file implements wisp-based config storage for transient/local settings.
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package wisp
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import (
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"encoding/json"
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"fmt"
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"os"
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"path/filepath"
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"sync"
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)
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// WispConfigDir is the directory for wisp config storage (never synced via git).
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const WispConfigDir = ".beads-wisp"
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// ConfigSubdir is the subdirectory within WispConfigDir for config files.
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const ConfigSubdir = "config"
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// ConfigFile represents the JSON structure for wisp config storage.
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// Storage location: .beads-wisp/config/<rig>.json
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type ConfigFile struct {
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Rig string `json:"rig"`
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Values map[string]interface{} `json:"values"`
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Blocked []string `json:"blocked"`
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}
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// Config provides access to wisp-based config storage for a specific rig.
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// This storage is local-only and never synced via git.
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type Config struct {
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mu sync.RWMutex
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townRoot string
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rigName string
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filePath string
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}
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// NewConfig creates a new Config for the given rig.
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// townRoot is the path to the town directory (e.g., ~/gt).
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// rigName is the rig identifier (e.g., "gastown").
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func NewConfig(townRoot, rigName string) *Config {
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filePath := filepath.Join(townRoot, WispConfigDir, ConfigSubdir, rigName+".json")
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return &Config{
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townRoot: townRoot,
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rigName: rigName,
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filePath: filePath,
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}
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}
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// ConfigPath returns the path to the config file.
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func (c *Config) ConfigPath() string {
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return c.filePath
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}
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// load reads the config file from disk.
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// Returns a new empty ConfigFile if the file doesn't exist.
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func (c *Config) load() (*ConfigFile, error) {
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data, err := os.ReadFile(c.filePath)
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if os.IsNotExist(err) {
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return &ConfigFile{
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Rig: c.rigName,
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Values: make(map[string]interface{}),
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Blocked: []string{},
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}, nil
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}
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if err != nil {
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return nil, fmt.Errorf("read config: %w", err)
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}
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var cfg ConfigFile
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if err := json.Unmarshal(data, &cfg); err != nil {
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return nil, fmt.Errorf("unmarshal config: %w", err)
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}
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// Ensure maps are initialized
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if cfg.Values == nil {
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cfg.Values = make(map[string]interface{})
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}
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if cfg.Blocked == nil {
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cfg.Blocked = []string{}
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}
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return &cfg, nil
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}
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// save writes the config file to disk atomically.
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func (c *Config) save(cfg *ConfigFile) error {
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// Ensure directory exists
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dir := filepath.Dir(c.filePath)
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if err := os.MkdirAll(dir, 0755); err != nil {
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return fmt.Errorf("create config dir: %w", err)
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}
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data, err := json.MarshalIndent(cfg, "", " ")
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if err != nil {
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return fmt.Errorf("marshal config: %w", err)
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}
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// Write atomically via temp file
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tmp := c.filePath + ".tmp"
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if err := os.WriteFile(tmp, data, 0644); err != nil { //nolint:gosec // G306: wisp config is non-sensitive operational data
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return fmt.Errorf("write temp: %w", err)
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}
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if err := os.Rename(tmp, c.filePath); err != nil {
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_ = os.Remove(tmp) // cleanup on failure
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return fmt.Errorf("rename: %w", err)
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}
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return nil
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}
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// Get returns the value for the given key, or nil if not set.
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// Returns nil for blocked keys.
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func (c *Config) Get(key string) interface{} {
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c.mu.RLock()
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defer c.mu.RUnlock()
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cfg, err := c.load()
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if err != nil {
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return nil
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}
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// Blocked keys always return nil
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if c.isBlockedInternal(cfg, key) {
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return nil
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}
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return cfg.Values[key]
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}
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// GetString returns the value for the given key as a string.
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// Returns empty string if not set, not a string, or blocked.
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func (c *Config) GetString(key string) string {
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val := c.Get(key)
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if s, ok := val.(string); ok {
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return s
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}
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return ""
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}
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// GetBool returns the value for the given key as a bool.
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// Returns false if not set, not a bool, or blocked.
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func (c *Config) GetBool(key string) bool {
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val := c.Get(key)
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if b, ok := val.(bool); ok {
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return b
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}
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return false
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}
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// Set stores a value for the given key.
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// Setting a blocked key has no effect (the block takes precedence).
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func (c *Config) Set(key string, value interface{}) error {
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c.mu.Lock()
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defer c.mu.Unlock()
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cfg, err := c.load()
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if err != nil {
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return err
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}
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// Cannot set a blocked key
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if c.isBlockedInternal(cfg, key) {
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return nil // silently ignore
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}
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cfg.Values[key] = value
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return c.save(cfg)
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}
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// Block marks a key as blocked (equivalent to NullValue).
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// Blocked keys return nil on Get and cannot be Set.
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func (c *Config) Block(key string) error {
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c.mu.Lock()
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defer c.mu.Unlock()
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cfg, err := c.load()
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if err != nil {
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return err
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}
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// Don't add duplicate
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if c.isBlockedInternal(cfg, key) {
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return nil
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}
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// Remove from values and add to blocked
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delete(cfg.Values, key)
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cfg.Blocked = append(cfg.Blocked, key)
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return c.save(cfg)
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}
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// Unset removes a key from both values and blocked lists.
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func (c *Config) Unset(key string) error {
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c.mu.Lock()
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defer c.mu.Unlock()
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cfg, err := c.load()
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if err != nil {
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return err
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}
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// Remove from values
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delete(cfg.Values, key)
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// Remove from blocked
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cfg.Blocked = removeFromSlice(cfg.Blocked, key)
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return c.save(cfg)
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}
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// IsBlocked returns true if the key is blocked.
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func (c *Config) IsBlocked(key string) bool {
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c.mu.RLock()
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defer c.mu.RUnlock()
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cfg, err := c.load()
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if err != nil {
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return false
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}
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return c.isBlockedInternal(cfg, key)
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}
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// isBlockedInternal checks if a key is in the blocked list (no locking).
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func (c *Config) isBlockedInternal(cfg *ConfigFile, key string) bool {
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for _, k := range cfg.Blocked {
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if k == key {
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return true
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}
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}
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return false
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}
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// Keys returns all keys (both set and blocked).
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func (c *Config) Keys() []string {
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c.mu.RLock()
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defer c.mu.RUnlock()
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cfg, err := c.load()
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if err != nil {
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return nil
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}
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keys := make([]string, 0, len(cfg.Values)+len(cfg.Blocked))
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for k := range cfg.Values {
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keys = append(keys, k)
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}
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for _, k := range cfg.Blocked {
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// Only add if not already in values (shouldn't happen but be safe)
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found := false
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for _, existing := range keys {
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if existing == k {
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found = true
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break
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}
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}
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if !found {
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keys = append(keys, k)
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}
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}
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return keys
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}
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// All returns a copy of all values (excludes blocked keys).
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func (c *Config) All() map[string]interface{} {
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c.mu.RLock()
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defer c.mu.RUnlock()
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cfg, err := c.load()
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if err != nil {
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return nil
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}
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result := make(map[string]interface{}, len(cfg.Values))
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for k, v := range cfg.Values {
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result[k] = v
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}
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return result
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}
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// BlockedKeys returns a copy of all blocked keys.
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func (c *Config) BlockedKeys() []string {
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c.mu.RLock()
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defer c.mu.RUnlock()
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cfg, err := c.load()
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if err != nil {
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return nil
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}
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result := make([]string, len(cfg.Blocked))
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copy(result, cfg.Blocked)
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return result
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}
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// Clear removes all values and blocked keys.
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func (c *Config) Clear() error {
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c.mu.Lock()
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defer c.mu.Unlock()
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cfg := &ConfigFile{
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Rig: c.rigName,
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Values: make(map[string]interface{}),
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Blocked: []string{},
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}
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return c.save(cfg)
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}
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// removeFromSlice removes all occurrences of a string from a slice.
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func removeFromSlice(slice []string, item string) []string {
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result := make([]string, 0, len(slice))
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for _, s := range slice {
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if s != item {
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result = append(result, s)
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}
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}
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return result
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}
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