**Architecture changes:** - Renamed `.gastown/` → `.runtime/` for runtime state (gitignored) - Added `settings/` directory for rig behavioral config (git-tracked) - Added `mayor/config.json` for town-level config (MayorConfig type) - Separated RigConfig (identity) from RigSettings (behavioral) **File location changes:** - Town runtime: `~/.gastown/*` → `~/.runtime/*` - Rig runtime: `<rig>/.gastown/*` → `<rig>/.runtime/*` - Rig config: `<rig>/.gastown/config.json` → `<rig>/settings/config.json` - Namepool state: `namepool.json` → `namepool-state.json` **New types:** - MayorConfig: town-level behavioral config - RigSettings: rig behavioral config (merge_queue, theme, namepool) - RigConfig now identity-only (name, git_url, beads, created_at) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
112 lines
2.7 KiB
Go
112 lines
2.7 KiB
Go
// Package keepalive provides agent activity signaling via file touch.
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package keepalive
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import (
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"encoding/json"
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"os"
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"path/filepath"
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"strings"
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"time"
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"github.com/steveyegge/gastown/internal/workspace"
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)
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// State represents the keepalive file contents.
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type State struct {
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LastCommand string `json:"last_command"`
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Timestamp time.Time `json:"timestamp"`
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}
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// Touch updates the keepalive file in the workspace's .runtime directory.
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// It silently ignores errors (best-effort signaling).
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func Touch(command string) {
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TouchWithArgs(command, nil)
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}
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// TouchWithArgs updates the keepalive file with the full command including args.
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// It silently ignores errors (best-effort signaling).
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func TouchWithArgs(command string, args []string) {
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root, err := workspace.FindFromCwd()
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if err != nil || root == "" {
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return // Not in a workspace, nothing to do
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}
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// Build full command string
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fullCmd := command
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if len(args) > 0 {
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fullCmd = command + " " + strings.Join(args, " ")
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}
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TouchInWorkspace(root, fullCmd)
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}
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// TouchInWorkspace updates the keepalive file in a specific workspace.
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// It silently ignores errors (best-effort signaling).
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func TouchInWorkspace(workspaceRoot, command string) {
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runtimeDir := filepath.Join(workspaceRoot, ".runtime")
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// Ensure .runtime directory exists
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if err := os.MkdirAll(runtimeDir, 0755); err != nil {
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return
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}
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state := State{
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LastCommand: command,
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Timestamp: time.Now().UTC(),
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}
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data, err := json.Marshal(state)
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if err != nil {
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return
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}
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keepalivePath := filepath.Join(runtimeDir, "keepalive.json")
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_ = os.WriteFile(keepalivePath, data, 0644)
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}
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// Read returns the current keepalive state for the workspace.
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// Returns nil if the file doesn't exist or can't be read.
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func Read(workspaceRoot string) *State {
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keepalivePath := filepath.Join(workspaceRoot, ".runtime", "keepalive.json")
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data, err := os.ReadFile(keepalivePath)
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if err != nil {
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return nil
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}
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var state State
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if err := json.Unmarshal(data, &state); err != nil {
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return nil
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}
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return &state
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}
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// Age returns how old the keepalive signal is.
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// Returns a very large duration if the state is nil.
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func (s *State) Age() time.Duration {
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if s == nil {
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return 24 * time.Hour * 365 // Very stale
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}
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return time.Since(s.Timestamp)
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}
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// IsFresh returns true if the keepalive is less than 2 minutes old.
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func (s *State) IsFresh() bool {
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return s != nil && s.Age() < 2*time.Minute
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}
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// IsStale returns true if the keepalive is 2-5 minutes old.
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func (s *State) IsStale() bool {
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if s == nil {
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return false
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}
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age := s.Age()
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return age >= 2*time.Minute && age < 5*time.Minute
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}
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// IsVeryStale returns true if the keepalive is more than 5 minutes old.
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func (s *State) IsVeryStale() bool {
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return s == nil || s.Age() >= 5*time.Minute
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}
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