Daemon changes: - Remove checkDeaconAttachment() - Deacon self-spawns wisps - Remove findDeaconPatrolMolecule() - unused - Remove nudgeDeaconForPatrol() - unused - Remove DeaconPatrolMolecule const - unused - Remove beads import - no longer needed Deacon template changes: - Update to wisp-based patrol model - Replace bd mol run with bd mol spawn (wisps by default) - Remove pinned molecule concept for patrol - Add Why Wisps section explaining ephemeral design - Update startup/handoff protocols for wisp-based cycles 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
630 lines
19 KiB
Go
630 lines
19 KiB
Go
package daemon
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import (
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"context"
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"encoding/json"
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"fmt"
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"log"
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"os"
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"os/signal"
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"path/filepath"
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"strconv"
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"strings"
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"syscall"
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"time"
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"github.com/steveyegge/gastown/internal/config"
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"github.com/steveyegge/gastown/internal/constants"
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"github.com/steveyegge/gastown/internal/git"
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"github.com/steveyegge/gastown/internal/keepalive"
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"github.com/steveyegge/gastown/internal/rig"
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"github.com/steveyegge/gastown/internal/tmux"
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)
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// Daemon is the town-level background service.
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type Daemon struct {
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config *Config
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tmux *tmux.Tmux
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logger *log.Logger
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ctx context.Context
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cancel context.CancelFunc
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backoff *BackoffManager
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notifications *NotificationManager
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lastMOTDIndex int // tracks last MOTD to avoid consecutive repeats
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}
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// New creates a new daemon instance.
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func New(config *Config) (*Daemon, error) {
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// Ensure daemon directory exists
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daemonDir := filepath.Dir(config.LogFile)
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if err := os.MkdirAll(daemonDir, 0755); err != nil {
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return nil, fmt.Errorf("creating daemon directory: %w", err)
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}
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// Open log file
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logFile, err := os.OpenFile(config.LogFile, os.O_CREATE|os.O_APPEND|os.O_WRONLY, 0644)
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if err != nil {
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return nil, fmt.Errorf("opening log file: %w", err)
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}
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logger := log.New(logFile, "", log.LstdFlags)
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ctx, cancel := context.WithCancel(context.Background())
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// Initialize notification manager for slot-based deduplication
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notifDir := filepath.Join(daemonDir, "notifications")
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notifMaxAge := 5 * time.Minute // Notifications expire after 5 minutes
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return &Daemon{
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config: config,
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tmux: tmux.NewTmux(),
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logger: logger,
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ctx: ctx,
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cancel: cancel,
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backoff: NewBackoffManager(DefaultBackoffConfig()),
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notifications: NewNotificationManager(notifDir, notifMaxAge),
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}, nil
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}
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// Run starts the daemon main loop.
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func (d *Daemon) Run() error {
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d.logger.Printf("Daemon starting (PID %d)", os.Getpid())
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// Write PID file
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if err := os.WriteFile(d.config.PidFile, []byte(strconv.Itoa(os.Getpid())), 0644); err != nil {
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return fmt.Errorf("writing PID file: %w", err)
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}
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defer func() { _ = os.Remove(d.config.PidFile) }()
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// Update state
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state := &State{
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Running: true,
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PID: os.Getpid(),
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StartedAt: time.Now(),
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}
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if err := SaveState(d.config.TownRoot, state); err != nil {
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d.logger.Printf("Warning: failed to save state: %v", err)
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}
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// Handle signals
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sigChan := make(chan os.Signal, 1)
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signal.Notify(sigChan, syscall.SIGINT, syscall.SIGTERM, syscall.SIGUSR1)
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// Heartbeat ticker
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ticker := time.NewTicker(d.config.HeartbeatInterval)
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defer ticker.Stop()
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d.logger.Printf("Daemon running, heartbeat every %v", d.config.HeartbeatInterval)
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// Initial heartbeat
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d.heartbeat(state)
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for {
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select {
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case <-d.ctx.Done():
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d.logger.Println("Daemon context cancelled, shutting down")
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return d.shutdown(state)
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case sig := <-sigChan:
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if sig == syscall.SIGUSR1 {
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// SIGUSR1: immediate lifecycle processing (from gt handoff)
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d.logger.Println("Received SIGUSR1, processing lifecycle requests immediately")
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d.processLifecycleRequests()
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} else {
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d.logger.Printf("Received signal %v, shutting down", sig)
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return d.shutdown(state)
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}
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case <-ticker.C:
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d.heartbeat(state)
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}
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}
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}
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// heartbeat performs one heartbeat cycle.
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func (d *Daemon) heartbeat(state *State) {
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d.logger.Println("Heartbeat starting")
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// 0. Clean up stale notification slots periodically
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_ = d.notifications.ClearStaleSlots()
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// 1. Ensure Deacon is running (the Deacon is the heartbeat of the system)
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d.ensureDeaconRunning()
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// 2. Poke Deacon - the Deacon monitors Mayor and Witnesses
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// Note: Deacon self-spawns wisps for patrol cycles (no daemon attachment needed)
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d.pokeDeacon()
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// 3. Process lifecycle requests
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d.processLifecycleRequests()
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// Update state
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state.LastHeartbeat = time.Now()
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state.HeartbeatCount++
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if err := SaveState(d.config.TownRoot, state); err != nil {
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d.logger.Printf("Warning: failed to save state: %v", err)
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}
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d.logger.Printf("Heartbeat complete (#%d)", state.HeartbeatCount)
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}
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// DeaconSessionName is the tmux session name for the Deacon.
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const DeaconSessionName = "gt-deacon"
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// DeaconRole is the role name for the Deacon's handoff bead.
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const DeaconRole = "deacon"
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// deaconMOTDMessages contains rotating motivational and educational tips
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// for the Deacon heartbeat. These make the thankless patrol role more fun.
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var deaconMOTDMessages = []string{
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"Thanks for keeping the town running!",
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"You are Gas Town's most critical role.",
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"You are the heart of Gas Town! Be watchful!",
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"Tip: Polecats are transient - spawn freely, kill liberally.",
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"Tip: Witnesses monitor polecats; you monitor witnesses.",
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"Tip: Wisps are transient molecules for patrol cycles.",
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"The town sleeps soundly because you never do.",
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"Tip: Mayor handles cross-rig coordination; you handle health.",
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"Your vigilance keeps the agents honest.",
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"Tip: Use 'gt deacon heartbeat' to signal you're alive.",
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"Every heartbeat you check keeps Gas Town beating.",
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"Tip: Stale agents need nudging; very stale ones need restarting.",
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}
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// nextMOTD returns the next MOTD message, rotating through the list
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// and avoiding consecutive repeats.
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func (d *Daemon) nextMOTD() string {
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if len(deaconMOTDMessages) == 0 {
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return "HEARTBEAT: run your rounds"
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}
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// Pick a random index that's different from the last one
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nextIdx := d.lastMOTDIndex
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for nextIdx == d.lastMOTDIndex && len(deaconMOTDMessages) > 1 {
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nextIdx = int(time.Now().UnixNano() % int64(len(deaconMOTDMessages)))
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}
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d.lastMOTDIndex = nextIdx
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return deaconMOTDMessages[nextIdx]
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}
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// ensureDeaconRunning checks if the Deacon session exists and starts it if not.
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// The Deacon is the system's heartbeat - it must always be running.
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func (d *Daemon) ensureDeaconRunning() {
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running, err := d.tmux.HasSession(DeaconSessionName)
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if err != nil {
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d.logger.Printf("Error checking Deacon session: %v", err)
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return
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}
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if running {
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return // Deacon is running, nothing to do
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}
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// Deacon is not running - start it
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d.logger.Println("Deacon session not running, starting...")
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// Create session in town root
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if err := d.tmux.NewSession(DeaconSessionName, d.config.TownRoot); err != nil {
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d.logger.Printf("Error creating Deacon session: %v", err)
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return
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}
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// Set environment
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_ = d.tmux.SetEnvironment(DeaconSessionName, "GT_ROLE", "deacon")
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// Launch Claude in a respawn loop - session survives restarts
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loopCmd := `while true; do echo "⛪ Starting Deacon session..."; claude --dangerously-skip-permissions; echo ""; echo "Deacon exited. Restarting in 2s... (Ctrl-C to stop)"; sleep 2; done`
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if err := d.tmux.SendKeysDelayed(DeaconSessionName, loopCmd, 200); err != nil {
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d.logger.Printf("Error launching Claude in Deacon session: %v", err)
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return
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}
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d.logger.Println("Deacon session started successfully")
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}
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// pokeDeacon sends a heartbeat message to the Deacon session.
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// The Deacon is responsible for monitoring Mayor and Witnesses.
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func (d *Daemon) pokeDeacon() {
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const agentID = "deacon"
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running, err := d.tmux.HasSession(DeaconSessionName)
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if err != nil {
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d.logger.Printf("Error checking Deacon session: %v", err)
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return
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}
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if !running {
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d.logger.Println("Deacon session not running after ensure, skipping poke")
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return
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}
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// Check deacon heartbeat to see if it's active
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deaconHeartbeatFile := filepath.Join(d.config.TownRoot, "deacon", "heartbeat.json")
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var isFresh, isStale, isVeryStale bool
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data, err := os.ReadFile(deaconHeartbeatFile)
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if err == nil {
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var hb struct {
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Timestamp time.Time `json:"timestamp"`
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}
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if json.Unmarshal(data, &hb) == nil {
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age := time.Since(hb.Timestamp)
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isFresh = age < 2*time.Minute
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isStale = age >= 2*time.Minute && age < 5*time.Minute
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isVeryStale = age >= 5*time.Minute
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} else {
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isVeryStale = true
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}
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} else {
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isVeryStale = true // No heartbeat file
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}
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if isFresh {
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// Deacon is actively working, reset backoff and mark notifications consumed
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d.backoff.RecordActivity(agentID)
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_ = d.notifications.MarkConsumed(DeaconSessionName, SlotHeartbeat)
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d.logger.Println("Deacon is fresh, skipping poke")
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return
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}
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// Check if we should poke based on backoff interval
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if !d.backoff.ShouldPoke(agentID) {
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interval := d.backoff.GetInterval(agentID)
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d.logger.Printf("Deacon backoff in effect (interval: %v), skipping poke", interval)
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return
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}
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// Check if we should send (slot-based deduplication)
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shouldSend, _ := d.notifications.ShouldSend(DeaconSessionName, SlotHeartbeat)
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if !shouldSend {
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d.logger.Println("Heartbeat already pending for Deacon, skipping")
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return
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}
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// Send heartbeat message with rotating MOTD
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motd := d.nextMOTD()
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msg := fmt.Sprintf("HEARTBEAT: %s", motd)
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if err := d.tmux.SendKeysReplace(DeaconSessionName, msg, 50); err != nil {
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d.logger.Printf("Error poking Deacon: %v", err)
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return
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}
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// Record the send for slot deduplication
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_ = d.notifications.RecordSend(DeaconSessionName, SlotHeartbeat, msg)
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d.backoff.RecordPoke(agentID)
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// Adjust backoff based on staleness
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if isVeryStale {
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d.backoff.RecordMiss(agentID)
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interval := d.backoff.GetInterval(agentID)
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d.logger.Printf("Poked Deacon (very stale, backoff now: %v)", interval)
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} else if isStale {
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d.logger.Println("Poked Deacon (stale)")
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} else {
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d.logger.Println("Poked Deacon")
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}
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}
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// pokeMayor sends a heartbeat to the Mayor session.
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func (d *Daemon) pokeMayor() {
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mayorSession := constants.SessionMayor
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agentID := constants.RoleMayor
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running, err := d.tmux.HasSession(mayorSession)
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if err != nil {
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d.logger.Printf("Error checking Mayor session: %v", err)
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return
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}
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if !running {
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d.logger.Println("Mayor session not running, skipping poke")
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return
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}
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// Check keepalive to see if agent is active
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state := keepalive.Read(d.config.TownRoot)
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if state != nil && state.IsFresh() {
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// Agent is actively working, reset backoff and mark notifications consumed
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d.backoff.RecordActivity(agentID)
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_ = d.notifications.MarkConsumed(mayorSession, SlotHeartbeat)
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d.logger.Printf("Mayor is fresh (cmd: %s), skipping poke", state.LastCommand)
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return
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}
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// Check if we should poke based on backoff interval
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if !d.backoff.ShouldPoke(agentID) {
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interval := d.backoff.GetInterval(agentID)
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d.logger.Printf("Mayor backoff in effect (interval: %v), skipping poke", interval)
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return
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}
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// Check if we should send (slot-based deduplication)
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shouldSend, _ := d.notifications.ShouldSend(mayorSession, SlotHeartbeat)
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if !shouldSend {
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d.logger.Println("Heartbeat already pending for Mayor, skipping")
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return
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}
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// Send heartbeat message via tmux, replacing any pending input
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msg := "HEARTBEAT: check your rigs"
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if err := d.tmux.SendKeysReplace(mayorSession, msg, 50); err != nil {
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d.logger.Printf("Error poking Mayor: %v", err)
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return
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}
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// Record the send for slot deduplication
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_ = d.notifications.RecordSend(mayorSession, SlotHeartbeat, msg)
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d.backoff.RecordPoke(agentID)
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// If agent is stale or very stale, record a miss (increase backoff)
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if state == nil || state.IsVeryStale() {
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d.backoff.RecordMiss(agentID)
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interval := d.backoff.GetInterval(agentID)
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d.logger.Printf("Poked Mayor (very stale, backoff now: %v)", interval)
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} else if state.IsStale() {
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// Stale but not very stale - don't increase backoff, but don't reset either
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d.logger.Println("Poked Mayor (stale)")
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} else {
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d.logger.Println("Poked Mayor")
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}
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}
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// pokeWitnesses sends heartbeats to all Witness sessions.
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// Uses proper rig discovery from rigs.json instead of scanning tmux sessions.
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func (d *Daemon) pokeWitnesses() {
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// Discover rigs from configuration
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rigs := d.discoverRigs()
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if len(rigs) == 0 {
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d.logger.Println("No rigs discovered")
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return
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}
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for _, r := range rigs {
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session := fmt.Sprintf("gt-%s-witness", r.Name)
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// Check if witness session exists
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running, err := d.tmux.HasSession(session)
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if err != nil {
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d.logger.Printf("Error checking witness session for rig %s: %v", r.Name, err)
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continue
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}
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if !running {
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// Rig exists but no witness session - log for visibility
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d.logger.Printf("Rig %s has no witness session (may need: gt witness start %s)", r.Name, r.Name)
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continue
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}
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d.pokeWitness(session)
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}
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}
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// discoverRigs finds all registered rigs using the rig manager.
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// Falls back to directory scanning if rigs.json is not available.
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func (d *Daemon) discoverRigs() []*rig.Rig {
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// Load rigs config from mayor/rigs.json
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rigsConfigPath := constants.MayorRigsPath(d.config.TownRoot)
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rigsConfig, err := config.LoadRigsConfig(rigsConfigPath)
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if err != nil {
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// Try fallback: scan town directory for rig directories
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return d.discoverRigsFromDirectory()
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}
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// Use rig manager for proper discovery
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g := git.NewGit(d.config.TownRoot)
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mgr := rig.NewManager(d.config.TownRoot, rigsConfig, g)
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rigs, err := mgr.DiscoverRigs()
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if err != nil {
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d.logger.Printf("Error discovering rigs from config: %v", err)
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return d.discoverRigsFromDirectory()
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}
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return rigs
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}
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// discoverRigsFromDirectory scans the town directory for rig directories.
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// A directory is considered a rig if it has a .beads subdirectory or config.json.
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func (d *Daemon) discoverRigsFromDirectory() []*rig.Rig {
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entries, err := os.ReadDir(d.config.TownRoot)
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if err != nil {
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d.logger.Printf("Error reading town directory: %v", err)
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return nil
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}
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var rigs []*rig.Rig
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for _, entry := range entries {
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if !entry.IsDir() {
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continue
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}
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name := entry.Name()
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// Skip known non-rig directories
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if name == "mayor" || name == "daemon" || name == ".git" || name[0] == '.' {
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continue
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}
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dirPath := filepath.Join(d.config.TownRoot, name)
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// Check for .beads directory (indicates a rig)
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beadsPath := filepath.Join(dirPath, ".beads")
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if _, err := os.Stat(beadsPath); err == nil {
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rigs = append(rigs, &rig.Rig{Name: name, Path: dirPath})
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continue
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}
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// Check for config.json with type: rig
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configPath := filepath.Join(dirPath, "config.json")
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if _, err := os.Stat(configPath); err == nil {
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// For simplicity, assume any directory with config.json is a rig
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rigs = append(rigs, &rig.Rig{Name: name, Path: dirPath})
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}
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}
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return rigs
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}
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// pokeWitness sends a heartbeat to a single witness session with backoff.
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func (d *Daemon) pokeWitness(session string) {
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// Extract rig name from session (gt-<rig>-witness -> <rig>)
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rigName := extractRigName(session)
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agentID := session // Use session name as agent ID
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// Find the rig's workspace for keepalive check
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rigWorkspace := filepath.Join(d.config.TownRoot, "gastown", rigName)
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// Check keepalive to see if the witness is active
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state := keepalive.Read(rigWorkspace)
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if state != nil && state.IsFresh() {
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// Witness is actively working, reset backoff and mark notifications consumed
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d.backoff.RecordActivity(agentID)
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_ = d.notifications.MarkConsumed(session, SlotHeartbeat)
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d.logger.Printf("Witness %s is fresh (cmd: %s), skipping poke", session, state.LastCommand)
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return
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}
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// Check if we should poke based on backoff interval
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if !d.backoff.ShouldPoke(agentID) {
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interval := d.backoff.GetInterval(agentID)
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d.logger.Printf("Witness %s backoff in effect (interval: %v), skipping poke", session, interval)
|
|
return
|
|
}
|
|
|
|
// Check if we should send (slot-based deduplication)
|
|
shouldSend, _ := d.notifications.ShouldSend(session, SlotHeartbeat)
|
|
if !shouldSend {
|
|
d.logger.Printf("Heartbeat already pending for Witness %s, skipping", session)
|
|
return
|
|
}
|
|
|
|
// Send heartbeat message, replacing any pending input
|
|
msg := "HEARTBEAT: check your workers"
|
|
if err := d.tmux.SendKeysReplace(session, msg, 50); err != nil {
|
|
d.logger.Printf("Error poking Witness %s: %v", session, err)
|
|
return
|
|
}
|
|
|
|
// Record the send for slot deduplication
|
|
_ = d.notifications.RecordSend(session, SlotHeartbeat, msg)
|
|
d.backoff.RecordPoke(agentID)
|
|
|
|
// If agent is stale or very stale, record a miss (increase backoff)
|
|
if state == nil || state.IsVeryStale() {
|
|
d.backoff.RecordMiss(agentID)
|
|
interval := d.backoff.GetInterval(agentID)
|
|
d.logger.Printf("Poked Witness %s (very stale, backoff now: %v)", session, interval)
|
|
} else if state.IsStale() {
|
|
d.logger.Printf("Poked Witness %s (stale)", session)
|
|
} else {
|
|
d.logger.Printf("Poked Witness %s", session)
|
|
}
|
|
}
|
|
|
|
// extractRigName extracts the rig name from a witness session name.
|
|
// "gt-gastown-witness" -> "gastown"
|
|
func extractRigName(session string) string {
|
|
// Remove "gt-" prefix and "-witness" suffix
|
|
name := strings.TrimPrefix(session, "gt-")
|
|
name = strings.TrimSuffix(name, "-witness")
|
|
return name
|
|
}
|
|
|
|
// isWitnessSession checks if a session name is a witness session.
|
|
func isWitnessSession(name string) bool {
|
|
// Pattern: gt-<rig>-witness
|
|
if len(name) < 12 { // "gt-x-witness" minimum
|
|
return false
|
|
}
|
|
return name[:3] == "gt-" && name[len(name)-8:] == "-witness"
|
|
}
|
|
|
|
// processLifecycleRequests checks for and processes lifecycle requests.
|
|
func (d *Daemon) processLifecycleRequests() {
|
|
d.ProcessLifecycleRequests()
|
|
}
|
|
|
|
// shutdown performs graceful shutdown.
|
|
func (d *Daemon) shutdown(state *State) error {
|
|
d.logger.Println("Daemon shutting down")
|
|
|
|
state.Running = false
|
|
if err := SaveState(d.config.TownRoot, state); err != nil {
|
|
d.logger.Printf("Warning: failed to save final state: %v", err)
|
|
}
|
|
|
|
d.logger.Println("Daemon stopped")
|
|
return nil
|
|
}
|
|
|
|
// Stop signals the daemon to stop.
|
|
func (d *Daemon) Stop() {
|
|
d.cancel()
|
|
}
|
|
|
|
// IsRunning checks if a daemon is running for the given town.
|
|
func IsRunning(townRoot string) (bool, int, error) {
|
|
pidFile := filepath.Join(townRoot, "daemon", "daemon.pid")
|
|
data, err := os.ReadFile(pidFile)
|
|
if err != nil {
|
|
if os.IsNotExist(err) {
|
|
return false, 0, nil
|
|
}
|
|
return false, 0, err
|
|
}
|
|
|
|
pid, err := strconv.Atoi(string(data))
|
|
if err != nil {
|
|
return false, 0, nil
|
|
}
|
|
|
|
// Check if process is running
|
|
process, err := os.FindProcess(pid)
|
|
if err != nil {
|
|
return false, 0, nil
|
|
}
|
|
|
|
// On Unix, FindProcess always succeeds. Send signal 0 to check if alive.
|
|
err = process.Signal(syscall.Signal(0))
|
|
if err != nil {
|
|
// Process not running, clean up stale PID file
|
|
_ = os.Remove(pidFile)
|
|
return false, 0, nil
|
|
}
|
|
|
|
return true, pid, nil
|
|
}
|
|
|
|
// StopDaemon stops the running daemon for the given town.
|
|
func StopDaemon(townRoot string) error {
|
|
running, pid, err := IsRunning(townRoot)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if !running {
|
|
return fmt.Errorf("daemon is not running")
|
|
}
|
|
|
|
process, err := os.FindProcess(pid)
|
|
if err != nil {
|
|
return fmt.Errorf("finding process: %w", err)
|
|
}
|
|
|
|
// Send SIGTERM for graceful shutdown
|
|
if err := process.Signal(syscall.SIGTERM); err != nil {
|
|
return fmt.Errorf("sending SIGTERM: %w", err)
|
|
}
|
|
|
|
// Wait a bit for graceful shutdown
|
|
time.Sleep(500 * time.Millisecond)
|
|
|
|
// Check if still running
|
|
if err := process.Signal(syscall.Signal(0)); err == nil {
|
|
// Still running, force kill
|
|
_ = process.Signal(syscall.SIGKILL)
|
|
}
|
|
|
|
// Clean up PID file
|
|
pidFile := filepath.Join(townRoot, "daemon", "daemon.pid")
|
|
_ = os.Remove(pidFile)
|
|
|
|
return nil
|
|
}
|