Extract platform-specific syscall code into proc_unix.go and proc_windows.go with appropriate build tags. This fixes TestCrossPlatformBuild which failed because syscall.SysProcAttr.Setpgid is Unix-only. Changes: - setSysProcAttr(): Sets process group on Unix, no-op on Windows - isProcessAlive(): Uses Signal(0) on Unix, nil signal on Windows - sendTermSignal(): SIGTERM on Unix, Kill() on Windows - sendKillSignal(): SIGKILL on Unix, Kill() on Windows Fixes gt-3078ed Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
39 lines
1.1 KiB
Go
39 lines
1.1 KiB
Go
//go:build windows
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package daemon
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import (
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"os"
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"os/exec"
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)
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// setSysProcAttr sets platform-specific process attributes.
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// On Windows, no special attributes needed for process group detachment.
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func setSysProcAttr(cmd *exec.Cmd) {
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// No-op on Windows - process will run independently
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}
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// isProcessAlive checks if a process is still running.
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// On Windows, we try to open the process with minimal access.
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func isProcessAlive(p *os.Process) bool {
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// On Windows, FindProcess always succeeds, and Signal(0) may not work.
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// The best we can do is try to signal and see if it fails.
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// A killed process will return an error.
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err := p.Signal(os.Signal(nil))
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// If err is nil or "not supported", process may still be alive
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// If err mentions "finished" or similar, process is dead
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return err == nil
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}
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// sendTermSignal sends a termination signal.
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// On Windows, there's no SIGTERM - we use Kill() directly.
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func sendTermSignal(p *os.Process) error {
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return p.Kill()
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}
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// sendKillSignal sends a kill signal.
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// On Windows, Kill() is the only option.
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func sendKillSignal(p *os.Process) error {
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return p.Kill()
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}
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