Files
gastown/internal/polecat/manager.go
Steve Yegge 452c649ce7 feat: add polecat lifecycle management
Types:
- Polecat: worker agent with state, clone, branch, issue
- State: idle/active/working/done/stuck
- Summary: concise status view

Manager operations:
- Add: clone rig, create branch, init state
- Remove: delete polecat (checks for uncommitted changes)
- List: enumerate all polecats
- Get: retrieve specific polecat

State management:
- SetState: update lifecycle state
- AssignIssue: assign work (sets StateWorking)
- ClearIssue: remove assignment (sets StateIdle)
- Wake: idle → active
- Sleep: active → idle

State persisted to polecats/<name>/state.json

Closes gt-u1j.8

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 13:37:34 -08:00

273 lines
6.0 KiB
Go

package polecat
import (
"encoding/json"
"errors"
"fmt"
"os"
"path/filepath"
"time"
"github.com/steveyegge/gastown/internal/git"
"github.com/steveyegge/gastown/internal/rig"
)
// Common errors
var (
ErrPolecatExists = errors.New("polecat already exists")
ErrPolecatNotFound = errors.New("polecat not found")
ErrHasChanges = errors.New("polecat has uncommitted changes")
)
// Manager handles polecat lifecycle.
type Manager struct {
rig *rig.Rig
git *git.Git
}
// NewManager creates a new polecat manager.
func NewManager(r *rig.Rig, g *git.Git) *Manager {
return &Manager{
rig: r,
git: g,
}
}
// polecatDir returns the directory for a polecat.
func (m *Manager) polecatDir(name string) string {
return filepath.Join(m.rig.Path, "polecats", name)
}
// stateFile returns the state file path for a polecat.
func (m *Manager) stateFile(name string) string {
return filepath.Join(m.polecatDir(name), "state.json")
}
// exists checks if a polecat exists.
func (m *Manager) exists(name string) bool {
_, err := os.Stat(m.polecatDir(name))
return err == nil
}
// Add creates a new polecat with a clone of the rig.
func (m *Manager) Add(name string) (*Polecat, error) {
if m.exists(name) {
return nil, ErrPolecatExists
}
polecatPath := m.polecatDir(name)
// Create polecats directory if needed
polecatsDir := filepath.Join(m.rig.Path, "polecats")
if err := os.MkdirAll(polecatsDir, 0755); err != nil {
return nil, fmt.Errorf("creating polecats dir: %w", err)
}
// Clone the rig repo
if err := m.git.Clone(m.rig.GitURL, polecatPath); err != nil {
return nil, fmt.Errorf("cloning rig: %w", err)
}
// Create working branch
polecatGit := git.NewGit(polecatPath)
branchName := fmt.Sprintf("polecat/%s", name)
if err := polecatGit.CreateBranch(branchName); err != nil {
os.RemoveAll(polecatPath)
return nil, fmt.Errorf("creating branch: %w", err)
}
if err := polecatGit.Checkout(branchName); err != nil {
os.RemoveAll(polecatPath)
return nil, fmt.Errorf("checking out branch: %w", err)
}
// Create polecat state
now := time.Now()
polecat := &Polecat{
Name: name,
Rig: m.rig.Name,
State: StateIdle,
ClonePath: polecatPath,
Branch: branchName,
CreatedAt: now,
UpdatedAt: now,
}
// Save state
if err := m.saveState(polecat); err != nil {
os.RemoveAll(polecatPath)
return nil, fmt.Errorf("saving state: %w", err)
}
return polecat, nil
}
// Remove deletes a polecat.
func (m *Manager) Remove(name string) error {
if !m.exists(name) {
return ErrPolecatNotFound
}
polecatPath := m.polecatDir(name)
polecatGit := git.NewGit(polecatPath)
// Check for uncommitted changes
hasChanges, err := polecatGit.HasUncommittedChanges()
if err == nil && hasChanges {
return ErrHasChanges
}
// Remove directory
if err := os.RemoveAll(polecatPath); err != nil {
return fmt.Errorf("removing polecat dir: %w", err)
}
return nil
}
// List returns all polecats in the rig.
func (m *Manager) List() ([]*Polecat, error) {
polecatsDir := filepath.Join(m.rig.Path, "polecats")
entries, err := os.ReadDir(polecatsDir)
if err != nil {
if os.IsNotExist(err) {
return nil, nil
}
return nil, fmt.Errorf("reading polecats dir: %w", err)
}
var polecats []*Polecat
for _, entry := range entries {
if !entry.IsDir() {
continue
}
polecat, err := m.Get(entry.Name())
if err != nil {
continue // Skip invalid polecats
}
polecats = append(polecats, polecat)
}
return polecats, nil
}
// Get returns a specific polecat by name.
func (m *Manager) Get(name string) (*Polecat, error) {
if !m.exists(name) {
return nil, ErrPolecatNotFound
}
return m.loadState(name)
}
// SetState updates a polecat's state.
func (m *Manager) SetState(name string, state State) error {
polecat, err := m.Get(name)
if err != nil {
return err
}
polecat.State = state
polecat.UpdatedAt = time.Now()
return m.saveState(polecat)
}
// AssignIssue assigns an issue to a polecat.
func (m *Manager) AssignIssue(name, issue string) error {
polecat, err := m.Get(name)
if err != nil {
return err
}
polecat.Issue = issue
polecat.State = StateWorking
polecat.UpdatedAt = time.Now()
return m.saveState(polecat)
}
// ClearIssue removes the issue assignment from a polecat.
func (m *Manager) ClearIssue(name string) error {
polecat, err := m.Get(name)
if err != nil {
return err
}
polecat.Issue = ""
polecat.State = StateIdle
polecat.UpdatedAt = time.Now()
return m.saveState(polecat)
}
// Wake transitions a polecat from idle to active.
func (m *Manager) Wake(name string) error {
polecat, err := m.Get(name)
if err != nil {
return err
}
if polecat.State != StateIdle {
return fmt.Errorf("polecat is not idle (state: %s)", polecat.State)
}
return m.SetState(name, StateActive)
}
// Sleep transitions a polecat from active to idle.
func (m *Manager) Sleep(name string) error {
polecat, err := m.Get(name)
if err != nil {
return err
}
if polecat.State != StateActive {
return fmt.Errorf("polecat is not active (state: %s)", polecat.State)
}
return m.SetState(name, StateIdle)
}
// saveState persists polecat state to disk.
func (m *Manager) saveState(polecat *Polecat) error {
data, err := json.MarshalIndent(polecat, "", " ")
if err != nil {
return fmt.Errorf("marshaling state: %w", err)
}
stateFile := m.stateFile(polecat.Name)
if err := os.WriteFile(stateFile, data, 0644); err != nil {
return fmt.Errorf("writing state: %w", err)
}
return nil
}
// loadState reads polecat state from disk.
func (m *Manager) loadState(name string) (*Polecat, error) {
stateFile := m.stateFile(name)
data, err := os.ReadFile(stateFile)
if err != nil {
if os.IsNotExist(err) {
// Return minimal polecat if state file missing
return &Polecat{
Name: name,
Rig: m.rig.Name,
State: StateIdle,
ClonePath: m.polecatDir(name),
}, nil
}
return nil, fmt.Errorf("reading state: %w", err)
}
var polecat Polecat
if err := json.Unmarshal(data, &polecat); err != nil {
return nil, fmt.Errorf("parsing state: %w", err)
}
return &polecat, nil
}