Files
gastown/internal/cmd/done.go
furiosa ff37d2213a feat(done): Add --exit flag for session self-termination (gt-lynar)
Add --exit flag to `gt done` that terminates the Claude session
immediately after submitting the MR to the merge queue. This prevents
polecats from sitting idle (and wasting money) while waiting for the
Witness to kill them.

Changes:
- Rename existing --exit flag to --status (for exit type)
- Add new --exit boolean flag for session self-termination
- Update docs and help text to reflect new flag names

Usage: gt done --exit

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-02 13:43:32 -08:00

380 lines
11 KiB
Go

package cmd
import (
"fmt"
"os"
"strings"
"github.com/spf13/cobra"
"github.com/steveyegge/gastown/internal/beads"
"github.com/steveyegge/gastown/internal/events"
"github.com/steveyegge/gastown/internal/git"
"github.com/steveyegge/gastown/internal/mail"
"github.com/steveyegge/gastown/internal/style"
"github.com/steveyegge/gastown/internal/workspace"
)
var doneCmd = &cobra.Command{
Use: "done",
GroupID: GroupWork,
Short: "Signal work ready for merge queue",
Long: `Signal that your work is complete and ready for the merge queue.
This is a convenience command for polecats that:
1. Submits the current branch to the merge queue
2. Auto-detects issue ID from branch name
3. Notifies the Witness with the exit outcome
4. Optionally exits the Claude session (--exit flag)
Exit statuses:
COMPLETED - Work done, MR submitted (default)
ESCALATED - Hit blocker, needs human intervention
DEFERRED - Work paused, issue still open
Examples:
gt done # Submit branch, notify COMPLETED
gt done --exit # Submit and exit Claude session
gt done --issue gt-abc # Explicit issue ID
gt done --status ESCALATED # Signal blocker, skip MR
gt done --status DEFERRED # Pause work, skip MR`,
RunE: runDone,
}
var (
doneIssue string
donePriority int
doneStatus string
doneExit bool
)
// Valid exit types for gt done
const (
ExitCompleted = "COMPLETED"
ExitEscalated = "ESCALATED"
ExitDeferred = "DEFERRED"
)
func init() {
doneCmd.Flags().StringVar(&doneIssue, "issue", "", "Source issue ID (default: parse from branch name)")
doneCmd.Flags().IntVarP(&donePriority, "priority", "p", -1, "Override priority (0-4, default: inherit from issue)")
doneCmd.Flags().StringVar(&doneStatus, "status", ExitCompleted, "Exit status: COMPLETED, ESCALATED, or DEFERRED")
doneCmd.Flags().BoolVar(&doneExit, "exit", false, "Exit Claude session after MR submission (self-terminate)")
rootCmd.AddCommand(doneCmd)
}
func runDone(cmd *cobra.Command, args []string) error {
// Validate exit status
exitType := strings.ToUpper(doneStatus)
if exitType != ExitCompleted && exitType != ExitEscalated && exitType != ExitDeferred {
return fmt.Errorf("invalid exit status '%s': must be COMPLETED, ESCALATED, or DEFERRED", doneStatus)
}
// Find workspace
townRoot, err := workspace.FindFromCwdOrError()
if err != nil {
return fmt.Errorf("not in a Gas Town workspace: %w", err)
}
// Find current rig
rigName, _, err := findCurrentRig(townRoot)
if err != nil {
return err
}
// Initialize git for the current directory
cwd, err := os.Getwd()
if err != nil {
return fmt.Errorf("getting current directory: %w", err)
}
g := git.NewGit(cwd)
// Get current branch
branch, err := g.CurrentBranch()
if err != nil {
return fmt.Errorf("getting current branch: %w", err)
}
// Parse branch info
info := parseBranchName(branch)
// Override with explicit flags
issueID := doneIssue
if issueID == "" {
issueID = info.Issue
}
worker := info.Worker
// Determine polecat name from sender detection
sender := detectSender()
polecatName := ""
if parts := strings.Split(sender, "/"); len(parts) >= 2 {
polecatName = parts[len(parts)-1]
}
// Get agent bead ID for cross-referencing
var agentBeadID string
if roleInfo, err := GetRoleWithContext(cwd, townRoot); err == nil {
ctx := RoleContext{
Role: roleInfo.Role,
Rig: roleInfo.Rig,
Polecat: roleInfo.Polecat,
TownRoot: townRoot,
WorkDir: cwd,
}
agentBeadID = getAgentBeadID(ctx)
}
// For COMPLETED, we need an issue ID and branch must not be main
var mrID string
if exitType == ExitCompleted {
if branch == "main" || branch == "master" {
return fmt.Errorf("cannot submit main/master branch to merge queue")
}
// Check for unpushed commits - branch must be pushed before MR creation
// Use BranchPushedToRemote which handles polecat branches without upstream tracking
pushed, unpushedCount, err := g.BranchPushedToRemote(branch, "origin")
if err != nil {
return fmt.Errorf("checking if branch is pushed: %w", err)
}
if !pushed {
return fmt.Errorf("branch has %d unpushed commit(s); run 'git push -u origin %s' first", unpushedCount, branch)
}
// Check that branch has commits ahead of main (prevents submitting stale branches)
aheadCount, err := g.CommitsAhead("main", branch)
if err != nil {
return fmt.Errorf("checking commits ahead of main: %w", err)
}
if aheadCount == 0 {
return fmt.Errorf("branch '%s' has 0 commits ahead of main; nothing to merge", branch)
}
if issueID == "" {
return fmt.Errorf("cannot determine source issue from branch '%s'; use --issue to specify", branch)
}
// Initialize beads
bd := beads.New(cwd)
// Determine target branch (auto-detect integration branch if applicable)
target := "main"
autoTarget, err := detectIntegrationBranch(bd, g, issueID)
if err == nil && autoTarget != "" {
target = autoTarget
}
// Get source issue for priority inheritance
var priority int
if donePriority >= 0 {
priority = donePriority
} else {
// Try to inherit from source issue
sourceIssue, err := bd.Show(issueID)
if err != nil {
priority = 2 // Default
} else {
priority = sourceIssue.Priority
}
}
// Check if MR bead already exists for this branch (idempotency)
existingMR, err := bd.FindMRForBranch(branch)
if err != nil {
style.PrintWarning("could not check for existing MR: %v", err)
// Continue with creation attempt - Create will fail if duplicate
}
if existingMR != nil {
// MR already exists - use it instead of creating a new one
mrID = existingMR.ID
fmt.Printf("%s MR already exists (idempotent)\n", style.Bold.Render("✓"))
fmt.Printf(" MR ID: %s\n", style.Bold.Render(mrID))
} else {
// Build MR bead title and description
title := fmt.Sprintf("Merge: %s", issueID)
description := fmt.Sprintf("branch: %s\ntarget: %s\nsource_issue: %s\nrig: %s",
branch, target, issueID, rigName)
if worker != "" {
description += fmt.Sprintf("\nworker: %s", worker)
}
if agentBeadID != "" {
description += fmt.Sprintf("\nagent_bead: %s", agentBeadID)
}
// Create MR bead (ephemeral wisp - will be cleaned up after merge)
mrIssue, err := bd.Create(beads.CreateOptions{
Title: title,
Type: "merge-request",
Priority: priority,
Description: description,
})
if err != nil {
return fmt.Errorf("creating merge request bead: %w", err)
}
mrID = mrIssue.ID
// Update agent bead with active_mr reference (for traceability)
if agentBeadID != "" {
if err := bd.UpdateAgentActiveMR(agentBeadID, mrID); err != nil {
style.PrintWarning("could not update agent bead with active_mr: %v", err)
}
}
// Success output
fmt.Printf("%s Work submitted to merge queue\n", style.Bold.Render("✓"))
fmt.Printf(" MR ID: %s\n", style.Bold.Render(mrID))
}
fmt.Printf(" Source: %s\n", branch)
fmt.Printf(" Target: %s\n", target)
fmt.Printf(" Issue: %s\n", issueID)
if worker != "" {
fmt.Printf(" Worker: %s\n", worker)
}
fmt.Printf(" Priority: P%d\n", priority)
fmt.Println()
fmt.Printf("%s\n", style.Dim.Render("The Refinery will process your merge request."))
} else {
// For ESCALATED or DEFERRED, just print status
fmt.Printf("%s Signaling %s\n", style.Bold.Render("→"), exitType)
if issueID != "" {
fmt.Printf(" Issue: %s\n", issueID)
}
fmt.Printf(" Branch: %s\n", branch)
}
// Notify Witness about completion
// Use town-level beads for cross-agent mail
townRouter := mail.NewRouter(townRoot)
witnessAddr := fmt.Sprintf("%s/witness", rigName)
// Build notification body
var bodyLines []string
bodyLines = append(bodyLines, fmt.Sprintf("Exit: %s", exitType))
if issueID != "" {
bodyLines = append(bodyLines, fmt.Sprintf("Issue: %s", issueID))
}
if mrID != "" {
bodyLines = append(bodyLines, fmt.Sprintf("MR: %s", mrID))
}
bodyLines = append(bodyLines, fmt.Sprintf("Branch: %s", branch))
doneNotification := &mail.Message{
To: witnessAddr,
From: sender,
Subject: fmt.Sprintf("POLECAT_DONE %s", polecatName),
Body: strings.Join(bodyLines, "\n"),
}
fmt.Printf("\nNotifying Witness...\n")
if err := townRouter.Send(doneNotification); err != nil {
style.PrintWarning("could not notify witness: %v", err)
} else {
fmt.Printf("%s Witness notified of %s\n", style.Bold.Render("✓"), exitType)
}
// Log done event (townlog and activity feed)
LogDone(townRoot, sender, issueID)
_ = events.LogFeed(events.TypeDone, sender, events.DonePayload(issueID, branch))
// Update agent bead state (ZFC: self-report completion)
updateAgentStateOnDone(cwd, townRoot, exitType, issueID)
// Handle session self-termination if requested
if doneExit {
fmt.Println()
fmt.Printf("%s Session self-terminating (--exit flag)\n", style.Bold.Render("→"))
fmt.Printf(" Witness will handle worktree cleanup.\n")
fmt.Printf(" Goodbye!\n")
os.Exit(0)
}
return nil
}
// updateAgentStateOnDone updates the agent bead state when work is complete.
// Maps exit type to agent state:
// - COMPLETED → "done"
// - ESCALATED → "stuck"
// - DEFERRED → "idle"
//
// Also self-reports cleanup_status for ZFC compliance (#10).
func updateAgentStateOnDone(cwd, townRoot, exitType, issueID string) {
// Get role context
roleInfo, err := GetRoleWithContext(cwd, townRoot)
if err != nil {
return
}
ctx := RoleContext{
Role: roleInfo.Role,
Rig: roleInfo.Rig,
Polecat: roleInfo.Polecat,
TownRoot: townRoot,
WorkDir: cwd,
}
agentBeadID := getAgentBeadID(ctx)
if agentBeadID == "" {
return
}
// Map exit type to agent state
var newState string
switch exitType {
case ExitCompleted:
newState = "done"
case ExitEscalated:
newState = "stuck"
case ExitDeferred:
newState = "idle"
default:
return
}
// Update agent bead with new state and clear hook_bead (work is done)
// Use town root for routing - ensures cross-beads references work
bd := beads.New(townRoot)
emptyHook := ""
if err := bd.UpdateAgentState(agentBeadID, newState, &emptyHook); err != nil {
// Log warning instead of silent ignore - helps debug cross-beads issues
fmt.Fprintf(os.Stderr, "Warning: couldn't update agent %s state on done: %v\n", agentBeadID, err)
return
}
// ZFC #10: Self-report cleanup status
// Compute git state and report so Witness can decide removal safety
cleanupStatus := computeCleanupStatus(cwd)
if cleanupStatus != "" {
if err := bd.UpdateAgentCleanupStatus(agentBeadID, cleanupStatus); err != nil {
// Log warning instead of silent ignore
fmt.Fprintf(os.Stderr, "Warning: couldn't update agent %s cleanup status: %v\n", agentBeadID, err)
return
}
}
}
// computeCleanupStatus checks git state and returns the cleanup status.
// Returns the most critical issue: has_unpushed > has_stash > has_uncommitted > clean
func computeCleanupStatus(cwd string) string {
g := git.NewGit(cwd)
status, err := g.CheckUncommittedWork()
if err != nil {
// If we can't check, report unknown - Witness should be cautious
return "unknown"
}
// Check in priority order (most critical first)
if status.UnpushedCommits > 0 {
return "has_unpushed"
}
if status.StashCount > 0 {
return "has_stash"
}
if status.HasUncommittedChanges {
return "has_uncommitted"
}
return "clean"
}