Add button actions and presence reset blueprints
- Add inovelli_button_actions blueprint for multi-tap controls - Double-tap up: brightness boost (+50%) - Double-tap down: return to adaptive lighting - Triple-tap up: max brightness (100%, 4000K) - Triple-tap down: night light (5%, warm red) - Configurable auto-reset timeout - Add presence_mode_reset blueprint for occupancy integration - Auto-reset manual control when room empty - Optional mode reset to default - Configurable empty delay - Multiple occupancy sensor support - Fix entity name in living room template (light.living_room_lights)
This commit is contained in:
163
blueprints/automation/inovelli_button_actions.yaml
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163
blueprints/automation/inovelli_button_actions.yaml
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---
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# blueprints/automation/inovelli_button_actions.yaml
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#
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# Inovelli Button Actions for Adaptive Lighting
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#
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# Implements multi-tap actions:
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# - Double tap up: Brightness boost (+50% from current AL setting)
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# - Double tap down: Return to Adaptive Lighting control
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# - Triple tap up: Maximum brightness (100%, neutral white)
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# - Triple tap down: Night light mode (5%, warm red)
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#
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# Features:
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# - Auto-reset after configurable timeout
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# - Reads current AL settings for relative boost
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# - Works with any Inovelli Blue Dimmer via Zigbee2MQTT
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#
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# Requirements:
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# - Inovelli Blue Dimmer (VZM31-SN) with buttonDelay >= 500ms
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# - Adaptive Lighting switch for the room
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# - Light entities to control
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#
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# Reference: ADAPTIVE_LIGHTING_CONTROL_SYSTEM_DESIGN.md lines 308-421
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blueprint:
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name: Inovelli Button Actions for Adaptive Lighting
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description: Multi-tap brightness controls with adaptive lighting integration
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domain: automation
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input:
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switch_action_event:
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name: Switch Action Event
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description: Event entity that reports button presses (event.xxx_action)
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selector:
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entity:
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domain: event
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adaptive_lighting_switch:
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name: Adaptive Lighting Switch
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description: The AL switch entity for this room
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selector:
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entity:
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domain: switch
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integration: adaptive_lighting
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target_lights:
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name: Target Lights
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description: Light entities to control
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selector:
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target:
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entity:
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domain: light
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auto_reset_minutes:
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name: Auto-Reset Timeout (minutes)
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description: Minutes before returning to AL after manual boost
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default: 10
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selector:
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number:
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min: 0
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max: 120
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step: 5
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unit_of_measurement: minutes
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mode: restart
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max_exceeded: silent
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trigger:
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- platform: state
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entity_id: !input switch_action_event
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condition:
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- condition: template
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value_template: >-
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{{
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state_attr(trigger.entity_id, 'event_type') in
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['up_double', 'down_double', 'up_triple', 'down_triple']
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}}
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action:
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- variables:
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action: "{{ state_attr(trigger.entity_id, 'event_type') }}"
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al_switch: !input adaptive_lighting_switch
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lights: !input target_lights
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reset_minutes: !input auto_reset_minutes
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- choose:
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# ========================================================================
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# DOUBLE TAP UP - Brightness Boost
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# ========================================================================
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- conditions: "{{ action == 'up_double' }}"
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sequence:
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- variables:
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current_brightness: >-
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{{ state_attr(al_switch, 'brightness_pct') | float(50) }}
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boosted_brightness: "{{ [current_brightness + 50, 100] | min }}"
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current_color_temp: >-
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{{ state_attr(al_switch, 'color_temp_kelvin') | int(4000) }}
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boosted_color_temp: >-
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{{ [current_color_temp + 1000, 5500] | min }}
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- service: light.turn_on
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target: "{{ lights }}"
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data:
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brightness_pct: "{{ boosted_brightness }}"
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color_temp_kelvin: "{{ boosted_color_temp }}"
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transition: 1
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# Auto-reset after timeout
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- delay:
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minutes: "{{ reset_minutes }}"
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- service: adaptive_lighting.set_manual_control
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data:
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entity_id: "{{ al_switch }}"
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manual_control: false
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# ========================================================================
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# DOUBLE TAP DOWN - Return to AL
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# ========================================================================
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- conditions: "{{ action == 'down_double' }}"
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sequence:
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- service: adaptive_lighting.set_manual_control
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data:
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entity_id: "{{ al_switch }}"
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manual_control: false
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# ========================================================================
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# TRIPLE TAP UP - Max Brightness (Neutral White)
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# ========================================================================
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- conditions: "{{ action == 'up_triple' }}"
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sequence:
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- service: light.turn_on
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target: "{{ lights }}"
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data:
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brightness_pct: 100
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color_temp_kelvin: 4000
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transition: 0.5
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# Auto-reset after timeout
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- delay:
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minutes: "{{ reset_minutes }}"
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- service: adaptive_lighting.set_manual_control
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data:
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entity_id: "{{ al_switch }}"
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manual_control: false
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# ========================================================================
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# TRIPLE TAP DOWN - Night Light
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# ========================================================================
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- conditions: "{{ action == 'down_triple' }}"
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sequence:
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- service: light.turn_on
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target: "{{ lights }}"
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data:
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brightness_pct: 5
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rgb_color: [255, 50, 0]
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transition: 1
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# Auto-reset after timeout
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- delay:
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minutes: "{{ reset_minutes }}"
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- service: adaptive_lighting.set_manual_control
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data:
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entity_id: "{{ al_switch }}"
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manual_control: false
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117
blueprints/automation/presence_mode_reset.yaml
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117
blueprints/automation/presence_mode_reset.yaml
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---
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# blueprints/automation/presence_mode_reset.yaml
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#
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# Presence-Based Mode and Manual Control Reset
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#
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# Automatically resets lighting mode and clears manual control when room
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# becomes unoccupied for a configurable duration.
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#
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# Use Cases:
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# - Reset Theater mode to Adaptive when leaving living room
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# - Clear manual brightness boosts when bedroom becomes empty
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# - Return bathroom to normal AL after presence ends
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#
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# Requirements:
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# - Binary sensor(s) for occupancy/presence detection
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# - Adaptive Lighting switch (optional - for manual control reset)
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# - Mode input_select (optional - for mode reset)
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#
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# Reference: ADAPTIVE_LIGHTING_CONTROL_SYSTEM_DESIGN.md lines 437-451,
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# 709-719
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blueprint:
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name: Presence-Based Mode and Manual Control Reset
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description: >-
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Reset lighting modes and AL manual control when room becomes empty
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domain: automation
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input:
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occupancy_sensors:
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name: Occupancy Sensors
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description: Binary sensor(s) that detect room occupancy
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selector:
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entity:
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domain: binary_sensor
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device_class: occupancy
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multiple: true
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empty_delay:
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name: Empty Delay
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description: How long room must be empty before reset
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default: 5
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selector:
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number:
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min: 0
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max: 60
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step: 1
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unit_of_measurement: minutes
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adaptive_lighting_switch:
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name: Adaptive Lighting Switch (Optional)
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description: AL switch to reset manual control. Leave empty to skip.
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default: {}
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selector:
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entity:
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domain: switch
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integration: adaptive_lighting
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mode_input_select:
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name: Mode Input Select (Optional)
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description: Mode selector to reset to Adaptive. Leave empty to skip.
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default: {}
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selector:
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entity:
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domain: input_select
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default_mode:
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name: Default Mode
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description: Mode to reset to when room becomes empty
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default: "Adaptive"
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selector:
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text:
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mode: restart
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trigger:
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- platform: state
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entity_id: !input occupancy_sensors
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to: 'off'
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for:
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minutes: !input empty_delay
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condition:
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# Ensure ALL sensors are off (room is truly empty)
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- condition: template
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value_template: >-
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{{
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expand(occupancy_sensors) |
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selectattr('state', 'eq', 'on') |
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list | count == 0
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}}
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action:
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- variables:
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occupancy_sensors: !input occupancy_sensors
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al_switch: !input adaptive_lighting_switch
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mode_select: !input mode_input_select
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default_mode: !input default_mode
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# Reset manual control if AL switch provided
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- if:
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- condition: template
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value_template: "{{ al_switch not in [none, {}, ''] }}"
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then:
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- service: adaptive_lighting.set_manual_control
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data:
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entity_id: "{{ al_switch }}"
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manual_control: false
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# Reset mode if input_select provided
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- if:
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- condition: template
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value_template: "{{ mode_select not in [none, {}, ''] }}"
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then:
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- service: input_select.select_option
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target:
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entity_id: "{{ mode_select }}"
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data:
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option: "{{ default_mode }}"
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