Merge pull request #601 from chapel/fix/gh-587-memory-stats-blocked-ready

Reviewed and approved - clean bug fix with good test coverage achieving parity between memory and SQLite storage implementations.
This commit is contained in:
Steve Yegge
2025-12-17 15:30:05 -08:00
committed by GitHub
2 changed files with 275 additions and 5 deletions

View File

@@ -1202,26 +1202,104 @@ func (m *MemoryStorage) GetStatistics(ctx context.Context) (*types.Statistics, e
m.mu.RLock()
defer m.mu.RUnlock()
stats := &types.Statistics{
TotalIssues: len(m.issues),
}
stats := &types.Statistics{}
// First pass: count by status
for _, issue := range m.issues {
switch issue.Status {
case types.StatusOpen:
stats.OpenIssues++
case types.StatusInProgress:
stats.InProgressIssues++
case types.StatusBlocked:
stats.BlockedIssues++
case types.StatusClosed:
stats.ClosedIssues++
case types.StatusTombstone:
stats.TombstoneIssues++
}
}
// TotalIssues excludes tombstones (matches SQLite behavior)
stats.TotalIssues = stats.OpenIssues + stats.InProgressIssues + stats.ClosedIssues
// Second pass: calculate blocked and ready issues based on dependencies
// An issue is blocked if it has open blockers (uses same logic as GetBlockedIssues)
for id, issue := range m.issues {
// Only consider non-closed, non-tombstone issues for blocking
if issue.Status == types.StatusClosed || issue.Status == types.StatusTombstone {
continue
}
blockers := m.getOpenBlockers(id)
if len(blockers) > 0 {
stats.BlockedIssues++
} else if issue.Status == types.StatusOpen {
// Ready = open issues with no open blockers
stats.ReadyIssues++
}
}
// Calculate average lead time (hours from created to closed)
var totalLeadTime float64
var closedCount int
for _, issue := range m.issues {
if issue.Status == types.StatusClosed && issue.ClosedAt != nil {
leadTime := issue.ClosedAt.Sub(issue.CreatedAt).Hours()
totalLeadTime += leadTime
closedCount++
}
}
if closedCount > 0 {
stats.AverageLeadTime = totalLeadTime / float64(closedCount)
}
// Calculate epics eligible for closure
stats.EpicsEligibleForClosure = m.countEpicsEligibleForClosure()
return stats, nil
}
// countEpicsEligibleForClosure returns the count of non-closed epics where all children are closed
func (m *MemoryStorage) countEpicsEligibleForClosure() int {
// Build a map of epic -> children using parent-child dependencies
epicChildren := make(map[string][]string)
for _, deps := range m.dependencies {
for _, dep := range deps {
if dep.Type == types.DepParentChild {
// dep.IssueID is the child, dep.DependsOnID is the parent
epicChildren[dep.DependsOnID] = append(epicChildren[dep.DependsOnID], dep.IssueID)
}
}
}
count := 0
for epicID, children := range epicChildren {
epic, exists := m.issues[epicID]
if !exists {
continue
}
// Only consider non-closed epics
if epic.IssueType != types.TypeEpic || epic.Status == types.StatusClosed {
continue
}
// Check if all children are closed
if len(children) == 0 {
continue
}
allClosed := true
for _, childID := range children {
child, exists := m.issues[childID]
if !exists || child.Status != types.StatusClosed {
allClosed = false
break
}
}
if allClosed {
count++
}
}
return count
}
// Dirty tracking
func (m *MemoryStorage) GetDirtyIssues(ctx context.Context) ([]string, error) {
m.mu.RLock()

View File

@@ -757,6 +757,198 @@ func TestStatistics(t *testing.T) {
}
}
func TestStatistics_BlockedAndReadyCounts(t *testing.T) {
store := setupTestMemory(t)
defer store.Close()
ctx := context.Background()
closedAt := time.Now()
// Create issues:
// - blocker: open issue that blocks others
// - blocked1: open issue blocked by blocker
// - blocked2: in_progress issue blocked by blocker
// - ready1: open issue with no blockers
// - ready2: open issue "blocked" by a closed issue (should be ready)
// - closedBlocker: closed issue that doesn't block
blocker := &types.Issue{Title: "Blocker", Status: types.StatusOpen, Priority: 1, IssueType: types.TypeTask}
blocked1 := &types.Issue{Title: "Blocked Open", Status: types.StatusOpen, Priority: 1, IssueType: types.TypeTask}
blocked2 := &types.Issue{Title: "Blocked InProgress", Status: types.StatusInProgress, Priority: 1, IssueType: types.TypeTask}
ready1 := &types.Issue{Title: "Ready 1", Status: types.StatusOpen, Priority: 1, IssueType: types.TypeTask}
ready2 := &types.Issue{Title: "Ready 2 (closed blocker)", Status: types.StatusOpen, Priority: 1, IssueType: types.TypeTask}
closedBlocker := &types.Issue{Title: "Closed Blocker", Status: types.StatusClosed, Priority: 1, IssueType: types.TypeTask, ClosedAt: &closedAt}
for _, issue := range []*types.Issue{blocker, blocked1, blocked2, ready1, ready2, closedBlocker} {
if err := store.CreateIssue(ctx, issue, "test"); err != nil {
t.Fatalf("CreateIssue failed: %v", err)
}
}
// Close the closedBlocker properly
if err := store.CloseIssue(ctx, closedBlocker.ID, "Done", "test"); err != nil {
t.Fatalf("CloseIssue failed: %v", err)
}
// Add blocking dependencies
// blocked1 is blocked by blocker (open)
if err := store.AddDependency(ctx, &types.Dependency{
IssueID: blocked1.ID,
DependsOnID: blocker.ID,
Type: types.DepBlocks,
CreatedAt: time.Now(),
CreatedBy: "test",
}, "test"); err != nil {
t.Fatalf("AddDependency failed: %v", err)
}
// blocked2 is blocked by blocker (open)
if err := store.AddDependency(ctx, &types.Dependency{
IssueID: blocked2.ID,
DependsOnID: blocker.ID,
Type: types.DepBlocks,
CreatedAt: time.Now(),
CreatedBy: "test",
}, "test"); err != nil {
t.Fatalf("AddDependency failed: %v", err)
}
// ready2 is "blocked" by closedBlocker (closed, so doesn't actually block)
if err := store.AddDependency(ctx, &types.Dependency{
IssueID: ready2.ID,
DependsOnID: closedBlocker.ID,
Type: types.DepBlocks,
CreatedAt: time.Now(),
CreatedBy: "test",
}, "test"); err != nil {
t.Fatalf("AddDependency failed: %v", err)
}
stats, err := store.GetStatistics(ctx)
if err != nil {
t.Fatalf("GetStatistics failed: %v", err)
}
// Expected:
// - BlockedIssues: 2 (blocked1 and blocked2)
// - ReadyIssues: 3 (blocker, ready1, ready2 - all open with no open blockers)
if stats.BlockedIssues != 2 {
t.Errorf("Expected 2 blocked issues, got %d", stats.BlockedIssues)
}
if stats.ReadyIssues != 3 {
t.Errorf("Expected 3 ready issues, got %d", stats.ReadyIssues)
}
// Verify other counts are correct
if stats.TotalIssues != 6 {
t.Errorf("Expected 6 total issues, got %d", stats.TotalIssues)
}
if stats.OpenIssues != 4 {
t.Errorf("Expected 4 open issues, got %d", stats.OpenIssues)
}
if stats.InProgressIssues != 1 {
t.Errorf("Expected 1 in-progress issue, got %d", stats.InProgressIssues)
}
if stats.ClosedIssues != 1 {
t.Errorf("Expected 1 closed issue, got %d", stats.ClosedIssues)
}
}
func TestStatistics_EpicsEligibleForClosure(t *testing.T) {
store := setupTestMemory(t)
defer store.Close()
ctx := context.Background()
closedAt := time.Now()
// Create an epic with two children, both closed
epic1 := &types.Issue{Title: "Epic 1", Status: types.StatusOpen, Priority: 1, IssueType: types.TypeEpic}
child1 := &types.Issue{Title: "Child 1", Status: types.StatusClosed, Priority: 1, IssueType: types.TypeTask, ClosedAt: &closedAt}
child2 := &types.Issue{Title: "Child 2", Status: types.StatusClosed, Priority: 1, IssueType: types.TypeTask, ClosedAt: &closedAt}
// Create an epic with one open child (not eligible)
epic2 := &types.Issue{Title: "Epic 2", Status: types.StatusOpen, Priority: 1, IssueType: types.TypeEpic}
child3 := &types.Issue{Title: "Child 3", Status: types.StatusOpen, Priority: 1, IssueType: types.TypeTask}
for _, issue := range []*types.Issue{epic1, child1, child2, epic2, child3} {
if err := store.CreateIssue(ctx, issue, "test"); err != nil {
t.Fatalf("CreateIssue failed: %v", err)
}
}
// Close the children properly
for _, child := range []*types.Issue{child1, child2} {
if err := store.CloseIssue(ctx, child.ID, "Done", "test"); err != nil {
t.Fatalf("CloseIssue failed: %v", err)
}
}
// Add parent-child dependencies
for _, dep := range []*types.Dependency{
{IssueID: child1.ID, DependsOnID: epic1.ID, Type: types.DepParentChild, CreatedAt: time.Now(), CreatedBy: "test"},
{IssueID: child2.ID, DependsOnID: epic1.ID, Type: types.DepParentChild, CreatedAt: time.Now(), CreatedBy: "test"},
{IssueID: child3.ID, DependsOnID: epic2.ID, Type: types.DepParentChild, CreatedAt: time.Now(), CreatedBy: "test"},
} {
if err := store.AddDependency(ctx, dep, "test"); err != nil {
t.Fatalf("AddDependency failed: %v", err)
}
}
stats, err := store.GetStatistics(ctx)
if err != nil {
t.Fatalf("GetStatistics failed: %v", err)
}
// Only epic1 should be eligible (all children closed)
if stats.EpicsEligibleForClosure != 1 {
t.Errorf("Expected 1 epic eligible for closure, got %d", stats.EpicsEligibleForClosure)
}
}
func TestStatistics_TombstonesExcludedFromTotal(t *testing.T) {
store := setupTestMemory(t)
defer store.Close()
ctx := context.Background()
deletedAt := time.Now()
// Create 2 regular issues and 1 tombstone
issues := []*types.Issue{
{Title: "Open Issue", Status: types.StatusOpen, Priority: 1, IssueType: types.TypeTask},
{Title: "Closed Issue", Status: types.StatusClosed, Priority: 1, IssueType: types.TypeTask, ClosedAt: &deletedAt},
{Title: "Tombstone Issue", Status: types.StatusTombstone, Priority: 1, IssueType: types.TypeTask, DeletedAt: &deletedAt, DeletedBy: "test"},
}
for _, issue := range issues {
if err := store.CreateIssue(ctx, issue, "test"); err != nil {
t.Fatalf("CreateIssue failed: %v", err)
}
}
// Close the closed issue properly
if err := store.CloseIssue(ctx, issues[1].ID, "Done", "test"); err != nil {
t.Fatalf("CloseIssue failed: %v", err)
}
stats, err := store.GetStatistics(ctx)
if err != nil {
t.Fatalf("GetStatistics failed: %v", err)
}
// Tombstone should be excluded from total but counted separately
if stats.TotalIssues != 2 {
t.Errorf("Expected 2 total issues (excluding tombstone), got %d", stats.TotalIssues)
}
if stats.TombstoneIssues != 1 {
t.Errorf("Expected 1 tombstone issue, got %d", stats.TombstoneIssues)
}
if stats.OpenIssues != 1 {
t.Errorf("Expected 1 open issue, got %d", stats.OpenIssues)
}
if stats.ClosedIssues != 1 {
t.Errorf("Expected 1 closed issue, got %d", stats.ClosedIssues)
}
}
func TestConfigOperations(t *testing.T) {
store := setupTestMemory(t)
defer store.Close()