feat: Add gt deacon trigger-pending command (gt-t5uk)

Implements auto-triggering of polecats after spawn:
- New pending.go in deacon package tracks pending spawns
- CheckInboxForSpawns reads POLECAT_STARTED messages
- TriggerPendingSpawns polls WaitForClaudeReady and nudges when ready
- PruneStalePending removes spawns older than 5 minutes

The Deacon can now call `gt deacon trigger-pending` during patrol to
automatically send "Begin." to newly spawned polecats once Claude is ready.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
Steve Yegge
2025-12-25 12:19:14 -08:00
parent 9fdba5f66d
commit 2e8dfcbe75
2 changed files with 330 additions and 0 deletions

View File

@@ -91,6 +91,20 @@ Examples:
RunE: runDeaconHeartbeat,
}
var deaconTriggerPendingCmd = &cobra.Command{
Use: "trigger-pending",
Short: "Trigger pending polecat spawns",
Long: `Check inbox for POLECAT_STARTED messages and trigger ready polecats.
When gt spawn creates a new polecat, Claude takes 10-20 seconds to initialize.
This command polls pending spawns and sends "Begin." when Claude is ready.
This is typically called during the Deacon's patrol loop.`,
RunE: runDeaconTriggerPending,
}
var triggerTimeout time.Duration
func init() {
deaconCmd.AddCommand(deaconStartCmd)
deaconCmd.AddCommand(deaconStopCmd)
@@ -98,6 +112,11 @@ func init() {
deaconCmd.AddCommand(deaconStatusCmd)
deaconCmd.AddCommand(deaconRestartCmd)
deaconCmd.AddCommand(deaconHeartbeatCmd)
deaconCmd.AddCommand(deaconTriggerPendingCmd)
// Flags for trigger-pending
deaconTriggerPendingCmd.Flags().DurationVar(&triggerTimeout, "timeout", 2*time.Second,
"Timeout for checking if Claude is ready")
rootCmd.AddCommand(deaconCmd)
}
@@ -302,3 +321,59 @@ func runDeaconHeartbeat(cmd *cobra.Command, args []string) error {
return nil
}
func runDeaconTriggerPending(cmd *cobra.Command, args []string) error {
townRoot, err := workspace.FindFromCwdOrError()
if err != nil {
return fmt.Errorf("not in a Gas Town workspace: %w", err)
}
// Step 1: Check inbox for new POLECAT_STARTED messages
pending, err := deacon.CheckInboxForSpawns(townRoot)
if err != nil {
return fmt.Errorf("checking inbox: %w", err)
}
if len(pending) == 0 {
fmt.Printf("%s No pending spawns\n", style.Dim.Render("○"))
return nil
}
fmt.Printf("%s Found %d pending spawn(s)\n", style.Bold.Render("●"), len(pending))
// Step 2: Try to trigger each pending spawn
results, err := deacon.TriggerPendingSpawns(townRoot, triggerTimeout)
if err != nil {
return fmt.Errorf("triggering: %w", err)
}
// Report results
triggered := 0
for _, r := range results {
if r.Triggered {
triggered++
fmt.Printf(" %s Triggered %s/%s\n",
style.Bold.Render("✓"),
r.Spawn.Rig, r.Spawn.Polecat)
} else if r.Error != nil {
fmt.Printf(" %s %s/%s: %v\n",
style.Dim.Render("⚠"),
r.Spawn.Rig, r.Spawn.Polecat, r.Error)
}
}
// Step 3: Prune stale pending spawns (older than 5 minutes)
pruned, _ := deacon.PruneStalePending(townRoot, 5*time.Minute)
if pruned > 0 {
fmt.Printf(" %s Pruned %d stale spawn(s)\n", style.Dim.Render("○"), pruned)
}
// Summary
remaining := len(pending) - triggered
if remaining > 0 {
fmt.Printf("%s %d spawn(s) still waiting for Claude\n",
style.Dim.Render("○"), remaining)
}
return nil
}

255
internal/deacon/pending.go Normal file
View File

@@ -0,0 +1,255 @@
// Package deacon provides the Deacon agent infrastructure.
package deacon
import (
"encoding/json"
"fmt"
"os"
"path/filepath"
"strings"
"time"
"github.com/steveyegge/gastown/internal/mail"
"github.com/steveyegge/gastown/internal/tmux"
)
// PendingSpawn represents a polecat that has been spawned but not yet triggered.
type PendingSpawn struct {
// Rig is the rig name (e.g., "gastown")
Rig string `json:"rig"`
// Polecat is the polecat name (e.g., "p-abc123")
Polecat string `json:"polecat"`
// Session is the tmux session name
Session string `json:"session"`
// Issue is the assigned issue ID
Issue string `json:"issue"`
// SpawnedAt is when the spawn was detected
SpawnedAt time.Time `json:"spawned_at"`
// MailID is the ID of the POLECAT_STARTED message
MailID string `json:"mail_id"`
}
// PendingFile returns the path to the pending spawns file.
func PendingFile(townRoot string) string {
return filepath.Join(townRoot, "deacon", "pending.json")
}
// LoadPending loads the pending spawns from disk.
func LoadPending(townRoot string) ([]*PendingSpawn, error) {
path := PendingFile(townRoot)
data, err := os.ReadFile(path)
if os.IsNotExist(err) {
return nil, nil
}
if err != nil {
return nil, err
}
var pending []*PendingSpawn
if err := json.Unmarshal(data, &pending); err != nil {
return nil, err
}
return pending, nil
}
// SavePending saves the pending spawns to disk.
func SavePending(townRoot string, pending []*PendingSpawn) error {
path := PendingFile(townRoot)
if err := os.MkdirAll(filepath.Dir(path), 0755); err != nil {
return err
}
data, err := json.MarshalIndent(pending, "", " ")
if err != nil {
return err
}
return os.WriteFile(path, data, 0644)
}
// CheckInboxForSpawns reads the Deacon's inbox for POLECAT_STARTED messages
// and adds them to the pending list.
func CheckInboxForSpawns(townRoot string) ([]*PendingSpawn, error) {
// Get Deacon's mailbox
router := mail.NewRouter(townRoot)
mailbox, err := router.GetMailbox("deacon/")
if err != nil {
return nil, fmt.Errorf("getting deacon mailbox: %w", err)
}
// Get unread messages
messages, err := mailbox.ListUnread()
if err != nil {
return nil, fmt.Errorf("listing unread: %w", err)
}
// Load existing pending
pending, err := LoadPending(townRoot)
if err != nil {
return nil, fmt.Errorf("loading pending: %w", err)
}
// Track existing by mail ID to avoid duplicates
existing := make(map[string]bool)
for _, p := range pending {
existing[p.MailID] = true
}
// Look for POLECAT_STARTED messages
for _, msg := range messages {
if !strings.HasPrefix(msg.Subject, "POLECAT_STARTED ") {
continue
}
// Skip if already tracked
if existing[msg.ID] {
continue
}
// Parse subject: "POLECAT_STARTED rig/polecat"
parts := strings.SplitN(strings.TrimPrefix(msg.Subject, "POLECAT_STARTED "), "/", 2)
if len(parts) != 2 {
continue
}
rig := parts[0]
polecat := parts[1]
// Parse body for session and issue
var session, issue string
for _, line := range strings.Split(msg.Body, "\n") {
line = strings.TrimSpace(line)
if strings.HasPrefix(line, "Session: ") {
session = strings.TrimPrefix(line, "Session: ")
} else if strings.HasPrefix(line, "Issue: ") {
issue = strings.TrimPrefix(line, "Issue: ")
}
}
ps := &PendingSpawn{
Rig: rig,
Polecat: polecat,
Session: session,
Issue: issue,
SpawnedAt: msg.Timestamp,
MailID: msg.ID,
}
pending = append(pending, ps)
existing[msg.ID] = true
// Mark message as read
_ = mailbox.MarkRead(msg.ID)
}
// Save updated pending list
if err := SavePending(townRoot, pending); err != nil {
return nil, fmt.Errorf("saving pending: %w", err)
}
return pending, nil
}
// TriggerResult holds the result of attempting to trigger a pending spawn.
type TriggerResult struct {
Spawn *PendingSpawn
Triggered bool
Error error
}
// TriggerPendingSpawns polls each pending spawn and triggers when ready.
// Returns the spawns that were successfully triggered.
func TriggerPendingSpawns(townRoot string, timeout time.Duration) ([]TriggerResult, error) {
pending, err := LoadPending(townRoot)
if err != nil {
return nil, fmt.Errorf("loading pending: %w", err)
}
if len(pending) == 0 {
return nil, nil
}
t := tmux.NewTmux()
var results []TriggerResult
var remaining []*PendingSpawn
for _, ps := range pending {
result := TriggerResult{Spawn: ps}
// Check if session still exists
running, err := t.HasSession(ps.Session)
if err != nil {
result.Error = fmt.Errorf("checking session: %w", err)
results = append(results, result)
remaining = append(remaining, ps)
continue
}
if !running {
// Session gone - remove from pending
result.Error = fmt.Errorf("session no longer exists")
results = append(results, result)
continue
}
// Check if Claude is ready (non-blocking poll)
err = t.WaitForClaudeReady(ps.Session, timeout)
if err != nil {
// Not ready yet - keep in pending
remaining = append(remaining, ps)
continue
}
// Claude is ready - send trigger
triggerMsg := "Begin."
if err := t.NudgeSession(ps.Session, triggerMsg); err != nil {
result.Error = fmt.Errorf("nudging session: %w", err)
results = append(results, result)
remaining = append(remaining, ps)
continue
}
// Successfully triggered
result.Triggered = true
results = append(results, result)
}
// Save remaining (untriggered) spawns
if err := SavePending(townRoot, remaining); err != nil {
return results, fmt.Errorf("saving remaining: %w", err)
}
return results, nil
}
// PruneStalePending removes pending spawns older than the given age.
// Spawns that are too old likely had their sessions die.
func PruneStalePending(townRoot string, maxAge time.Duration) (int, error) {
pending, err := LoadPending(townRoot)
if err != nil {
return 0, err
}
cutoff := time.Now().Add(-maxAge)
var remaining []*PendingSpawn
pruned := 0
for _, ps := range pending {
if ps.SpawnedAt.Before(cutoff) {
pruned++
} else {
remaining = append(remaining, ps)
}
}
if pruned > 0 {
if err := SavePending(townRoot, remaining); err != nil {
return pruned, err
}
}
return pruned, nil
}