feat: Add gt unsling command to clear work from hook
- gt unsling: clear your own hook - gt unsling <bead>: only unsling if that bead is hooked - gt unsling <target>: clear another agent's hook - gt unsling <bead> <target>: unsling specific bead from agent - gt unhook: alias for gt unsling Symmetric with gt sling/hook commands. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
166
internal/cmd/unsling.go
Normal file
166
internal/cmd/unsling.go
Normal file
@@ -0,0 +1,166 @@
|
||||
package cmd
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
|
||||
"github.com/spf13/cobra"
|
||||
"github.com/steveyegge/gastown/internal/beads"
|
||||
"github.com/steveyegge/gastown/internal/style"
|
||||
)
|
||||
|
||||
var unslingCmd = &cobra.Command{
|
||||
Use: "unsling [bead-id] [target]",
|
||||
Aliases: []string{"unhook"},
|
||||
GroupID: GroupWork,
|
||||
Short: "Remove work from an agent's hook",
|
||||
Long: `Remove work from an agent's hook (the inverse of sling/hook).
|
||||
|
||||
With no arguments, clears your own hook. With a bead ID, only unslings
|
||||
if that specific bead is currently hooked. With a target, operates on
|
||||
another agent's hook.
|
||||
|
||||
Examples:
|
||||
gt unsling # Clear my hook (whatever's there)
|
||||
gt unsling gt-abc # Only unsling if gt-abc is hooked
|
||||
gt unsling gastown/joe # Clear joe's hook
|
||||
gt unsling gt-abc gastown/joe # Unsling gt-abc from joe
|
||||
|
||||
The bead's status changes from 'pinned' back to 'open'.
|
||||
|
||||
Related commands:
|
||||
gt sling <bead> # Hook + start (inverse of unsling)
|
||||
gt hook <bead> # Hook without starting
|
||||
gt mol status # See what's on your hook`,
|
||||
Args: cobra.MaximumNArgs(2),
|
||||
RunE: runUnsling,
|
||||
}
|
||||
|
||||
var (
|
||||
unslingDryRun bool
|
||||
unslingForce bool
|
||||
)
|
||||
|
||||
func init() {
|
||||
unslingCmd.Flags().BoolVarP(&unslingDryRun, "dry-run", "n", false, "Show what would be done")
|
||||
unslingCmd.Flags().BoolVarP(&unslingForce, "force", "f", false, "Unsling even if work is incomplete")
|
||||
rootCmd.AddCommand(unslingCmd)
|
||||
}
|
||||
|
||||
func runUnsling(cmd *cobra.Command, args []string) error {
|
||||
var targetBeadID string
|
||||
var targetAgent string
|
||||
|
||||
// Parse args: [bead-id] [target]
|
||||
switch len(args) {
|
||||
case 0:
|
||||
// No args - unsling self, whatever is hooked
|
||||
case 1:
|
||||
// Could be bead ID or target agent
|
||||
// If it contains "/" or is a known role, treat as target
|
||||
if isAgentTarget(args[0]) {
|
||||
targetAgent = args[0]
|
||||
} else {
|
||||
targetBeadID = args[0]
|
||||
}
|
||||
case 2:
|
||||
targetBeadID = args[0]
|
||||
targetAgent = args[1]
|
||||
}
|
||||
|
||||
// Resolve target agent (default: self)
|
||||
var agentID string
|
||||
var err error
|
||||
if targetAgent != "" {
|
||||
agentID, _, _, err = resolveTargetAgent(targetAgent)
|
||||
if err != nil {
|
||||
return fmt.Errorf("resolving target agent: %w", err)
|
||||
}
|
||||
} else {
|
||||
agentID, _, _, err = resolveSelfTarget()
|
||||
if err != nil {
|
||||
return fmt.Errorf("detecting agent identity: %w", err)
|
||||
}
|
||||
}
|
||||
|
||||
// Find beads directory
|
||||
workDir, err := findLocalBeadsDir()
|
||||
if err != nil {
|
||||
return fmt.Errorf("not in a beads workspace: %w", err)
|
||||
}
|
||||
|
||||
b := beads.New(workDir)
|
||||
|
||||
// Find pinned bead for this agent
|
||||
pinnedBeads, err := b.List(beads.ListOptions{
|
||||
Status: beads.StatusPinned,
|
||||
Assignee: agentID,
|
||||
Priority: -1,
|
||||
})
|
||||
if err != nil {
|
||||
return fmt.Errorf("checking pinned beads: %w", err)
|
||||
}
|
||||
|
||||
if len(pinnedBeads) == 0 {
|
||||
if targetAgent != "" {
|
||||
fmt.Printf("%s No work hooked for %s\n", style.Dim.Render("ℹ"), agentID)
|
||||
} else {
|
||||
fmt.Printf("%s Nothing on your hook\n", style.Dim.Render("ℹ"))
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
pinned := pinnedBeads[0]
|
||||
|
||||
// If specific bead requested, verify it matches
|
||||
if targetBeadID != "" && pinned.ID != targetBeadID {
|
||||
return fmt.Errorf("bead %s is not hooked (current hook: %s)", targetBeadID, pinned.ID)
|
||||
}
|
||||
|
||||
// Check if work is complete (warn if not, unless --force)
|
||||
isComplete, _ := checkPinnedBeadComplete(b, pinned)
|
||||
if !isComplete && !unslingForce {
|
||||
return fmt.Errorf("hooked work %s is incomplete (%s)\n Use --force to unsling anyway",
|
||||
pinned.ID, pinned.Title)
|
||||
}
|
||||
|
||||
if targetAgent != "" {
|
||||
fmt.Printf("%s Unslinging %s from %s...\n", style.Bold.Render("🪝"), pinned.ID, agentID)
|
||||
} else {
|
||||
fmt.Printf("%s Unslinging %s...\n", style.Bold.Render("🪝"), pinned.ID)
|
||||
}
|
||||
|
||||
if unslingDryRun {
|
||||
fmt.Printf("Would run: bd update %s --status=open\n", pinned.ID)
|
||||
return nil
|
||||
}
|
||||
|
||||
// Unpin by setting status back to open
|
||||
status := "open"
|
||||
if err := b.Update(pinned.ID, beads.UpdateOptions{Status: &status}); err != nil {
|
||||
return fmt.Errorf("unpinning bead %s: %w", pinned.ID, err)
|
||||
}
|
||||
|
||||
fmt.Printf("%s Work removed from hook\n", style.Bold.Render("✓"))
|
||||
fmt.Printf(" Bead %s is now status=open\n", pinned.ID)
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// isAgentTarget checks if a string looks like an agent target rather than a bead ID.
|
||||
// Agent targets contain "/" or are known role names.
|
||||
func isAgentTarget(s string) bool {
|
||||
// Contains "/" means it's a path like "gastown/joe"
|
||||
for _, c := range s {
|
||||
if c == '/' {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
// Known role names
|
||||
switch s {
|
||||
case "mayor", "deacon", "witness", "refinery", "crew":
|
||||
return true
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
Reference in New Issue
Block a user