fix(handoff): preserve GT_AGENT across session restarts (#788)

Adds GT_AGENT env var to track agent override when using --agent flag.
Handoff reads and preserves GT_AGENT so non-default agents persist across restarts.

Co-authored-by: joshuavial <git@codewithjv.com>
This commit is contained in:
joshuavial
2026-01-20 01:33:19 +13:00
committed by Steve Yegge
parent 3d5a66f850
commit 48ace2cbf3
3 changed files with 83 additions and 1 deletions

View File

@@ -384,7 +384,20 @@ func buildRestartCommand(sessionName string) (string, error) {
// 3. export Claude-related env vars (not inherited by fresh shell)
// 4. run claude with the startup beacon (triggers immediate context loading)
// Use exec to ensure clean process replacement.
runtimeCmd := config.GetRuntimeCommandWithPrompt("", beacon)
//
// Check if current session is using a non-default agent (GT_AGENT env var).
// If so, preserve it across handoff by using the override variant.
currentAgent := os.Getenv("GT_AGENT")
var runtimeCmd string
if currentAgent != "" {
var err error
runtimeCmd, err = config.GetRuntimeCommandWithPromptAndAgentOverride("", beacon, currentAgent)
if err != nil {
return "", fmt.Errorf("resolving agent config: %w", err)
}
} else {
runtimeCmd = config.GetRuntimeCommandWithPrompt("", beacon)
}
// Build environment exports - role vars first, then Claude vars
var exports []string
@@ -398,6 +411,11 @@ func buildRestartCommand(sessionName string) (string, error) {
}
}
// Preserve GT_AGENT across handoff so agent override persists
if currentAgent != "" {
exports = append(exports, "GT_AGENT="+currentAgent)
}
// Add Claude-related env vars from current environment
for _, name := range claudeEnvVars {
if val := os.Getenv(name); val != "" {

View File

@@ -1353,6 +1353,10 @@ func BuildStartupCommandWithAgentOverride(envVars map[string]string, rigPath, pr
if rc.Session != nil && rc.Session.SessionIDEnv != "" {
resolvedEnv["GT_SESSION_ID_ENV"] = rc.Session.SessionIDEnv
}
// Record agent override so handoff can preserve it
if agentOverride != "" {
resolvedEnv["GT_AGENT"] = agentOverride
}
// Build environment export prefix
var exports []string

View File

@@ -2670,3 +2670,63 @@ func TestQuoteForShell(t *testing.T) {
})
}
}
func TestBuildStartupCommandWithAgentOverride_SetsGTAgent(t *testing.T) {
t.Parallel()
townRoot := t.TempDir()
rigPath := filepath.Join(townRoot, "testrig")
// Create necessary config files
townSettings := NewTownSettings()
if err := SaveTownSettings(TownSettingsPath(townRoot), townSettings); err != nil {
t.Fatalf("SaveTownSettings: %v", err)
}
if err := SaveRigSettings(RigSettingsPath(rigPath), NewRigSettings()); err != nil {
t.Fatalf("SaveRigSettings: %v", err)
}
cmd, err := BuildStartupCommandWithAgentOverride(
map[string]string{"GT_ROLE": constants.RoleWitness},
rigPath,
"",
"gemini",
)
if err != nil {
t.Fatalf("BuildStartupCommandWithAgentOverride: %v", err)
}
// Should include GT_AGENT=gemini in export so handoff can preserve it
if !strings.Contains(cmd, "GT_AGENT=gemini") {
t.Errorf("expected GT_AGENT=gemini in command, got: %q", cmd)
}
}
func TestBuildStartupCommandWithAgentOverride_NoGTAgentWhenNoOverride(t *testing.T) {
t.Parallel()
townRoot := t.TempDir()
rigPath := filepath.Join(townRoot, "testrig")
// Create necessary config files
townSettings := NewTownSettings()
if err := SaveTownSettings(TownSettingsPath(townRoot), townSettings); err != nil {
t.Fatalf("SaveTownSettings: %v", err)
}
if err := SaveRigSettings(RigSettingsPath(rigPath), NewRigSettings()); err != nil {
t.Fatalf("SaveRigSettings: %v", err)
}
cmd, err := BuildStartupCommandWithAgentOverride(
map[string]string{"GT_ROLE": constants.RoleWitness},
rigPath,
"",
"", // No override
)
if err != nil {
t.Fatalf("BuildStartupCommandWithAgentOverride: %v", err)
}
// Should NOT include GT_AGENT when no override is used
if strings.Contains(cmd, "GT_AGENT=") {
t.Errorf("expected no GT_AGENT in command when no override, got: %q", cmd)
}
}