fix: Windows build support with platform-specific process/signal handling
Separate platform-dependent code into build-tagged files: - process_unix.go / process_windows.go: isProcessRunning() implementation - signals_unix.go / signals_windows.go: daemon signal handling (Windows lacks SIGUSR1) Windows implementation uses windows.OpenProcess with PROCESS_QUERY_LIMITED_INFORMATION and checks exit code against STILL_ACTIVE (259). Original-PR: #447 Co-Authored-By: Johann Dirry <johann.dirry@microsea.at>
This commit is contained in:
committed by
Steve Yegge
parent
60da5de104
commit
5d96243414
@@ -6,7 +6,6 @@ import (
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"os"
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"path/filepath"
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"strings"
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"syscall"
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"time"
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"github.com/gofrs/flock"
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@@ -451,19 +450,3 @@ func verifyShutdown(t *tmux.Tmux, townRoot string) []string {
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return respawned
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}
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// isProcessRunning checks if a process with the given PID exists.
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func isProcessRunning(pid int) bool {
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if pid <= 0 {
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return false // Invalid PID
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}
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err := syscall.Kill(pid, 0)
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if err == nil {
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return true
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}
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// EPERM means process exists but we don't have permission to signal it
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if err == syscall.EPERM {
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return true
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}
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return false
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}
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20
internal/cmd/process_unix.go
Normal file
20
internal/cmd/process_unix.go
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@@ -0,0 +1,20 @@
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//go:build !windows
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package cmd
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import "syscall"
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// isProcessRunning checks if a process with the given PID exists.
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func isProcessRunning(pid int) bool {
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if pid <= 0 {
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return false
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}
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err := syscall.Kill(pid, 0)
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if err == nil {
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return true
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}
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// EPERM means process exists but we don't have permission to signal it.
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return err == syscall.EPERM
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}
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27
internal/cmd/process_windows.go
Normal file
27
internal/cmd/process_windows.go
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@@ -0,0 +1,27 @@
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//go:build windows
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package cmd
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import "golang.org/x/sys/windows"
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const processStillActive = 259
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// isProcessRunning checks if a process with the given PID exists.
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func isProcessRunning(pid int) bool {
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if pid <= 0 {
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return false
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}
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handle, err := windows.OpenProcess(windows.PROCESS_QUERY_LIMITED_INFORMATION, false, uint32(pid))
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if err != nil {
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return false
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}
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defer windows.CloseHandle(handle)
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var exitCode uint32
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if err := windows.GetExitCodeProcess(handle, &exitCode); err != nil {
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return false
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}
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return exitCode == processStillActive
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}
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@@ -127,7 +127,7 @@ func (d *Daemon) Run() error {
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// Handle signals
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sigChan := make(chan os.Signal, 1)
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signal.Notify(sigChan, syscall.SIGINT, syscall.SIGTERM, syscall.SIGUSR1)
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signal.Notify(sigChan, daemonSignals()...)
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// Fixed recovery-focused heartbeat (no activity-based backoff)
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// Normal wake is handled by feed subscription (bd activity --follow)
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@@ -162,9 +162,9 @@ func (d *Daemon) Run() error {
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return d.shutdown(state)
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case sig := <-sigChan:
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if sig == syscall.SIGUSR1 {
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// SIGUSR1: immediate lifecycle processing (from gt handoff)
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d.logger.Println("Received SIGUSR1, processing lifecycle requests immediately")
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if isLifecycleSignal(sig) {
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// Lifecycle signal: immediate lifecycle processing (from gt handoff)
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d.logger.Println("Received lifecycle signal, processing lifecycle requests immediately")
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d.processLifecycleRequests()
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} else {
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d.logger.Printf("Received signal %v, shutting down", sig)
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20
internal/daemon/signals_unix.go
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20
internal/daemon/signals_unix.go
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@@ -0,0 +1,20 @@
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//go:build !windows
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package daemon
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import (
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"os"
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"syscall"
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)
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func daemonSignals() []os.Signal {
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return []os.Signal{
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syscall.SIGINT,
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syscall.SIGTERM,
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syscall.SIGUSR1,
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}
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}
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func isLifecycleSignal(sig os.Signal) bool {
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return sig == syscall.SIGUSR1
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}
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19
internal/daemon/signals_windows.go
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19
internal/daemon/signals_windows.go
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@@ -0,0 +1,19 @@
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//go:build windows
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package daemon
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import (
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"os"
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"syscall"
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)
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func daemonSignals() []os.Signal {
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return []os.Signal{
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syscall.SIGINT,
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syscall.SIGTERM,
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}
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}
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func isLifecycleSignal(sig os.Signal) bool {
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return false
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}
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