fix: Windows build support with platform-specific process/signal handling

Separate platform-dependent code into build-tagged files:
- process_unix.go / process_windows.go: isProcessRunning() implementation
- signals_unix.go / signals_windows.go: daemon signal handling (Windows lacks SIGUSR1)

Windows implementation uses windows.OpenProcess with PROCESS_QUERY_LIMITED_INFORMATION
and checks exit code against STILL_ACTIVE (259).

Original-PR: #447
Co-Authored-By: Johann Dirry <johann.dirry@microsea.at>
This commit is contained in:
Johann Dirry
2026-01-13 20:56:16 -08:00
committed by Steve Yegge
parent 60da5de104
commit 5d96243414
6 changed files with 90 additions and 21 deletions

View File

@@ -127,7 +127,7 @@ func (d *Daemon) Run() error {
// Handle signals
sigChan := make(chan os.Signal, 1)
signal.Notify(sigChan, syscall.SIGINT, syscall.SIGTERM, syscall.SIGUSR1)
signal.Notify(sigChan, daemonSignals()...)
// Fixed recovery-focused heartbeat (no activity-based backoff)
// Normal wake is handled by feed subscription (bd activity --follow)
@@ -162,9 +162,9 @@ func (d *Daemon) Run() error {
return d.shutdown(state)
case sig := <-sigChan:
if sig == syscall.SIGUSR1 {
// SIGUSR1: immediate lifecycle processing (from gt handoff)
d.logger.Println("Received SIGUSR1, processing lifecycle requests immediately")
if isLifecycleSignal(sig) {
// Lifecycle signal: immediate lifecycle processing (from gt handoff)
d.logger.Println("Received lifecycle signal, processing lifecycle requests immediately")
d.processLifecycleRequests()
} else {
d.logger.Printf("Received signal %v, shutting down", sig)