chore(gastown): scorched-earth SQLite removal from codebase
Remove all bd sync references and SQLite-specific code from gastown: **Formulas (agent priming):** - mol-polecat-work: Remove bd sync step from prepare-for-review - mol-sync-workspace: Replace sync-beads step with verify-beads (Dolt check) - mol-polecat-conflict-resolve: Remove bd sync from close-beads - mol-polecat-code-review: Remove bd sync from summarize-review and complete-and-exit - mol-polecat-review-pr: Remove bd sync from complete-and-exit - mol-convoy-cleanup: Remove bd sync from archive-convoy - mol-digest-generate: Remove bd sync from send-digest - mol-town-shutdown: Replace sync-state step with verify-state - beads-release: Replace restart-daemons with verify-install (no daemons with Dolt) **Templates (role priming):** - mayor.md.tmpl: Update session end checklist to remove bd sync steps - crew.md.tmpl: Remove bd sync references from workflow and checklist - polecat.md.tmpl: Update self-cleaning model and session close docs - spawn.md.tmpl: Remove bd sync from completion steps - nudge.md.tmpl: Remove bd sync from completion steps **Go code:** - session_manager.go: Remove syncBeads function and call - rig_dock.go: Remove bd sync calls from dock/undock - crew/manager.go: Remove runBdSync, update Pristine function - crew_maintenance.go: Remove bd sync status output - crew.go: Update pristine command help text - polecat.go: Make sync command a no-op with deprecation message - daemon/lifecycle.go: Remove bd sync from startup sequence - doctor/beads_check.go: Update fix hints and Fix to use bd import not bd sync - doctor/rig_check.go: Remove sync status check, simplify BeadsConfigValidCheck - beads/beads.go: Update primeContent to remove bd sync references With Dolt backend, beads changes are persisted immediately to the sql-server. There is no separate sync step needed. Part of epic: hq-e4eefc (SQLite removal) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -110,9 +110,10 @@ type PatrolConfig struct {
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// PatrolsConfig holds configuration for all patrols.
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type PatrolsConfig struct {
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Refinery *PatrolConfig `json:"refinery,omitempty"`
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Witness *PatrolConfig `json:"witness,omitempty"`
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Deacon *PatrolConfig `json:"deacon,omitempty"`
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Refinery *PatrolConfig `json:"refinery,omitempty"`
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Witness *PatrolConfig `json:"witness,omitempty"`
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Deacon *PatrolConfig `json:"deacon,omitempty"`
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DoltServer *DoltServerConfig `json:"dolt_server,omitempty"`
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}
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// DaemonPatrolConfig is the structure of mayor/daemon.json.
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