fix(sling): clear BEADS_DIR env var when creating auto-convoys
When running from a crew workspace, BEADS_DIR is set to the rig's beads directory. This caused auto-convoy creation to fail because bd would use the rig's database (prefix=bd) instead of discovering the HQ database (prefix=hq) from the working directory. The fix clears BEADS_DIR from the environment when running bd commands for convoy creation, allowing bd to discover the correct database from the townBeads directory. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -56,6 +56,26 @@ func isTrackedByConvoy(beadID string) string {
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return convoyID
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}
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// filterEnvExcluding returns a copy of the environment with specified keys removed.
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// This is used to prevent rig-specific environment variables from affecting
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// commands that need to run in a different context (e.g., HQ beads).
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func filterEnvExcluding(env []string, excludeKeys ...string) []string {
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result := make([]string, 0, len(env))
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for _, e := range env {
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exclude := false
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for _, key := range excludeKeys {
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if strings.HasPrefix(e, key+"=") {
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exclude = true
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break
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}
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}
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if !exclude {
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result = append(result, e)
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}
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}
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return result
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}
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// createAutoConvoy creates an auto-convoy for a single issue and tracks it.
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// Returns the created convoy ID.
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func createAutoConvoy(beadID, beadTitle string) (string, error) {
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@@ -85,8 +105,13 @@ func createAutoConvoy(beadID, beadTitle string) (string, error) {
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createArgs = append(createArgs, "--force")
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}
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// Clear BEADS_DIR so bd discovers the database from townBeads directory
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// instead of using the rig's beads (which has a different prefix)
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cleanEnv := filterEnvExcluding(os.Environ(), "BEADS_DIR")
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createCmd := exec.Command("bd", append([]string{"--no-daemon"}, createArgs...)...)
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createCmd.Dir = townBeads
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createCmd.Env = cleanEnv
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createCmd.Stderr = os.Stderr
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if err := createCmd.Run(); err != nil {
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@@ -98,6 +123,7 @@ func createAutoConvoy(beadID, beadTitle string) (string, error) {
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depArgs := []string{"--no-daemon", "dep", "add", convoyID, trackBeadID, "--type=tracks"}
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depCmd := exec.Command("bd", depArgs...)
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depCmd.Dir = townBeads
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depCmd.Env = cleanEnv
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depCmd.Stderr = os.Stderr
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if err := depCmd.Run(); err != nil {
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