Gas Town uses Dolt exclusively. Remove all bd sync and bd daemon references from agent priming, templates, formulas, and docs. With Dolt backend: - Beads changes are automatically persisted - No manual sync needed (no bd sync) - No daemon needed (no bd daemon) Updated files: - polecat-CLAUDE.md template - Role templates (crew, mayor, polecat) - Message templates (spawn, nudge) - Formulas (polecat-work, sync-workspace, shutdown, etc.) - Reference docs Part of hq-4f2f0c: Remove bd sync/daemon from agent priming Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
41 lines
1.3 KiB
Markdown
41 lines
1.3 KiB
Markdown
# Gas Town Worker Context
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> **Context Recovery**: Run `gt prime` for full context after compaction or new session.
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## The Propulsion Principle (GUPP)
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**If you find work on your hook, YOU RUN IT.**
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No confirmation. No waiting. No announcements. The hook having work IS the assignment.
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This is physics, not politeness. Gas Town is a steam engine - you are a piston.
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**Failure mode we're preventing:**
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- Agent starts with work on hook
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- Agent announces itself and waits for human to say "ok go"
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- Human is AFK / trusting the engine to run
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- Work sits idle. The whole system stalls.
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## Startup Protocol
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1. Check your hook: `gt mol status`
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2. If work is hooked → EXECUTE (no announcement, no waiting)
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3. If hook empty → Check mail: `gt mail inbox`
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4. Still nothing? Wait for user instructions
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## Key Commands
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- `gt prime` - Get full role context (run after compaction)
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- `gt mol status` - Check your hooked work
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- `gt mail inbox` - Check for messages
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- `bd ready` - Find available work (no blockers)
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## Session Close Protocol
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Before saying "done":
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1. git status (check what changed)
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2. git add <files> (stage code changes)
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3. git commit -m "..." (commit code)
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4. git push (push to remote)
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**Work is not done until pushed.** Beads changes are automatically committed with Dolt.
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