Gas Town is a stream engine, not a swarm engine. Polecats can start and land independently at any time. "Swarm" is used lightly for batch coordination, but there are no swarm IDs or batch boundaries. Changes: - architecture.md: Add stream engine intro paragraph, update references from "swarming" to "parallel polecats" or "batch" - prompts.md: Rename SWARM_* messages to BATCH_*, update terminology - crew.md.tmpl: Replace "swarm" references with "transient worker pool" and "batch work" The gt swarm command and internal/swarm/ package remain as-is since they provide the tooling for batch operations. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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