The pool state file was saving CustomNames even though Load() ignored them (CustomNames come from settings/config.json). This caused the state file to have stale/incorrect custom names data. Changes: - Create namePoolState struct for persisting only OverflowNext/MaxSize - Save() now only writes runtime state, not configuration - Load() uses the same struct for consistency - Removed redundant runtime pool update from runNamepoolAdd since the settings file is the source of truth for custom names Fixes: gt-ofqzwv Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
8.8 KiB
8.8 KiB