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Home Assistant Blueprints
Multi-Press Action Blueprint
Trigger different actions based on how many times an entity changes state rapidly. Perfect for light switches, buttons, or any entity where you want single, double, triple, or quad-press actions.
Import URL
https://git.johnogle.info/johno/home-assistant-blueprints/raw/branch/main/multi_press_action.yaml
Installation
Method 1: Import via UI
- Go to Settings → Automations & Scenes → Blueprints
- Click "Import Blueprint" (blue button, bottom right)
- Paste the import URL above
- Click "Preview" then "Import"
Method 2: Manual Installation
- Download the blueprint file
- Place it in
/config/blueprints/automation/multi_press_action.yaml - Restart Home Assistant or reload automations
Features
- Configurable time window: Set how quickly presses must occur (default 1.5s)
- Immediate or delayed single-press: Choose whether single press acts instantly or waits
- Up to 4 press levels: Single, double, triple, and quad press actions
- Complex action support: Each action can include conditions, scenes, scripts, and more
Configuration Options
| Input | Description | Default |
|---|---|---|
| Trigger Entity | The entity to monitor for state changes | Required |
| Time Window | Maximum time between presses (seconds) | 1.5 |
| Execute Single Press Immediately | Run single press action without waiting | Yes |
| Single Press Action | Action(s) to run on single press | None |
| Double Press Action | Action(s) to run on double press | None |
| Triple Press Action | Action(s) to run on triple press | None |
| Quad Press Action | Action(s) to run on quad press (4 times) | None |
Usage Examples
Example 1: Light Switch with Scene Control
Use Case: Normal switch operation, but double-press for bright scene
Configuration:
- Trigger Entity:
light.bedroom - Immediate Single Press: ✅ Enabled
- Single Press Action: Leave empty (light toggles naturally)
- Double Press Action:
- choose:
- conditions:
- condition: sun
after: sunset
sequence:
- service: scene.turn_on
target:
entity_id: scene.bedroom_bright_night
- conditions:
- condition: sun
before: sunset
sequence:
- service: scene.turn_on
target:
entity_id: scene.bedroom_bright_day
Example 2: Button with Escalating Actions
Use Case: Button that does more based on number of presses
Configuration:
- Trigger Entity:
binary_sensor.my_button - Immediate Single Press: ❌ Disabled (wait to see if multi-press)
- Single Press Action: Turn on TV
- Double Press Action: Turn on TV + soundbar + dim lights
- Triple Press Action: Full movie mode (TV + soundbar + lights off + close blinds)
- Quad Press Action: Party mode
Example 3: Bathroom Light with Time-Based Logic
Configuration:
- Trigger Entity:
light.bathroom - Immediate Single Press: ✅ Enabled
- Triple Press Action:
- choose:
- conditions:
- condition: time
after: "22:00:00"
before: "06:00:00"
sequence:
- service: light.turn_on
target:
entity_id: light.bathroom
data:
brightness_pct: 10
color_temp: 454
default:
- service: light.turn_on
target:
entity_id: light.bathroom
data:
brightness_pct: 100
Updates
To get the latest version of this blueprint:
- Go to Settings → Automations & Scenes → Blueprints
- Find "Multi-Press Action" in your list
- Click the ⋮ menu (three dots)
- Select "Re-import Blueprint"
- Your existing automations will automatically use the updated version
Changelog
v1.0.0 (2025-10-25)
- Initial release
- Support for single, double, triple, and quad press actions
- Configurable time window
- Optional immediate single-press mode
- Full action sequence support with conditions
Tips
- Immediate mode (default): Best for switches that control things directly (like lights). No delay on single press.
- Delayed mode: Best for buttons that only trigger automations. Waits to see if you're doing a multi-press.
- Time window: Start with 1.5s. Increase if you have trouble with multi-press detection, decrease for faster response.
- Action complexity: Each action input supports full Home Assistant action sequences - use conditions, choose blocks, multiple services, etc.
Troubleshooting
Multi-press not detecting:
- Increase the time window
- Check that your entity is actually changing state rapidly
- Look at Developer Tools → Events to watch
state_changedevents
Single press delayed even in immediate mode:
- Make sure "Execute Single Press Immediately" is enabled
- Check that your single press action isn't empty (unless you want the natural entity behavior)
Automation not working:
- Check the automation trace (Settings → Automations → your automation → ⋮ → Traces)
- Verify your trigger entity is the correct one
- Test with simple actions first (like notifications)
Support
Found a bug or have a feature request? Open an issue on the repository!
License
Feel free to use, modify, and share this blueprint!
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