264 lines
9.3 KiB
Markdown
264 lines
9.3 KiB
Markdown
# Home Assistant Blueprints
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## Occupancy Controlled Lights Blueprint
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Automatically control lights based on occupancy sensors with adaptive lighting support. Perfect for any room where you want lights to turn on when someone enters and turn off when they leave.
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### Import URL
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```
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https://git.johnogle.info/johno/home-assistant-blueprints/raw/branch/main/occupancy_controlled_lights.yaml
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```
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### Installation
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**Method 1: Import via UI**
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1. Go to Settings → Automations & Scenes → Blueprints
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2. Click "Import Blueprint" (blue button, bottom right)
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3. Paste the import URL above
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4. Click "Preview" then "Import"
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**Method 2: Manual Installation**
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1. Download the blueprint file
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2. Place it in `/config/blueprints/automation/occupancy_controlled_lights.yaml`
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3. Restart Home Assistant or reload automations
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### Features
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- **Occupancy-based control**: Automatically turns lights on/off based on presence
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- **Adaptive lighting support**: Optional integration with Adaptive Lighting component
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- **Configurable transitions**: Set different fade times for on/off
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- **Fallback support**: Works with or without adaptive lighting
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- **Multiple light support**: Control single lights or groups
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### Configuration Options
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| Input | Description | Default |
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|-------|-------------|---------|
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| **Occupancy Sensor** | Binary sensor that detects occupancy/presence | Required |
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| **Lights** | Light entities to control | Required |
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| **Adaptive Lighting Switch** | Adaptive lighting switch for this room | Optional |
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| **Turn On Transition** | Transition time when turning lights on (seconds) | 5 |
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| **Turn Off Transition** | Transition time when turning lights off (seconds) | 15 |
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| **Adapt Brightness** | Whether to adapt brightness with adaptive lighting | Yes |
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| **Adapt Color** | Whether to adapt color with adaptive lighting | Yes |
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### Usage Examples
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#### Example 1: Basic Room with Adaptive Lighting
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**Configuration**:
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- **Occupancy Sensor**: `binary_sensor.living_room_occupancy`
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- **Lights**: `light.living_room_lights`
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- **Adaptive Lighting Switch**: `switch.adaptive_lighting_living_room`
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- **Turn On Transition**: 3 seconds
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- **Turn Off Transition**: 10 seconds
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#### Example 2: Multiple Lights without Adaptive Lighting
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**Configuration**:
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- **Occupancy Sensor**: `binary_sensor.kitchen_motion`
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- **Lights**: `light.kitchen_ceiling`, `light.kitchen_under_cabinet`
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- **Adaptive Lighting Switch**: Leave empty
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- **Turn On Transition**: 1 second
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- **Turn Off Transition**: 5 seconds
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#### Example 3: Bedroom with Gentle Transitions
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**Configuration**:
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- **Occupancy Sensor**: `binary_sensor.bedroom_presence`
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- **Lights**: `light.bedroom_lights`
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- **Adaptive Lighting Switch**: `switch.adaptive_lighting_bedroom`
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- **Turn On Transition**: 10 seconds (gentle wake-up)
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- **Turn Off Transition**: 30 seconds (gradual fade)
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### How It Works
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1. **Occupancy Detected**: When the sensor state changes to "on" (occupied):
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- If adaptive lighting is configured, applies adaptive lighting settings
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- If no adaptive lighting, turns lights on with specified transition
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2. **No Occupancy**: When the sensor state changes to "off" (not occupied):
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- Turns off all specified lights with configured transition time
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### Tips
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- **Sensor Selection**: Works best with presence sensors (mmWave) for continuous detection
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- **Transition Times**: Longer transitions feel more natural but may delay response
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- **Adaptive Lighting**: Requires the Adaptive Lighting integration to be installed
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- **Light Groups**: You can target light groups for easier management
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### Troubleshooting
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**Lights not turning on:**
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- Verify occupancy sensor is working and changing state
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- Check that light entities are correct and responsive
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- Ensure adaptive lighting switch exists if specified
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**Lights turning off too quickly:**
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- Check occupancy sensor timeout settings
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- Some PIR sensors have short detection windows
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**Adaptive lighting not working:**
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- Verify Adaptive Lighting integration is installed
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- Check that the switch entity exists and is enabled
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- Make sure the switch covers the target lights
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## Multi-Press Action Blueprint
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Trigger different actions based on how many times an entity changes state rapidly. Perfect for light switches, buttons, or any entity where you want single, double, triple, or quad-press actions.
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### Import URL
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```
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https://git.johnogle.info/johno/home-assistant-blueprints/raw/branch/main/multi_press_action.yaml
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```
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### Installation
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**Method 1: Import via UI**
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1. Go to Settings → Automations & Scenes → Blueprints
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2. Click "Import Blueprint" (blue button, bottom right)
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3. Paste the import URL above
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4. Click "Preview" then "Import"
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**Method 2: Manual Installation**
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1. Download the blueprint file
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2. Place it in `/config/blueprints/automation/multi_press_action.yaml`
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3. Restart Home Assistant or reload automations
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### Features
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- **Configurable time window**: Set how quickly presses must occur (default 1.5s)
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- **Immediate or delayed single-press**: Choose whether single press acts instantly or waits
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- **Up to 4 press levels**: Single, double, triple, and quad press actions
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- **Complex action support**: Each action can include conditions, scenes, scripts, and more
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### Configuration Options
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| Input | Description | Default |
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|-------|-------------|---------|
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| **Trigger Entity** | The entity to monitor for state changes | Required |
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| **Time Window** | Maximum time between presses (seconds) | 1.5 |
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| **Execute Single Press Immediately** | Run single press action without waiting | Yes |
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| **Single Press Action** | Action(s) to run on single press | None |
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| **Double Press Action** | Action(s) to run on double press | None |
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| **Triple Press Action** | Action(s) to run on triple press | None |
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| **Quad Press Action** | Action(s) to run on quad press (4 times) | None |
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### Usage Examples
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#### Example 1: Light Switch with Scene Control
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**Use Case**: Normal switch operation, but double-press for bright scene
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**Configuration**:
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- **Trigger Entity**: `light.bedroom`
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- **Immediate Single Press**: ✅ Enabled
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- **Single Press Action**: Leave empty (light toggles naturally)
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- **Double Press Action**:
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```yaml
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- choose:
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- conditions:
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- condition: sun
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after: sunset
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sequence:
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- service: scene.turn_on
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target:
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entity_id: scene.bedroom_bright_night
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- conditions:
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- condition: sun
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before: sunset
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sequence:
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- service: scene.turn_on
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target:
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entity_id: scene.bedroom_bright_day
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```
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#### Example 2: Button with Escalating Actions
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**Use Case**: Button that does more based on number of presses
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**Configuration**:
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- **Trigger Entity**: `binary_sensor.my_button`
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- **Immediate Single Press**: ❌ Disabled (wait to see if multi-press)
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- **Single Press Action**: Turn on TV
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- **Double Press Action**: Turn on TV + soundbar + dim lights
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- **Triple Press Action**: Full movie mode (TV + soundbar + lights off + close blinds)
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- **Quad Press Action**: Party mode
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#### Example 3: Bathroom Light with Time-Based Logic
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**Configuration**:
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- **Trigger Entity**: `light.bathroom`
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- **Immediate Single Press**: ✅ Enabled
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- **Triple Press Action**:
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```yaml
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- choose:
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- conditions:
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- condition: time
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after: "22:00:00"
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before: "06:00:00"
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sequence:
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- service: light.turn_on
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target:
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entity_id: light.bathroom
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data:
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brightness_pct: 10
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color_temp: 454
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default:
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- service: light.turn_on
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target:
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entity_id: light.bathroom
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data:
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brightness_pct: 100
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```
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### Updates
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To get the latest version of this blueprint:
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1. Go to **Settings → Automations & Scenes → Blueprints**
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2. Find **"Multi-Press Action"** in your list
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3. Click the **⋮** menu (three dots)
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4. Select **"Re-import Blueprint"**
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5. Your existing automations will automatically use the updated version
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### Changelog
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#### v1.0.0 (2025-10-25)
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- Initial release
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- Support for single, double, triple, and quad press actions
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- Configurable time window
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- Optional immediate single-press mode
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- Full action sequence support with conditions
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### Tips
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- **Immediate mode** (default): Best for switches that control things directly (like lights). No delay on single press.
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- **Delayed mode**: Best for buttons that only trigger automations. Waits to see if you're doing a multi-press.
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- **Time window**: Start with 1.5s. Increase if you have trouble with multi-press detection, decrease for faster response.
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- **Action complexity**: Each action input supports full Home Assistant action sequences - use conditions, choose blocks, multiple services, etc.
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### Troubleshooting
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**Multi-press not detecting:**
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- Increase the time window
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- Check that your entity is actually changing state rapidly
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- Look at Developer Tools → Events to watch `state_changed` events
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**Single press delayed even in immediate mode:**
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- Make sure "Execute Single Press Immediately" is enabled
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- Check that your single press action isn't empty (unless you want the natural entity behavior)
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**Automation not working:**
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- Check the automation trace (Settings → Automations → your automation → ⋮ → Traces)
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- Verify your trigger entity is the correct one
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- Test with simple actions first (like notifications)
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### Support
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Found a bug or have a feature request? Open an issue on the repository!
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### License
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Feel free to use, modify, and share this blueprint!
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